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Forum > Goal Line Blitz > Goal Line Blitz 2 - Alpha Testing Information - Q&A
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Team Nucleus
Draft Man
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Originally posted by podger1001
Any chance you could set up GLB2 to allow non-testers to create players and allocate the initial SP and just grey out the button to activate them so they aren't officially created (i.e. are not savable)? Basically once SP was allocated the only option would be to auto-retire.

It would let people get used to the interface and start to understand the options for building players. Would generate interest and allow people to hit the ground running without actually creating the players. Would seem to be a pretty easily toggle on/off feature. Makes sense so I guess I know the answer.


What he said
 
Fumanchuchu
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So how is the alpha-test going relative to entering beta?
 
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Originally posted by Greg B
Thank god

That would have been one slow bastard.


would have?

still ran a 5.31
 
F8n4tune
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Originally posted by podger1001

Any chance you could set up GLB2 to allow non-testers to create players and allocate the initial SP and just grey out the button to activate them so they aren't officially created (i.e. are not savable)? Basically once SP was allocated the only option would be to auto-retire.

It would let people get used to the interface and start to understand the options for building players. Would generate interest and allow people to hit the ground running without actually creating the players. Would seem to be a pretty easily toggle on/off feature. Makes sense so I guess I know the answer.


GREAT idea and would help to keep everyone in the loop a little imo.

 
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I'm a little skeptical here, as you probably wind up unintentionally killing GLB 1 with a lot of people jumping to the new fad, why create a football sim game when you already have a football sim? Why not create another sport? Most people jump ship on GLB 1 and go there once it's open and you get stuck with a bunch more cpu teams/players
 
Theo Wizzago
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Originally posted by Charlie Wooters
I'm a little skeptical here, as you probably wind up unintentionally killing GLB 1 with a lot of people jumping to the new fad, why create a football sim game when you already have a football sim? Why not create another sport? Most people jump ship on GLB 1 and go there once it's open and you get stuck with a bunch more cpu teams/players


Now ya gone and done it! This was SUPPOSED to be a secret! Known only to the elite GLB braintrust and the NSA. What are ya... Wiki Leaks?
 
Team Nucleus
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Originally posted by Charlie Wooters
I'm a little skeptical here, as you probably wind up unintentionally killing GLB 1 with a lot of people jumping to the new fad, why create a football sim game when you already have a football sim? Why not create another sport? Most people jump ship on GLB 1 and go there once it's open and you get stuck with a bunch more cpu teams/players


This player is on GLB 1.......will be on GLB 2.....would be on any other sports sim as well. http://goallineblitz.com/game/player.pl?player_id=4508816
He loves it so much he ate his way through the logo

Believe me tho I feel your pain....it does seem like this will un-intentionally doom both football sims.
They should be focusing on fixing and improving GLB1 instead of starting another football sim with potentially the same bugs/issues.
Just sayin..............creating another Football sim while the current sim still has plenty of issues...is just illogical
Edited by Team Nucleus on Oct 2, 2013 00:10:46
Edited by Team Nucleus on Oct 2, 2013 00:09:51
 
Boozer
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Let us build some or it didnt happen imo.

im not about to look at at the supermarios until one of em is a Boozer.

let our Math guys see it too and decide if we're in, thanks for the half ass info

but it looks like a kids game from the outside
Edited by Boozer on Oct 2, 2013 01:10:53
 
bhall43
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at least there is no equipment you can take off in a championship game. so theres that.
 
Greywolfmeb
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Originally posted by bhall43
at least there is no equipment you can take off in a championship game. so theres that.


 
RiverRat2
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Is it all "pay to play" or can we play for free?
I might take a look if it is free!
 
AlexSD44
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Originally posted by bhall43
eh id give it a chance. currently it is more exciting than glb1 anyways. i think if they added a couple features it would be a lot of fun. it already kinda is.


Like I said, I will give it a chance. I just don't think the idea is very appealing. IMO The Bot replays are worse than the Dot replays.
 
joe
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Originally posted by bhall43
http://glb2.warriorgeneral.com/game/player/3759

can you see that build?


No all I see is the profile but nothing showing how any speed, agility and so fourth. Just boosts and carer boost and hight and weight and the cool script rip off for the combine stats. No where is there any think I can clink to see how is is build. But cool for letting us get a little glimpse.
 
cavalier
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Originally posted by DarthBrooks
This is what I was thinking of.

http://i.imgur.com/ZkFJMyB.jpg

There's a bit of a cheat with player shadows but I would assume that custom players might be able to be made too.


This would really improve the visual quality. Just like being able to design our own fields in GLB1 did.

A semi qualified designer wouldn't need much time to make much better looking players, very surprised that they haven't hired someone competent enough to do that. Hopefully it will be quickly improved by someone through a script.


 
MV Thunder
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Originally posted by RiverRat2
Is it all "pay to play" or can we play for free?
I might take a look if it is free!


you have a free player/s so see how far those will get you and try things out.
 
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