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Forum > Goal Line Blitz > Goal Line Blitz 2 - Alpha Testing Information - Q&A
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regoob2
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Originally posted by bhall43
it would be neat if they made weather stuff even if the weather didn't directly effect the game imo.


Snow is always cool.
 
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Originally posted by regoob2
Random racist question.

Do you get to choose the skin tone of your player?



Some of us will...there will be a separate portion of the game for those that don't get to choose.
 
Time Trial
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Originally posted by regoob2
Random racist question.

Do you get to choose the skin tone of your player?


In order to make it easier to spot my superstars, I made all of my regular D dots Black and all of my regular O dots White. Then my Superstars were the opposite (O superstars = Black, D superstars = white).

Then Bort added the player highlighting and it no longer made any difference.

Even if I don't feel like using the highlight tool, it makes it easy for me to find my superstars, which was as good a reason as any to choose skin colour.

:tinfoil:

Unless skin colour is the x-factor.
 
Savitar
Ghost Recon
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Originally posted by Time Trial
In order to make it easier to spot my superstars, I made all of my regular D dots Black and all of my regular O dots White. Then my Superstars were the opposite (O superstars = Black, D superstars = white).

Then Bort added the player highlighting and it no longer made any difference.

Even if I don't feel like using the highlight tool, it makes it easy for me to find my superstars, which was as good a reason as any to choose skin colour.

:tinfoil:

Unless skin colour is the x-factor.


A major, major..........super important question...


Are there better smilies there than here?
 
Time Trial
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Originally posted by Darktanian
A major, major..........super important question...


Are there better smilies there than here?


None have been revealed if there are any. Could be secret ones though like .
 
MV Thunder
Rubber Duck
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Originally posted by regoob2
Random racist question.

Do you get to choose the skin tone of your player?


yep
 
bhall43
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most my sprites are white. whixh is why we are so good
 
TJ Spikes
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Originally posted by bhall43
http://glb2.warriorgeneral.com/game/player/3759

can you see that build?


http://s23.postimg.org/oyegyriej/33eesb.jpg
 
coachingubigr
lounge guy
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Originally posted by TJ Spikes
http://s23.postimg.org/oyegyriej/33eesb.jpg


make the damn thing look better or just go back to dots
 
Greg B
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Originally posted by bhall43
http://glb2.warriorgeneral.com/game/player/3759

can you see that build?


Is that a 20 yard dash time of 4.96 seconds?

Is this football or turtle watching?
 
podger1001
Doom Bros Inc.
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Any chance you could set up GLB2 to allow non-testers to create players and allocate the initial SP and just grey out the button to activate them so they aren't officially created (i.e. are not savable)? Basically once SP was allocated the only option would be to auto-retire.

It would let people get used to the interface and start to understand the options for building players. Would generate interest and allow people to hit the ground running without actually creating the players. Would seem to be a pretty easily toggle on/off feature. Makes sense so I guess I know the answer.
 
TJ Spikes
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Originally posted by Greg B
Is that a 20 yard dash time of 4.96 seconds?

Is this football or turtle watching?


http://www.nfl.com/combine/workouts

20 yard shuttle
 
Greg B
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Thank god

That would have been one slow bastard.
 
Monty Burns
Crusty Old Fart
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Originally posted by podger1001
Any chance you could set up GLB2 to allow non-testers to create players and allocate the initial SP and just grey out the button to activate them so they aren't officially created (i.e. are not savable)? Basically once SP was allocated the only option would be to auto-retire. It would let people get used to the interface and start to understand the options for building players. Would generate interest and allow people to hit the ground running without actually creating the players. Would seem to be a pretty easily toggle on/off feature. Makes sense so I guess I know the answer.


+1

 
hokegoalie
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Originally posted by podger1001
Any chance you could set up GLB2 to allow non-testers to create players and allocate the initial SP and just grey out the button to activate them so they aren't officially created (i.e. are not savable)? Basically once SP was allocated the only option would be to auto-retire.

It would let people get used to the interface and start to understand the options for building players. Would generate interest and allow people to hit the ground running without actually creating the players. Would seem to be a pretty easily toggle on/off feature. Makes sense so I guess I know the answer.


Become a mod, problem solved.

 
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