Originally posted by guzzdude
The main problem I'd see (without reading this entire forum) is player stamina. It'd have to edited for this league. Right now in the pee-wee leagues if a guy tops 50+ plays he's down to 10 energy. You'd basically have a 4th quarter of nobody moving
While energy does affect performance on the field, I would heartily disagree that players don't move when they reach 10 energy. Their performances are hampered by low energy levels, but a guy with 70 speed and 10 energy is still much faster than a guy with 50 speed and 10 energy.
Stamina (and energy levels) would be a key issue in this league; there is no debate about that. Players would have to build with this in mind, GMs would have to gameplan with this in mind and owners would have to fill out their 15-man rosters with this in mind. It would require a lot of strategy and a whole new way of looking at the player build models.
I do not see energy levels as a problem. I see it as one of the big selling points of this league -- it requires a lot more strategy and probably has more than one answer that the creative minds who play on GLB will have to solve.