slowbuilding was the bomb. bring it back, bort.
Forum > Goal Line Blitz > What do you think needs to be done to bring GLB back to a very enjoyable game?
Dub J
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It's funny how GLB was so concerned about "all those" non-boost teams yet ignore their terrible promotion system that totally shits up elite leagues by placing tons of underleveled Underground teams in them.


bhall43
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Originally posted by Dub J
And if you have a team in the minors right now you will know that absolutely nothing has changed. Now peewee builders in rookie and prep are unbeatable and one agent teams are kicking ass.
There are still one or two teams in each league that are pretty much unbeatable.
There is nothing to support this claim.
And if you have a team in the minors right now you will know that absolutely nothing has changed. Now peewee builders in rookie and prep are unbeatable and one agent teams are kicking ass.
There are still one or two teams in each league that are pretty much unbeatable.
There is nothing to support this claim.
bhall43
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Well one agent teams are good when those one agents are CerNeT. But he is obviously building for the long haul.
Deathblade
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Originally posted by Dub J
Originally posted by Deathblade
you left out 5 boring seasons of plateau
Wait...let me get this right...
Plateau is boring but you think getting to plateau should be significantly quicker?
mkay then
Originally posted by Deathblade
you left out 5 boring seasons of plateau
Wait...let me get this right...
Plateau is boring but you think getting to plateau should be significantly quicker?
mkay then
Deathblade
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Now I understand why you are so angry and bitter, that cognitive dissonance must really be wracking your brain.
SteveMax58
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Originally posted by Deathblade
you left out 5 seasons of plateau
Good point...so that significantly drops the average price per month.
You'd have to average about 17,420 flex per month based on my calc. Thats close to a starter pack per month, or almost $130.
But removing the upfront investment, and subsequent ability to recycle, you get to $40/month at the Starter discount rate...or $25/month at the HoF discount rate.
I would think Bort & co. would be pretty satisfied if a larger share of revenue became HoF priced teams that people purchased. And it'd be a significantly more predictable cost model to manage in the process. The variable here is whether the premise is correct that people have more fun with this game when they have more dots (which could be a result of, more control & less recruiting).
you left out 5 seasons of plateau
Good point...so that significantly drops the average price per month.
You'd have to average about 17,420 flex per month based on my calc. Thats close to a starter pack per month, or almost $130.
But removing the upfront investment, and subsequent ability to recycle, you get to $40/month at the Starter discount rate...or $25/month at the HoF discount rate.
I would think Bort & co. would be pretty satisfied if a larger share of revenue became HoF priced teams that people purchased. And it'd be a significantly more predictable cost model to manage in the process. The variable here is whether the premise is correct that people have more fun with this game when they have more dots (which could be a result of, more control & less recruiting).
ManOgwaR
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Originally posted by SteveMax58
Good point...so that significantly drops the average price per month.
You'd have to average about 17,420 flex per month based on my calc. Thats close to a starter pack per month, or almost $130.
But removing the upfront investment, and subsequent ability to recycle, you get to $40/month at the Starter discount rate...or $25/month at the HoF discount rate.
I would think Bort & co. would be pretty satisfied if a larger share of revenue became HoF priced teams that people purchased. And it'd be a significantly more predictable cost model to manage in the process. The variable here is whether the premise is correct that people have more fun with this game when they have more dots (which could be a result of, more control & less recruiting).
^^all my qualms with this game's pricing would be resolved right there^^
Good point...so that significantly drops the average price per month.
You'd have to average about 17,420 flex per month based on my calc. Thats close to a starter pack per month, or almost $130.
But removing the upfront investment, and subsequent ability to recycle, you get to $40/month at the Starter discount rate...or $25/month at the HoF discount rate.
I would think Bort & co. would be pretty satisfied if a larger share of revenue became HoF priced teams that people purchased. And it'd be a significantly more predictable cost model to manage in the process. The variable here is whether the premise is correct that people have more fun with this game when they have more dots (which could be a result of, more control & less recruiting).
^^all my qualms with this game's pricing would be resolved right there^^

Deathblade
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Originally posted by SteveMax58
Good point...so that significantly drops the average price per month.
You'd have to average about 17,420 flex per month based on my calc. Thats close to a starter pack per month, or almost $130.
But removing the upfront investment, and subsequent ability to recycle, you get to $40/month at the Starter discount rate...or $25/month at the HoF discount rate.
I would think Bort & co. would be pretty satisfied if a larger share of revenue became HoF priced teams that people purchased. And it'd be a significantly more predictable cost model to manage in the process. The variable here is whether the premise is correct that people have more fun with this game when they have more dots (which could be a result of, more control & less recruiting).
It's also completely ignore the psychological factor of people making new dots with all of the "free flex" they get from retiring players.
I'd wager 80%+ of their current income is from people who retire a dot or two, then make new dots for teams, then gave halfway through their career and need to buy flex.
And more players doesn't offer a linear gain of enjoyment for the user.
Good point...so that significantly drops the average price per month.
You'd have to average about 17,420 flex per month based on my calc. Thats close to a starter pack per month, or almost $130.
But removing the upfront investment, and subsequent ability to recycle, you get to $40/month at the Starter discount rate...or $25/month at the HoF discount rate.
I would think Bort & co. would be pretty satisfied if a larger share of revenue became HoF priced teams that people purchased. And it'd be a significantly more predictable cost model to manage in the process. The variable here is whether the premise is correct that people have more fun with this game when they have more dots (which could be a result of, more control & less recruiting).
It's also completely ignore the psychological factor of people making new dots with all of the "free flex" they get from retiring players.
I'd wager 80%+ of their current income is from people who retire a dot or two, then make new dots for teams, then gave halfway through their career and need to buy flex.
And more players doesn't offer a linear gain of enjoyment for the user.
ManOgwaR
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Originally posted by Deathblade
It's also completely ignore the psychological factor of people making new dots with all of the "free flex" they get from retiring players.
I'd wager 80%+ of their current income is from people who retire a dot or two, then make new dots for teams, then gave halfway through their career and need to buy flex.
And more players doesn't offer a linear gain of enjoyment for the user.
wat
It's also completely ignore the psychological factor of people making new dots with all of the "free flex" they get from retiring players.
I'd wager 80%+ of their current income is from people who retire a dot or two, then make new dots for teams, then gave halfway through their career and need to buy flex.
And more players doesn't offer a linear gain of enjoyment for the user.
wat
Dub J
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Originally posted by Deathblade
Wait...let me get this right...
Plateau is boring but you think getting to plateau should be significantly quicker?
mkay then
Please link where I posted player building needs to be sped up.
Wait...let me get this right...
Plateau is boring but you think getting to plateau should be significantly quicker?
mkay then
Please link where I posted player building needs to be sped up.
Dub J
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You can ask the proponents of faster leveling and insta-dots and they will tell you I'm one of their biggest detractors.
jdbolick
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I didn't read the whole thread. Did anyone post things related to the actual sim that they think could be made more enjoyable? There are things outside the sim that decrease my enjoyment of coming here, but the actual game itself is working pretty well, right?
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