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Forum > Goal Line Blitz > Greasemonkey Scripts > Greasemonkey Scripts (original thread)
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Nixx
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Originally posted by Heineken
Yes I am using 3. When I hit that install button, I get thrown to this link.


Do any other scripts work?

I assume you do have Greasemonkey installed? (had to ask, kind of sounds like what would happen if it's not installed)
 
pabst
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Originally posted by Heineken
Yes I am using 3.0.5. When I hit that install button, I get thrown to this link.

http://userscripts.org/scripts/source/29460.user.js


That's normal as it should bring up the greasemonkey installer. Try reinstalling greasemonkey and restarting firefox.
 
Heineken
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Ok, well I reinstalled grease monkey, and it downloaded it as normal. I went in and make the change to var postDelay = 9000;, as I wasent getting full replays. For some reason its not working, its just playing the same play over and over. Do I need to manually go in and disable all my other scripts for it to work?
 
Nixx
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Originally posted by Heineken
Ok, well I reinstalled grease monkey, and it downloaded it as normal. I went in and make the change to var postDelay = 9000;, as I wasent getting full replays. For some reason its not working, its just playing the same play over and over. Do I need to manually go in and disable all my other scripts for it to work?


Errr...are you talking about the same script you were talking about a couple posts up? I don't see any line with the postDelay thing in the the pbr Highlight script.

If you're talking about the Replay Rewrite then you need to check the little box to make it automatically go to the next play.
 
pabst
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Originally posted by Heineken
Ok, well I reinstalled grease monkey, and it downloaded it as normal. I went in and make the change to var postDelay = 9000;, as I wasent getting full replays. For some reason its not working, its just playing the same play over and over. Do I need to manually go in and disable all my other scripts for it to work?

Did you click the checkbox so it skips to the next play?
 
Heineken
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Got it working, thanks for the help. Had to check the box, and restart FF.
 
Bigmoneydave
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Originally posted by pabst
Originally posted by Heineken

Ok, well I reinstalled grease monkey, and it downloaded it as normal. I went in and make the change to var postDelay = 9000;, as I wasent getting full replays. For some reason its not working, its just playing the same play over and over. Do I need to manually go in and disable all my other scripts for it to work?

Did you click the checkbox so it skips to the next play?


I edited mine and there was no more checbox?
 
pabst
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Originally posted by Bigmoneydave
Originally posted by pabst

Originally posted by Heineken


Ok, well I reinstalled grease monkey, and it downloaded it as normal. I went in and make the change to var postDelay = 9000;, as I wasent getting full replays. For some reason its not working, its just playing the same play over and over. Do I need to manually go in and disable all my other scripts for it to work?

Did you click the checkbox so it skips to the next play?


I edited mine and there was no more checbox?


Depending on what you edited, you may have broken the script. If it isn't right below the scoreboard, you may have to reinstall the script.
 
secondeye
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Originally posted by pabst
If you can't finish a play with the replay rewrite script, get the newly uploaded version and set your account option to run it at 10 frames per second. it looks like all the problems with replays ending early is because your browser is getting inundated with drawing requests and just isn't servicing them fast enough.


Installed the new version, tried it with and without 10 FPS.. 10 FPS is just the same thing much slower.. KOS is now an endless loop.. (Well, I gave up after 5 replays) and punts are sometimes 3-4 replays before it finishes.

This was a known issue with the previous versions, happening on any long play, but now it's much worse. without wading through the 240 pages is there any other explanation or fix?

Other than that, the replay rewrite is a great script and a must have to avoid having to minimize the screen to avoid the recap.

My only other beef is in a close game, the last possession is indicated by a lack of the "skip to next possession" button and it's just a huge spoiler for OT, etc. It'd be nice if that were always there and it just went to the first possession again.
 
Gustoon
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Originally posted by pabst
If you can't finish a play with the replay rewrite script, get the newly uploaded version and set your account option to run it at 10 frames per second. it looks like all the problems with replays ending early is because your browser is getting inundated with drawing requests and just isn't servicing them fast enough.


Thanks again. How long has that button been there???

STILL won't work though.
On FF The plays work fine. But on KOR/KOS the plays always finish before the returner is even tackled, like some kind of timeout?

Tried using IE. VERY slow and tried the little button thingy option..

I'm sorry, but this is not acceptable at any level. I accept that GLB are trying to enhance our viewing pleasure, but the shear amount of people experiencing problems indicates that unless you are exceptionally up on your PC skills, (which I thought I was ), you haven't got a cat in hells chance of getting this to work for you.
I love playing GLB, but this is seriously another nail in the coffin for me
Last edited Dec 31, 2008 02:35:50
 
pabst
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Originally posted by secondeye
Installed the new version, tried it with and without 10 FPS.. 10 FPS is just the same thing much slower.. KOS is now an endless loop.. (Well, I gave up after 5 replays) and punts are sometimes 3-4 replays before it finishes.

If you have the version that detects the frame rate, players should never move slower at 10 than at 20. Their movement should be rougher since there are fewer frames, but never slower.

Originally posted by
This was a known issue with the previous versions, happening on any long play, but now it's much worse. without wading through the 240 pages is there any other explanation or fix?

I saw this before in earlier versions, and I always knew the framerate fluctuated slightly, but I never thought this was the cause.

At 20 frames per second, Bort has basically doubled the amount of array accesses required to generate a frame, and added an addition, division, and some associated logic. The extra work involved is adding more time to the frame calculations and taking up time the browser could probably use to finish drawing. So, the only explanation I have is this: "your browser is getting inundated with drawing requests and just isn't servicing them fast enough".

If the thread that actually draws the elements (which I have no control over) takes too long to do it's job, the thread that keeps the play timing actually passes it up. What's happening is that on longer plays, the graphics are so far behind that they're still drawing once the postDelay kicks in and changes the play. The postDelay starts up after the timing thread completes so as far as the script is concerned, the play is over.

Several people are recommending to increase the postDelay to watch the whole play. But, increasing the postDelay does not fix the script. When you increase the time the script has to draw the frames, you're not watching the replay at 20 frames per second any longer. Instead of watching 200 frames in 10 seconds, you're watching 200 frames in 15. Your frame rate has gone down and players are actually moving slower.

While working on adding the fields and shadows and what not, I said that the graphics don't scale well at all. This looks like a perfect example of that. If 20 frames per second don't work for you, then try replacing the field with the original ugly as sin football field (it's the only gif that occurs in the field list). If it still doesn't work, put it back at 10 and leave it alone. If it still doesn't work after that, then honestly, I really don't know what to tell you right now.
 
pabst
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Originally posted by gustoon
I'm sorry, but this is not acceptable at any level. I accept that GLB are trying to enhance our viewing pleasure, but the shear amount of people experiencing problems indicates that unless you are exceptionally up on your PC skills, (which I thought I was ), you haven't got a cat in hells chance of getting this to work for you.
I love playing GLB, but this is seriously another nail in the coffin for me

I'm not associated with the game in any way, so you're really complaining to the wrong person.
 
Gustoon
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Originally posted by pabst
Originally posted by gustoon

I'm sorry, but this is not acceptable at any level. I accept that GLB are trying to enhance our viewing pleasure, but the shear amount of people experiencing problems indicates that unless you are exceptionally up on your PC skills, (which I thought I was ), you haven't got a cat in hells chance of getting this to work for you.
I love playing GLB, but this is seriously another nail in the coffin for me

I'm not associated with the game in any way, so you're really complaining to the wrong person.


Sorry Pabst, it wasn't directed at anyone in particular, and especially NOT you.
Without your help, there would be alot of GLB 'ers with piles of hair around their feet.
I'm hoping that by season 8 we have some kind of solid foundation that occasionally requires the odd tweek, and not continual un tried and un-tested guinea pig fodder. Or I will be off, and fully expect alot of others will do the same.
I love this game but am far from being an advocate yet.
Anyone who pays to play this game has every right to complain , and for the juviniles out there , theres a huge difference between whining and complaining.
Last edited Dec 31, 2008 07:56:48
 
SeattleNiner
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Originally posted by pabst


At 20 frames per second, Bort has basically doubled the amount of array accesses required to generate a frame, and added an addition, division, and some associated logic. The extra work involved is adding more time to the frame calculations and taking up time the browser could probably use to finish drawing. So, the only explanation I have is this: "your browser is getting inundated with drawing requests and just isn't servicing them fast enough".


I'm no expert on this stuff at all, but if, just before a kickoff or punt I click "fast forward", I get the whole play, replayed super fast and pretty smooth. This leads me to believe that it's not the browser getting too much information, but again, I'm no expert!
 
AdmWmsn
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Does anyone know why the team expiration date to team page doesn't work?
 
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