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Forum > Goal Line Blitz > Q&A Archives > 10/20 Q & A Discussion with Bort and Catch22
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Catch22
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Originally posted by charwh
will this go up for voting in the new suggestion system?



Ummm no. Not everything GLB does is going to be put up for voting. That's just a way for Bort and myself to see which suggestions we should be evaluating seriously.
 
bhall43
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Why doesn't the avoid fumble part of Mr. Reliable work towards anti knocked loose but other avoid fumble AEQ's and SA's do?
 
sunshineduck
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Originally posted by Longhornfan1024
Originally posted by sunshineduck

if you made a hella slow WR with 100+ jumping and 100+ catching with catch ball% you would whip my CB's skinny little behind without much effort. I'm more interested in building CB's to defend against the monster 150+ speed WR's coming up in a couple seasons.


That's actually untrue. The slow WR won't do shit.


oh right, catching does nothing beyond level 73

oh well, guess you're gonna have to build more 150 speed WR's
 
Longhornfan1024
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Originally posted by charwh
will this go up for voting in the new suggestion system?

Edited to add:

-1



If he means capping attributes, -1, if he means making secondaries more important, +1.
 
iStoner
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And does the distance slider not pretty much seem to cover the same thing? If the slider isn't implying your "coverage distance" and the drop down is then what exactly does the "cushion" setting do then?
 
bigtisme
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Originally posted by Catch22
Actually, yes we have. Discussed this today and it's something we're strongly considering. Going to discuss internally a bit more first though.


Is this something we will get a poll or some sort of vote on? I'm be surprised if the majority would support this change.

EDIT: the change being making a hard cap on attributes
Edited by bigtisme on Oct 20, 2010 20:12:13
 
Roger6363
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wrong forum
Edited by Roger6363 on Oct 20, 2010 20:12:11
 
4thandlong
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Originally posted by kswass
Are the dots commercial for NFL Fantasy Football GLB related?
http://www.youtube.com/watch?v=q3bwcWr6OxE



Originally posted by Catch22
lol no


Lawsuit? That will pay for some servers...
Edited by 4thandlong on Oct 20, 2010 20:12:21
 
Black Peter
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Originally posted by Catch22
Actually, yes we have. Discussed this today and it's something we're strongly considering. Going to discuss internally a bit more first though.


I think this should be a priority or at least there should be some sort of diminishing returns for the super-high attributes that are semi-game breaking. There is no reason that players should be able to have 160+ SPD on a build with-out incorporating diminishing returns on atts going over 100 or 110 or something. These "super-freak" builds are breaking the game, IMO.
 
TrevJo
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Have you ever considered adding a "contain" option for defenders instead of just blitz, zone, or spy? Would be nice to be able to stay on the outside of the OT/TE without having to line up super wide or commit to defending a zone.
 
Longhornfan1024
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Originally posted by sunshineduck
oh right, catching does nothing beyond level 73

oh well, guess you're gonna have to build more 150 speed WR's


This is why my "possession" WR will have 140 speed.
 
bhall43
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Originally posted by Longhornfan1024
If he means capping attributes, -1, if he means making secondaries more important, +1.


this
 
sunshineduck
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Originally posted by Roger6363
Originally posted by Bort

Originally posted by LordEvil


Does Super Vision work to the effect that you would be "pump faked less" at the pee wee level? If so how much we talking here? What would you suggest is a good attribute to avoid Pump fake? Pump fake decides some big games sometimes because its over powered at the pee wee level.


I agree it's kinda crazy, really at all levels of the game. We're probably gonna reduce the amount of time the player spends being affected by the fake overall. One of the things being tested right now. It's conceivable that some sort of inverse of the pass buff could be applied to fakes, but I would have to try it.

As far as counteracting it, vision and agility are your friends.


Why I like the spd/agi ratio on CB's to be closer together.


presumably why you like your CB's to get burned by WR's with 150 speed as well
 
e1iterate
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Originally posted by bhall43
wow...thats terrible


 
Real LT
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Are there any plans to improve the game planing controls for casual teams?
 
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