There should be a thumbnail overhead view.
Forum > Goal Line Blitz > Goal Line Blitz 2 - Alpha Testing Information - Q&A
bhall43
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Originally posted by coreyls18
I just dont get how any of you like the way those replays look. Everyone standing the same way. Its so cluttered. Unless you pause before each snap its impossible to tell what formations they are even in for offense and defense. Heck those WRs are so close to the Tackles/TE. And its laughable that the HB is down in his stance when next to the Qb in shotgun. Then you have the Center taking several steps before ANYONE else in every replay.
Not seeing your gripe with the WR layout but agreed with the other thoughts here. Really hard to tell formations but I think that could be easier if we got a vertical view of what is going on.
I just dont get how any of you like the way those replays look. Everyone standing the same way. Its so cluttered. Unless you pause before each snap its impossible to tell what formations they are even in for offense and defense. Heck those WRs are so close to the Tackles/TE. And its laughable that the HB is down in his stance when next to the Qb in shotgun. Then you have the Center taking several steps before ANYONE else in every replay.
Not seeing your gripe with the WR layout but agreed with the other thoughts here. Really hard to tell formations but I think that could be easier if we got a vertical view of what is going on.
killershrew
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I know big win football is crap but if you want portable simple 2d graphics that works smoothly itīs a pretty good example, atleast for the field:
http://images.techhive.com/images/article/2013/01/bigfootball-100023230-large.png
http://images.techhive.com/images/article/2013/01/bigfootball-100023230-large.png
coreyls18
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Originally posted by bhall43
Not seeing your gripe with the WR layout but agreed with the other thoughts here. Really hard to tell formations but I think that could be easier if we got a vertical view of what is going on.
The WR so close just makes it more cluttered to me. I really dont care how close or far apart they are lined up. But maybe smaller players would help or just move them out a bit. Idk..
Not seeing your gripe with the WR layout but agreed with the other thoughts here. Really hard to tell formations but I think that could be easier if we got a vertical view of what is going on.
The WR so close just makes it more cluttered to me. I really dont care how close or far apart they are lined up. But maybe smaller players would help or just move them out a bit. Idk..
coreyls18
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Originally posted by killershrew
I know big win football is crap but if you want portable simple 2d graphics that works smoothly itīs a pretty good example, atleast for the field:
http://images.techhive.com/images/article/2013/01/bigfootball-100023230-large.png
that looks way better than this. Think once(if they do) they make the fields look better looking and the text on the field is changed that will make a big difference.
I know big win football is crap but if you want portable simple 2d graphics that works smoothly itīs a pretty good example, atleast for the field:
http://images.techhive.com/images/article/2013/01/bigfootball-100023230-large.png
that looks way better than this. Think once(if they do) they make the fields look better looking and the text on the field is changed that will make a big difference.
DiMo28
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Originally posted by InRomoWeTrust
http://glb2.warriorgeneral.com/game/replay/283/32720
Shredding dem 3 man fronts
It's nice to see that you can make someone pay for lining everyone up close to the line of scrimmage. That's rare in GLB.
http://glb2.warriorgeneral.com/game/replay/283/32720
Shredding dem 3 man fronts
It's nice to see that you can make someone pay for lining everyone up close to the line of scrimmage. That's rare in GLB.
DiMo28
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Originally posted by coreyls18
I just dont get how any of you like the way those replays look. Everyone standing the same way. Its so cluttered. Unless you pause before each snap its impossible to tell what formations they are even in for offense and defense. Heck those WRs are so close to the Tackles/TE. And its laughable that the HB is down in his stance when next to the Qb in shotgun. Then you have the Center taking several steps before ANYONE else in every replay.
It doesn't seem that bad to me. It does take a bit to recognize the formations though. WRs have always been close (too close IMO) to the line. These are pee wee players so I'm sure vision is not up to par to jump on the snap. The center obviously knows when the ball is snapped LOL.
I just dont get how any of you like the way those replays look. Everyone standing the same way. Its so cluttered. Unless you pause before each snap its impossible to tell what formations they are even in for offense and defense. Heck those WRs are so close to the Tackles/TE. And its laughable that the HB is down in his stance when next to the Qb in shotgun. Then you have the Center taking several steps before ANYONE else in every replay.
It doesn't seem that bad to me. It does take a bit to recognize the formations though. WRs have always been close (too close IMO) to the line. These are pee wee players so I'm sure vision is not up to par to jump on the snap. The center obviously knows when the ball is snapped LOL.
Originally posted by killershrew
I know big win football is crap but if you want portable simple 2d graphics that works smoothly itīs a pretty good example, atleast for the field:
http://images.techhive.com/images/article/2013/01/bigfootball-100023230-large.png
Those aren't 2d, lol
I know big win football is crap but if you want portable simple 2d graphics that works smoothly itīs a pretty good example, atleast for the field:
http://images.techhive.com/images/article/2013/01/bigfootball-100023230-large.png
Those aren't 2d, lol
Originally posted by BadgerPhil
It really wouldn't affect loading that much, if it all. Like Homage said, it would just be an extra visual layer or a completely different layer all together. Plus some added code to the sim to create the effects on quality of play that whatever type of weather selected would cause.
The real reason it wouldn't happen, in my opinion, is you would need to add even more complexity to both the OAI and DAI to account for this. Which I don't believe they are interested in doing in either version of GLB at this point.
That would make things that much more interesting if it was added
It really wouldn't affect loading that much, if it all. Like Homage said, it would just be an extra visual layer or a completely different layer all together. Plus some added code to the sim to create the effects on quality of play that whatever type of weather selected would cause.
The real reason it wouldn't happen, in my opinion, is you would need to add even more complexity to both the OAI and DAI to account for this. Which I don't believe they are interested in doing in either version of GLB at this point.
That would make things that much more interesting if it was added

dahman32
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Originally posted by InRomoWeTrust
http://glb2.warriorgeneral.com/game/replay/283/32720
Shredding dem 3 man fronts
is it just me, or did the ball carrier not cross into the endzone in this one?
Looks like they paused at the 6, of course it was going to be a TD, but they weren't shown in the endzone.

Using Chrome, will check it on another browser soon
http://glb2.warriorgeneral.com/game/replay/283/32720
Shredding dem 3 man fronts
is it just me, or did the ball carrier not cross into the endzone in this one?
Looks like they paused at the 6, of course it was going to be a TD, but they weren't shown in the endzone.

Using Chrome, will check it on another browser soon
Originally posted by dahman32
is it just me, or did the ball carrier not cross into the endzone in this one?
Looks like they paused at the 6, of course it was going to be a TD, but they weren't shown in the endzone.

Using Chrome, will check it on another browser soon
Crossed the endzone on my end and I'm usin chrome
is it just me, or did the ball carrier not cross into the endzone in this one?
Looks like they paused at the 6, of course it was going to be a TD, but they weren't shown in the endzone.

Using Chrome, will check it on another browser soon
Crossed the endzone on my end and I'm usin chrome

dahman32
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Originally posted by Team Nucleus
Crossed the endzone on my end and I'm usin chrome
Originally posted by BadgerPhil
Mine as well, Firefox.
http://i.imgur.com/5AjdrOM.jpg
Well not sure what's going on then, tried on 2 other browsers, IE and Firefox, same thing.
Crossed the endzone on my end and I'm usin chrome

Originally posted by BadgerPhil
Mine as well, Firefox.
http://i.imgur.com/5AjdrOM.jpg
Well not sure what's going on then, tried on 2 other browsers, IE and Firefox, same thing.
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