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Forum > Goal Line Blitz > Q&A Archives > April 10th Q & A Discussion Thread
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bhall43
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Originally posted by ljyankeefan
so if a center put all his points into punting/kicking/throwing he could have a great effective level?


wouldn't get the ALG's helping tho...so probably not very efficient at the end.
 
AngryDragon
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Originally posted by Timetoshine-Beta
Lazer Noble robbed my player of all his cash, what punishments can we enforce on this type of action?


was he the guy who spent the 12 million? lol
 
Catch22
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Originally posted by pottsman
Why is Zone Focus in the AE store, but not Jackhammer?


Because SDC is in the AE store and we wanted to make Zone/Man coverage equal in that regard.
 
rawss
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Originally posted by Bort
Originally posted by Bukowski

Average per return doesn't seem to be factored in, at least not much.

but number of returns does, which leads to KRs on shitty teams winning the award, even with a terrible average.

IMO, number of kick returns being in the calculation, just causes a ton of problems.

Actually, you lose points per return and gain points for yards, essentially giving more points for more high average returns. If you have a bunch of lousy returns, you'll get negative points.

How does this make sense?

So returners on really bad teams that allow a lot of kickoffs and returners on really good teams that force a lot of punts have no chance.
 
Bort
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Originally posted by Guppy, Inc
any plans to revamp the d leagues? i had a comprehensive suggestion that got like 5 pages of support, but eventually it got buried


I like the centralized forum idea a lot. Just need to get to doing it. I want to get the new forum rules, etc done first though.

I also need to get around to doing the "CPU teams at higher levels offer contracts" idea.
 
supersonics
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Regarding the hall of fame will we see more selections of kickers and punters, fullbacks next time? I believe we only had Ray Finkle represent both ks and ps in the original 50 selected
Edited by supersonics on Apr 10, 2010 18:38:25
 
Catch22
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Thread locked by moderator.
 
Bort
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Originally posted by rawss

How does this make sense?

So returners on really bad teams that allow a lot of kickoffs and returners on really good teams that force a lot of punts have no chance.


If you have a good return average, you get more points. Bad average = less points.
 
Catch22
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Originally posted by dnooner
Will Casual Uncapped be gone next season?


No unless there are enough teams to make AA.
 
ChicagoTRS
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When will changes regarding the new monetary system be announced?

Will all players be able to afford eq on their own?
 
Jack Del Rio
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I was recently told, when I posted a bug about special teams kickoff coverage players "stopping" if the returner missed fielding the ball, that it was "working as intended". Hopefully that just means that's how it's going to be for now and will eventually get fixed down the line? Or do you really think that players running into a forcefield is a good thing to have right now?
http://goallineblitz.com/game/replay.pl?game_id=1116747&pbp_id=3891614
 
Bort
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Originally posted by pottsman
With the issue of too many CPU teams in AA...why not get rid of 46 cap?


People really fear moving from levels lower than 45ish to uncapped. If anything, we'd want to remove some AA's and make them lv 46 instead.
 
Lazer Noble
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Originally posted by Timetoshine-Beta
Lazer Noble robbed my player of all his cash, what punishments can we enforce on this type of action?


An Old Bull and a Young Bull were standing at the top of a hill overlooking a large meadow full of cows. The Young Bull says excitedly, "Let's run down there and f**k us a cow!"
"No, son", says the Old Bull, "let's walk down there and f**k them all."
 
Catch22
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Originally posted by ChicagoTRS
When will changes regarding the new monetary system be announced?

Will all players be able to afford eq on their own?


Within the next week or so.

Most likely.
 
cavalier
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I must admit that I only read the first ten pages or so before posting my questions, so my apologies in advance if it has been answered.

Do you have any plans to make the make player decline more realistic. Right now players only have two to three year Pro careers, and only one when you get to see the finished build in action. Furthermore, this game has turned into much more a recruiting game than a football game. Is that really something you want?

The team spirit that was great for the first ten seasons are getting seriously diluted as every team that wants to compete among the best must have a turnover of 25 dots every season, at least.

The simple solution is to lengthen the plateau to 4-5 seasons. This will give agents more time to enjoy the finished build, it will create more team spirit, more time can be spent on the football part of this game and I also believe it will make leagues closer.

If you are worried about people buying less flex points, just reduce the FP give back with x% every plateau season.
 
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