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Forum > Goal Line Blitz > Q&A Archives > Player Archetypes Discussion - Improvements to player development
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LordEvil
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Some of the things you guys come up with are great, The passing check downs for example. This I am not a fan of. I'd like to build a player and have my opponent "guess" what the heck he is. I like defenses to "Tag" the wrong" player.
 
Catch22
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Originally posted by OBFuSCaTe
I like this idea and look forward to the implementation. I am assuming if there aren't any issues with testing, the implementation will begin next season. Question: Does that mean the current player creation will no longer be available starting next season, or when?


When the new system rolls out it will replace the current creation system.
 
Deathblade
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Originally posted by sunshineduck
I was planning to make a combo back this offseason

plot foiled


WAT?

You can't make a comboback while gaining .5 str, speed, and carrying every level?
 
Mr Sinister
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Originally posted by drake262 DTD
Originally posted by Mr Sinister

Prove it.


I lol'd


thought so.. and they wonder why people think they have a GFY attitude here.
Edited by Mr Sinister on Feb 8, 2010 21:46:23
 
neoliminal
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Originally posted by Catch22
No. The penalties are there for a reason. It doesn't make sense for a power back to have elusive back abilities, so we are discouraging taking those SA's.


It doesn't make sense for a power back to have First Step either...but you're letting me take that.
 
tk_217
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Originally posted by Mat McBriar
No, when the archetype system comes out you can continue as normal, refund your player, choose an archetype and continue, etc.

They are definitely not irrelevant.


So they will still be lv 5 ( or w.e level they end up this year ) except i can just pick the archetype then?
 
B2ThaJ
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Originally posted by StinkCheese
more people will want it, and it wont be a close poll


Well let's see then....
 
JovialEvil
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Originally posted by StinkCheese
the flood of retired players will offset it


L1s do not do a good job at replacing L10-70+.
 
Deathblade
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Originally posted by tk_217
So they will still be lv 5 ( or w.e level they end up this year ) except i can just pick the archetype then?


Yes
 
drake262
loldrake
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Originally posted by Mr Sinister
I was told you don't see players in the NFL changing positions, so I said he was wrong, and you know it. I just made a few examples, because he said you don't see Peyton Manning changing his position, he came out as a Qb and is still a Qb. Try not to only show 1 side of it. You should be able to move your LBs around if need be, and I have used LBs as DEs in this game too.


I never said change positions. I said Peyton came out of college a passing QB, why later on down the road would he choose to become a dual threat? We all know that would fail hard.
 
Meatdawg
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Originally posted by Warlock
I know full well it would be over-powered. My question was if it got buffed to be worthwhile taking to cap early, since it was now a major for both the running FB and power HB or if it was just a space-filler like tackling on OL.


I dont consider it a space filler, but some may. Maybe sta over con? I could see that one, but any others are hard to argue for.
 
Kayoh
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There should definitely be a balanced blocker. Majors: Strength, Blocking, Agility, Minors: Vision, Confidence, Speed. Make it happen.
 
Nif
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Will the advanced equipment system be altered at all for this? Sometimes its hard enough to find an item for a player and you settle on something less than ideal. Seems like the less than ideal % just went up.
 
drake262
loldrake
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Originally posted by JovialEvil
L1s do not do a good job at replacing L10-70+.


Prove it
 
InRomoWeTrust
Lead Mod
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Originally posted by tk_217
Originally posted by Mat McBriar

No, when the archetype system comes out you can continue as normal, refund your player, choose an archetype and continue, etc.

They are definitely not irrelevant.


So they will still be lv 5 ( or w.e level they end up this year ) except i can just pick the archetype then?


It's all in the OP, Catch describes it well.
 
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