Not a high priority at the moment, but I may be able to get something going once I get the team chat rooms set up and have a base to work from using that.
It sounds like the main portion of this that people are mostly excited about is the idea of a "live" game. That won't really happen, since most games actually finish within about 10-12 minutes after they start. One thing I could think about doing, however, is trying to compile some sort of simulated live game sort of thing, where the game plays out over 30 minutes or an hour, and officially starts playing at a set time. If you come in late, you miss the first bit, but you can watch it unfold as it goes. I dunno if that's really worth it tho.
It sounds like the main portion of this that people are mostly excited about is the idea of a "live" game. That won't really happen, since most games actually finish within about 10-12 minutes after they start. One thing I could think about doing, however, is trying to compile some sort of simulated live game sort of thing, where the game plays out over 30 minutes or an hour, and officially starts playing at a set time. If you come in late, you miss the first bit, but you can watch it unfold as it goes. I dunno if that's really worth it tho.






























