How can you tell via script when a team blitzes?
pabst
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Originally posted by Lohengrin
How can you tell via script when a team blitzes?
You can read it from the player movement on the replay screen.
How can you tell via script when a team blitzes?
You can read it from the player movement on the replay screen.
Capaneus
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Originally posted by mw54finest
I suggest to stop your wild goose chase. Even if you find out who made it, you will not get it. It was made for private use only and it will stay that way. No, I did not write it and I do not know who did, so please stop PM'ing me about it. I don't know a thing about script writing.
At least in my case, I don't want a copy of the script. I'm more curious about how widespread it is and who has access to it.
I suggest to stop your wild goose chase. Even if you find out who made it, you will not get it. It was made for private use only and it will stay that way. No, I did not write it and I do not know who did, so please stop PM'ing me about it. I don't know a thing about script writing.
At least in my case, I don't want a copy of the script. I'm more curious about how widespread it is and who has access to it.
Lohengrin
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Originally posted by pabst
Originally posted by Lohengrin
How can you tell via script when a team blitzes?
You can read it from the player movement on the replay screen.
Maybe I'm just dense, so spell this out to me please - I can tell when a player blitzes when I watch a replay; but the scouting report that was linked shows how teams did against certain blitzes, and that is done automatically from reading the play-by-play code. What I am asking is how can you tell from the code when a team blitzes?
Originally posted by Lohengrin
How can you tell via script when a team blitzes?
You can read it from the player movement on the replay screen.
Maybe I'm just dense, so spell this out to me please - I can tell when a player blitzes when I watch a replay; but the scouting report that was linked shows how teams did against certain blitzes, and that is done automatically from reading the play-by-play code. What I am asking is how can you tell from the code when a team blitzes?
pabst
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Originally posted by Lohengrin
Originally posted by pabst
Originally posted by Lohengrin
How can you tell via script when a team blitzes?
You can read it from the player movement on the replay screen.
Maybe I'm just dense, so spell this out to me please - I can tell when a player blitzes when I watch a replay; but the scouting report that was linked shows how teams did against certain blitzes, and that is done automatically from reading the play-by-play code. What I am asking is how can you tell from the code when a team blitzes?
The replay code contains coordinates for each player's position at each frame of the animation. The pancake script works by reading player positions to figure out who is no longer moving. The replay rewrite script uses player positions to try and figure out who is in coverage and who gave up sacks. So, it just comes down to reading player positions to figure out which players are barreling headlong into the quarterback and which are in coverage.
Originally posted by pabst
Originally posted by Lohengrin
How can you tell via script when a team blitzes?
You can read it from the player movement on the replay screen.
Maybe I'm just dense, so spell this out to me please - I can tell when a player blitzes when I watch a replay; but the scouting report that was linked shows how teams did against certain blitzes, and that is done automatically from reading the play-by-play code. What I am asking is how can you tell from the code when a team blitzes?
The replay code contains coordinates for each player's position at each frame of the animation. The pancake script works by reading player positions to figure out who is no longer moving. The replay rewrite script uses player positions to try and figure out who is in coverage and who gave up sacks. So, it just comes down to reading player positions to figure out which players are barreling headlong into the quarterback and which are in coverage.
mw54finest
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Originally posted by Capaneus
Originally posted by mw54finest
I suggest to stop your wild goose chase. Even if you find out who made it, you will not get it. It was made for private use only and it will stay that way. No, I did not write it and I do not know who did, so please stop PM'ing me about it. I don't know a thing about script writing.
At least in my case, I don't want a copy of the script. I'm more curious about how widespread it is and who has access to it.
As you can read from the quote, the write has no intention of letting the script released. So the spread should be very minimal. I have never seen the screenshot until recently when someone posted it here. I thought it was hoax at first.
Originally posted by mw54finest
I suggest to stop your wild goose chase. Even if you find out who made it, you will not get it. It was made for private use only and it will stay that way. No, I did not write it and I do not know who did, so please stop PM'ing me about it. I don't know a thing about script writing.
At least in my case, I don't want a copy of the script. I'm more curious about how widespread it is and who has access to it.
As you can read from the quote, the write has no intention of letting the script released. So the spread should be very minimal. I have never seen the screenshot until recently when someone posted it here. I thought it was hoax at first.
Lohengrin
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So that script essentially re-sims every single game that the scouted team has played, plotting tick-by-tick every player's position, calculating formations, speed traversed (to determine blitzes), ypa vs. formations, and things like that? Good grief, that is simply unbelievable
Capaneus
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Originally posted by mw54finest
As you can read from the quote, the write has no intention of letting the script released. So the spread should be very minimal. I have never seen the screenshot until recently when someone posted it here. I thought it was hoax at first.
As did I. And assuming it's not spread beyond teams he's involved with, he's earned it.
As you can read from the quote, the write has no intention of letting the script released. So the spread should be very minimal. I have never seen the screenshot until recently when someone posted it here. I thought it was hoax at first.
As did I. And assuming it's not spread beyond teams he's involved with, he's earned it.
pabst
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Originally posted by Lohengrin
So that script essentially re-sims every single game that the scouted team has played, plotting tick-by-tick every player's position, calculating formations, speed traversed (to determine blitzes), ypa vs. formations, and things like that? Good grief, that is simply unbelievable
"Reload" is probably a better word than "re-sim" in this case as the script would basically be loading every play of every game it needed to scout. Roughly 125 pages per game to do both offense and defense over 16 games ends up in the neighborhood of 2000 page loads. It's hardly something Bort wouldn't notice if it became widespread.
So that script essentially re-sims every single game that the scouted team has played, plotting tick-by-tick every player's position, calculating formations, speed traversed (to determine blitzes), ypa vs. formations, and things like that? Good grief, that is simply unbelievable
"Reload" is probably a better word than "re-sim" in this case as the script would basically be loading every play of every game it needed to scout. Roughly 125 pages per game to do both offense and defense over 16 games ends up in the neighborhood of 2000 page loads. It's hardly something Bort wouldn't notice if it became widespread.
Last edited Dec 15, 2008 16:00:55
seanb1979
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Originally posted by pabst
Originally posted by Lohengrin
So that script essentially re-sims every single game that the scouted team has played, plotting tick-by-tick every player's position, calculating formations, speed traversed (to determine blitzes), ypa vs. formations, and things like that? Good grief, that is simply unbelievable
"Reload" is probably a better word than "re-sim" in this case as the script would basically be loading every play of every game it needed to scout. Roughly 125 pages per game to do both offense and defense over 16 games ends up in the neighborhood of 2000 page loads. It's hardly something Bort wouldn't notice if it became widespread.
Couldn't it be limited to only do it for one game at a time?
Originally posted by Lohengrin
So that script essentially re-sims every single game that the scouted team has played, plotting tick-by-tick every player's position, calculating formations, speed traversed (to determine blitzes), ypa vs. formations, and things like that? Good grief, that is simply unbelievable
"Reload" is probably a better word than "re-sim" in this case as the script would basically be loading every play of every game it needed to scout. Roughly 125 pages per game to do both offense and defense over 16 games ends up in the neighborhood of 2000 page loads. It's hardly something Bort wouldn't notice if it became widespread.
Couldn't it be limited to only do it for one game at a time?
JeffSteele
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Originally posted by seanb1979
lol that script was removed fasthaha that's pretty funny.
lol that script was removed fasthaha that's pretty funny.
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