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Forum > Goal Line Blitz > What do you think needs to be done to bring GLB back to a very enjoyable game?
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bhall43
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Originally posted by SteveMax58


Probably not $20/month but if it costs approx 383k in flex to field a typical 55 player roster, and it takes 8 seasons and 30 boosts to get to L79, then that equates to 27k flex per month or roughly a Champion flex pack per month (could probably do a starter pack every 3 or 4 months instead). Thats about $130/month average based on current flex prices with no additional discounts.

But if you took the approach I described & applied it to the monthly model (assuming no further discount like you'd get with a HoF pack)...it would come out to about $46/month to field a team to plateau. You'd get nothing back at the end of the 14 months (or more likely longer) but you'd have a much more manageable price point for people who want to have a full team without the upfront investment.


Right now cut that down to $20 and I am in.
 
Deathblade
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Originally posted by SteveMax58


Probably not $20/month but if it costs approx 383k in flex to field a typical 55 player roster, and it takes 8 seasons and 30 boosts to get to L79, then that equates to 27k flex per month or roughly a Champion flex pack per month (could probably do a starter pack every 3 or 4 months instead). Thats about $130/month average based on current flex prices with no additional discounts.

But if you took the approach I described & applied it to the monthly model (assuming no further discount like you'd get with a HoF pack)...it would come out to about $46/month to field a team to plateau. You'd get nothing back at the end of the 14 months (or more likely longer) but you'd have a much more manageable price point for people who want to have a full team without the upfront investment.


It's more like 14k tbh
 
Deathblade
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to own an entire fucking team
 
reddogrw
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Originally posted by Dr. E
Originally posted by Loco Moco -Cult-

I think that most people these days don't want a ton of players.
Too much work. But that's my opinion.
It might be a decent option to choose from, but definitely wouldn't work for me as I'm trying to scale back.

What if there were a league where nobody could coordinate and everyone used the same basic AI?
What if those dots were created solely for that league and would have to be drafted by a team?
What if that team actually had to use money to build their teams through free agency and player signings?

Just stoopid ideas that still wouldn't fix the problem.o_O



I'd have a mess more dots if I had the disposable income. Just hits hard spending almost a year building a team to lose an Agent to a heart attack or get run over by a car.

I'll tell you the basic issue with the game, it's actually two games. One for character builders and one for tactic/strategy fans. Neither category of gamer really cares much about the other, but are forced into it, so when the smallest thing tics em off, they go elsewhere.



I'd have a ton of dots if they ever hold a good flex sale again
 
SteveMax58
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Originally posted by bhall43
Right now cut that down to $20 and I am in.


HoF discount probly gets it to about $36/month. Probably not unreasonable to make such a discount given the level of cost & smoother income that it provides rather than people buying every 2 years or something.

Or options such as you get an offense for $20/month & I get a defense for $20/month & we split the cost?
 
SteveMax58
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Originally posted by Deathblade
It's more like 14k tbh


I might have something calculating too many times or maybe I selected too many 300 flex players. P sure I have 30 boosts & CEQ right tho.
 
bhall43
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Gotta remember though. This is income we don't get anything back from. So when we hit University and I hate all our players because they can't do anything, I am gone.
 
reddogrw
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I get 395,300 flex needed and 272,250 returned

includes refundable and non refundable CE

12 100 FP players
9 300
the rest 200

of course, using a free player on a 300 FP position helps
Edited by reddogrw on Apr 21, 2013 11:33:24
 
SteveMax58
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I estimated

16 100 FP
11 300 FP
28 200 FP
did not consider free players.

Came to 383,250.
 
SteveMax58
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Originally posted by bhall43
Gotta remember though. This is income we don't get anything back from. So when we hit University and I hate all our players because they can't do anything, I am gone.


Thats ok...just start a new team with a better DC.
 
bhall43
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10 300 FP probably about the max imo. That is

2 QB's (1 passer, 1 rusher)
3 HB's (scat, power, combo/elusive)
5 WR's

If you were going to go 6 WR's you probably are gonna cut down to 2 HB's or 1 QB.
 
Husker2
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bhall, oc for me again, itll be fun
 
SteveMax58
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Originally posted by bhall43
10 300 FP probably about the max imo. That is

2 QB's (1 passer, 1 rusher)
3 HB's (scat, power, combo/elusive)
5 WR's

If you were going to go 6 WR's you probably are gonna cut down to 2 HB's or 1 QB.


I had the same as you but included a KR dot as either a HB or a WR. Probably could do CB though.
 
bhall43
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Originally posted by SteveMax58
I had the same as you but included a KR dot as either a HB or a WR. Probably could do CB though.


oh right. forgot about KR/PR
 
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Add achievements/ trophies that result in reward points to keep new and veteran players interested and get players educated before they get confused and quit the game.

Here are some examples

25 reward points for watching all the tutorial videos

25 reward points for initial player creation

25 reward points for having a player reach level 25

10 reward points for one consecutive day posting in any forum.

10 reward points for posting 10 consecutive days in any forum

30 reward points for posting 30 consecutive days in any forum and trophy.

This way it will incentivize new players to educate themselves and keep players active in the forums so they stick around long-term.

Edit:

Take any madden games trophy case and modify it to to Goallineblitz
Edited by Circus of Dead Squirrels on Apr 21, 2013 12:32:40
Edited by Circus of Dead Squirrels on Apr 21, 2013 12:27:51
Edited by Circus of Dead Squirrels on Apr 21, 2013 12:27:00
Edited by Circus of Dead Squirrels on Apr 21, 2013 12:11:38
 
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