Originally posted by PDO
+100000000000000000000000
There was NEVER anything wrong with the DE/OT interaction before OT's got boosted for no apparent reason. DE's would rape shitty OT's, and were still able to be shut out be good ones. But Ken1 got really loud and Bort listened to the loudest instead of any amount of logic.
I agree.
This is what I wrote in the tester forum:
Originally posted by Bukowski
I don't see how you guys are saying that the QB Vision Check has helped DEs, it really hasn't been anything significant.
There is a problem with OT Blocking, and until that is addressed, the problem will still exist. It's really frustrating to hear testers say that 10 Sacks per season is a number that they are shooting for. To me, shooting for a specific number is just asking for trouble. You really need to let the builds dictate the stat-lines and box-scores, I don't see any other plausible way.
If the most Elite DEs in the game, are only getting 10 Sacks or so, in competitive leagues, then where does that leave the average DEs? 3 Sacks per season? Who is going to continue boosting their DEs, for only 3 Sacks per season?
Every other position on this game has inflated stats, but whenever DEs are brought up, the word realism pops up like never before. My lvl 32 RB has 3,300+ yards already, averaging 420+ per game, but that's ok, because he's a RB? And no, it's really not because he's in a lower league, this is happening throughout all leagues. But to be perfectly honest, I'm ok with that. I'm ok with QBs throwing for 7,000 yards per year, if they're that good. That is OK to me, because it is exciting for the game. But to limit realism to only DEs, is a bit hypocritical, and everyone is noticing it.
No one is asking for 100+ Sacks again, but the fact of the matter is, elite DEs were able to be shut down in Season 6, but they were nerfed beyond recognition anyway. It was completely undone, and now the "fix" is being completely underdone. The amount of Sacks that were put up that season, were because of horribly slow OTs and gutted teams - end of story. DEs weren't putting up 10 Sack games against elite OTs; in fact, most elite OTs were able to shut them down in Season 6, pre-nerf, without any problem. So if that was the case, why were they nerfed to start with? Just to appease the people that refused to build proper players? Obviously, it was.
And, to top it all off, something that no one seems to have noticed - DEs were penalized with the decrease of attribute VAs, more than anyone else. Think about if for a second. Most elite DEs had their vet points in Track Star and Quick, capping out both of them, which would usually give them about 10 points in each attribute, sometimes more. Any decent OT has long ago 3rd capped Agility, and gotten Speed over 50 or so, so they didn't need any VA points in Speed or Agility, because DEs were easy enough to stop without it. So OTs put all of their points into Blocking and Strength, and called it a day. So obviously now, OTs didn't lose any Speed or Agility at all, because they didn't need those VAs last year, while most DEs have lost about 10 points in both Speed and Agility, which is obviously very significant. So as if it wasn't bad enough in Season 7 and Season 8, it's become that much worse.
So what about the other VAs that DEs can now use? Well, Jump the Snap is basically completely useless, if the DE has a decent level of Vision, which any good one's already have. Pass Rusher is a complete joke, because whenever it has a chance of kicking in for a DE, the OT is already going to have it, while to make it even worse, the OT has it on 2nd and Long, while the DE doesn't, which doesn't make sense. So yeah, that's it - nothing else significant for DEs to have in VAs, which basically forced my guys to just go ahead and use the Track Star/Quick, even though 10 points in Quick, with a 74 base attribute, is only worth 2 points, not nearly enough to cause any problems for the OT.
So just imagine for a second, how few Sacks there would be this season, if it wasn't for the DPC. Now people can line up DEs on the outside of OTs, trying to get around them. But did that improve numbers? No, Sacks are at an all-time low, because of the reasons that I wrote out. The DPC just makes it that more ridiculous, that DEs still can't get to the QB.
It's broken. We need it to be fixed.