Originally posted by meathead013
Originally posted by Rubeskies
But let me tell you that this WAS NOT the gameplan.
Then the CPU override (which I have set really low) took over and made us pass the rest of the game. Sweet. Just Sweet.
interesting
if you dont mind let me ask you, what was your run/pass ratio set to? and what was your cpu override set to?
based on the pbp i would guess your run/pass was set to 75/25 and if it was lower than that your cpu override would have to be at 70 or more
i ask because even down by 14 the cpu should NOT have instantly turned you pass happy. you had plenty of time to come back
and its not like you have shit for a running game, you have two mediocre but serviceable backs behind a pretty good FB and a pretty strong OL. you definitely should have been able to produce some sustained drives by running against a good DL but mediocre LBs
but you lost the game primarily because Rip threw four picks. and it looks to me like their defense was playing the pass. so either you or the cpu played a dangerous game passing right into their pass oriented defense when running the ball could have produced some safer sustained drives
so if you did not have a big imbalance set in the run/pass ratio and the cpu forced you into that i am suddenly very concerned about allowing the cpu to take over my gameplans at all
Pass/Run was set to 60/40 pass/run. CPU override set to 20. WTF.
Also, 3 of 4 picks came in the 4th quarter after game was already over and Rip was exhausted. The first pick came on a tipped ball.
Originally posted by Rubeskies
But let me tell you that this WAS NOT the gameplan.
Then the CPU override (which I have set really low) took over and made us pass the rest of the game. Sweet. Just Sweet.
interesting
if you dont mind let me ask you, what was your run/pass ratio set to? and what was your cpu override set to?
based on the pbp i would guess your run/pass was set to 75/25 and if it was lower than that your cpu override would have to be at 70 or more
i ask because even down by 14 the cpu should NOT have instantly turned you pass happy. you had plenty of time to come back
and its not like you have shit for a running game, you have two mediocre but serviceable backs behind a pretty good FB and a pretty strong OL. you definitely should have been able to produce some sustained drives by running against a good DL but mediocre LBs
but you lost the game primarily because Rip threw four picks. and it looks to me like their defense was playing the pass. so either you or the cpu played a dangerous game passing right into their pass oriented defense when running the ball could have produced some safer sustained drives
so if you did not have a big imbalance set in the run/pass ratio and the cpu forced you into that i am suddenly very concerned about allowing the cpu to take over my gameplans at all
Pass/Run was set to 60/40 pass/run. CPU override set to 20. WTF.
Also, 3 of 4 picks came in the 4th quarter after game was already over and Rip was exhausted. The first pick came on a tipped ball.






























