Originally posted by McGruffHawk
Originally posted by Mobius
Originally posted by McGruffHawk
I've got to find a measurable number that allows me to factor in intangibles like coaching and game play. You guys are successful, as far as I can tell, because you either 1) build better players, or 2) out game plan other teams or 3) both of the above.
Neither of those are factored into the machine's calculations.
I would hope that it's #1 and #2, with a dash of #3, #3 being we have a rabid fan base and the best looking cheerleaders in the league
http://cheerleading.about.com/od/malecheerleaders/Resources_for_Male_Cheerleadres.htm

Originally posted by Mobius
Originally posted by McGruffHawk
I've got to find a measurable number that allows me to factor in intangibles like coaching and game play. You guys are successful, as far as I can tell, because you either 1) build better players, or 2) out game plan other teams or 3) both of the above.
Neither of those are factored into the machine's calculations.
I would hope that it's #1 and #2, with a dash of #3, #3 being we have a rabid fan base and the best looking cheerleaders in the league

http://cheerleading.about.com/od/malecheerleaders/Resources_for_Male_Cheerleadres.htm






Already found the setting that needs to be changed. No bug in there, the SIM followed our AI correctly, it just so happened that meant not attempting a FG...we've got one place to point the finger...





















