Hey Bort did mention something about some updates he is planning on doing to the daily training. And a daily planner for each player to do for that day. so money is gonna be a little more important soon enough
ZoomSlowik
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I'm not so sure about that Frisky. Sure, at the lower levels it can make a huge difference, but once you get over 20 it doesn't appear that you gain an extra 1000 XP out of it. Here's my little analysis of the math...
Daily training is a bit more well documented. Looking at tpaterniti's guide, you get 32 at level 20, 30 at level 21, 28 on level 22, and 26 on level 23. There's a minimum XP at 25 a day, so 24 and after that's what you're going to get. So assuming you guys stayed at those levels all year (which they won't, and I can't really calculate actual totals because I don't know their XP levels), the 20's would get about 280 extra XP, 200 for 21, 120 for 22, and 40 at level 23. Your 22's and 23's are going to gain less than 100 extra XP from daily training and your level 20's and 21's should probably be in the 100-150 XP gained range.
Game XP is a little harder to calculate, but I'll use my three highest rated guys as examples since they were all in that 20-23 spot towards the end of last year. Here are the average totals by level:
23- 145 (My OT was the only one that hit that before the playoffs)
22- 157/148/157
21- 165/159/166
20- 179/173/180
Game XP keeps dropping as you level, so you should get somewhere between 480 and 575 extra XP points out of it unless the XP per game drops precipitously from 26-30 or so (I really don't know, I'm assuming the rate drop is relatively constant).
So if you add the game XP and the daily training XP you're probably looking at 500-725 extra XP per player on the year by boosting late, at least by my math. So I guess for your guys in the 20-21 range and any of your 22+ guys that already have 500 or more XP you'll get an extra level out of it.
Zoom's conclusion? If you're a lock to be in the upper half of the playoffs even without boosting you will see some benefit from added levels. However, if you need to boost to keep up with the rest of the playoff teams and/or need to fix some of your builds it makes sense to do it early. You'll lose somewhere between half and 3/4 of a level, but assuming your builds are solid that's a pretty easy gap to make up. Note that this conclusion is ONLY concerning those above level 20, the XP differences below level 20 are much larger. In retrospect we really probably should have waited to boost last year, but shit happens.
Daily training is a bit more well documented. Looking at tpaterniti's guide, you get 32 at level 20, 30 at level 21, 28 on level 22, and 26 on level 23. There's a minimum XP at 25 a day, so 24 and after that's what you're going to get. So assuming you guys stayed at those levels all year (which they won't, and I can't really calculate actual totals because I don't know their XP levels), the 20's would get about 280 extra XP, 200 for 21, 120 for 22, and 40 at level 23. Your 22's and 23's are going to gain less than 100 extra XP from daily training and your level 20's and 21's should probably be in the 100-150 XP gained range.
Game XP is a little harder to calculate, but I'll use my three highest rated guys as examples since they were all in that 20-23 spot towards the end of last year. Here are the average totals by level:
23- 145 (My OT was the only one that hit that before the playoffs)
22- 157/148/157
21- 165/159/166
20- 179/173/180
Game XP keeps dropping as you level, so you should get somewhere between 480 and 575 extra XP points out of it unless the XP per game drops precipitously from 26-30 or so (I really don't know, I'm assuming the rate drop is relatively constant).
So if you add the game XP and the daily training XP you're probably looking at 500-725 extra XP per player on the year by boosting late, at least by my math. So I guess for your guys in the 20-21 range and any of your 22+ guys that already have 500 or more XP you'll get an extra level out of it.
Zoom's conclusion? If you're a lock to be in the upper half of the playoffs even without boosting you will see some benefit from added levels. However, if you need to boost to keep up with the rest of the playoff teams and/or need to fix some of your builds it makes sense to do it early. You'll lose somewhere between half and 3/4 of a level, but assuming your builds are solid that's a pretty easy gap to make up. Note that this conclusion is ONLY concerning those above level 20, the XP differences below level 20 are much larger. In retrospect we really probably should have waited to boost last year, but shit happens.
Last edited Aug 1, 2008 22:30:29
Mystico3
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Originally posted by mathwizcory
Hey Bort did mention something about some updates he is planning on doing to the daily training. And a daily planner for each player to do for that day. so money is gonna be a little more important soon enough
this is kind of what I assumed would take place as teams and players get 'Ri-ach Be-atch'
Hey Bort did mention something about some updates he is planning on doing to the daily training. And a daily planner for each player to do for that day. so money is gonna be a little more important soon enough
this is kind of what I assumed would take place as teams and players get 'Ri-ach Be-atch'
jktooley
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Heres the wildcard in the equation. i think zoom is closest to correct, so with the law of averages half of my starters will benefit, with our main weakness, the secondary, reaping the greatest reward.
jktooley
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The wildcard? remember all of the shitty builds early in the game? well, this offseason represents the biggest change to gameplay yet. so instead of spending our sp on attributes that we all assume are more important, we get a full season to see what truely needs tn be focused on before spending our sp. not to mention, we can train things at a lower cost during the season, and gain a few points there too.
jktooley
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As far as money goes, i agree. thats why ive built the largest stadium in bbb 1, and handed out over 4 million in bonus money this offseason.
jktooley
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If we boost, there are still no guarantees we beat la and haiti, so really the risk is minimal at best.
Mystico3
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Originally posted by jktooley
The wildcard? remember all of the shitty builds early in the game? well, this offseason represents the biggest change to gameplay yet. so instead of spending our sp on attributes that we all assume are more important, we get a full season to see what truely needs tn be focused on before spending our sp. not to mention, we can train things at a lower cost during the season, and gain a few points there too.
I think this is the BEST point i have read yet.
i was waiting anyway (once beyond 24, as we know, it is a snails pace as it is without boosting just for the sake of boosting.), but this clinched it.
Besides, Sven is a friggin madman already anyway!!!
The wildcard? remember all of the shitty builds early in the game? well, this offseason represents the biggest change to gameplay yet. so instead of spending our sp on attributes that we all assume are more important, we get a full season to see what truely needs tn be focused on before spending our sp. not to mention, we can train things at a lower cost during the season, and gain a few points there too.
I think this is the BEST point i have read yet.
i was waiting anyway (once beyond 24, as we know, it is a snails pace as it is without boosting just for the sake of boosting.), but this clinched it.
Besides, Sven is a friggin madman already anyway!!!

jktooley
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When i look at the league, unboosted at worst we are a 5 loss team. that could still land us a 4 seed and 1 home playoff game.
refusetolose
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Gonna suck when you lose in the first round though and all your players didn't enjoy their extra 3 levels all season. OTR players...when this happens, please pm me anbd we'll work out a deal to bring you to LA in USA A#1


jktooley
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Originally posted by refusetolose
Gonna suck when you lose in the first round though and all your players didn't enjoy their extra 3 levels all season. OTR players...when this happens, please pm me anbd we'll work out a deal to bring you to LA in USA A#1

good luck with that.
Gonna suck when you lose in the first round though and all your players didn't enjoy their extra 3 levels all season. OTR players...when this happens, please pm me anbd we'll work out a deal to bring you to LA in USA A#1

good luck with that.
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