Originally posted by Nowbie
Thanks for discussing this Mike. Just out of curiosity, it seems like when Julius gets sacks/hurries he rarely even engages with the LT. In that case is there any point in SA tree, or do simply realy on superior speed and agility?
P.S. Feel free to tell me to go fly a kite at any time.
You'll see my guy shed blocks a lot of the time, but the running around the LT I believe is related to tunnel vision. I believe it actually changes the DEs pathing on the play. I don't really have any evidence to support this other than the fact that it seems to happen more often the more points I put into it. It also obviously relys on speed and agility to get there in time after running all the way around.
Thanks for discussing this Mike. Just out of curiosity, it seems like when Julius gets sacks/hurries he rarely even engages with the LT. In that case is there any point in SA tree, or do simply realy on superior speed and agility?
P.S. Feel free to tell me to go fly a kite at any time.

You'll see my guy shed blocks a lot of the time, but the running around the LT I believe is related to tunnel vision. I believe it actually changes the DEs pathing on the play. I don't really have any evidence to support this other than the fact that it seems to happen more often the more points I put into it. It also obviously relys on speed and agility to get there in time after running all the way around.





























