Originally posted by tpaterniti
Does this mean that high strength and carrying don't impact hurdle?
That's a trick question
https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=3936433
Originally posted by
Bukowski- (follow up to hurdle) So it's only jumping based? It doesn't take into consideration the other factors of a broken tackle, like carrying/strength/agility?
Bort - Yeah, avoiding the tackle does. But to see if you can use the hurdle skill, you need some jumping to make it more likely.
Apparently, for Hurdle specifically, no it does not. However, you don't actually care how you break the tackle, so if you want to break more tackles, then yes.
Remember that Hurdle is an add-on, if the tackle you're trying to break happens to be diving. Take all the usually tackle breaky stuff, add some Jumpyness to your score. I believe the explanation was Hurdle SA = chance to fire. Jumping ability = amount of boost.
If you have Hurdle of 2, and Jumping of 80, then you'd almost never get a large boost to breaking a diving tackle.
If you have Hurdle of 12 and Jumping of 20, then you'd almost always get a small bonus to breaking diving tackles.
https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=4731373&page=2#43573212
Does this mean that high strength and carrying don't impact hurdle?
That's a trick question
https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=3936433
Originally posted by
Bukowski- (follow up to hurdle) So it's only jumping based? It doesn't take into consideration the other factors of a broken tackle, like carrying/strength/agility?
Bort - Yeah, avoiding the tackle does. But to see if you can use the hurdle skill, you need some jumping to make it more likely.
Apparently, for Hurdle specifically, no it does not. However, you don't actually care how you break the tackle, so if you want to break more tackles, then yes.
Remember that Hurdle is an add-on, if the tackle you're trying to break happens to be diving. Take all the usually tackle breaky stuff, add some Jumpyness to your score. I believe the explanation was Hurdle SA = chance to fire. Jumping ability = amount of boost.
If you have Hurdle of 2, and Jumping of 80, then you'd almost never get a large boost to breaking a diving tackle.
If you have Hurdle of 12 and Jumping of 20, then you'd almost always get a small bonus to breaking diving tackles.
https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=4731373&page=2#43573212
Edited by TJ Spikes on Mar 6, 2026 22:13:58
Edited by TJ Spikes on Mar 6, 2026 21:59:23
Edited by TJ Spikes on Mar 6, 2026 21:58:58






























