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Daedalus
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Originally posted by Dr. E
Go back to the stats during the games heyday. You will find an int build will only have two or three more int than a shutdown. He will also of given up more receptions in failed int attempts than the shutdown and as we have all seen, those often end up a TD.


S16 WL MVP disagrees with this statement: https://glb.warriorgeneral.com/game/player.pl?player_id=932349

Though he is a FS not a CB, and your comment may have been meant for CBs in the past 50+ seasons only
 
reddogrw
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Originally posted by Daedalus
S16 WL MVP disagrees with this statement: https://glb.warriorgeneral.com/game/player.pl?player_id=932349

Though he is a FS not a CB, and your comment may have been meant for CBs in the past 50+ seasons only


need to add more SA's
 
Theo Wizzago
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As the game has stagnated, DC's have figured out how to stop the pass much better... running game has really increased in it's place. TBH, it's all about the build when concerning INT vs Shutdown CB's. Neither is a piece of cake to build if wanting only highest quality. I was never an INT builder and believed in the Shutdown method. A few of my ol' CB's (and LB's) were pretty good at it.

What you should compare (it's what I used) between the two is Completion %'s and 'deflections vs INT's'. I never used the 'targets vs passes defended' because GLB totally hosed that stat by using a radius formula to determine instead of assignment based values. I've seen WAY too many of both 'Passes Defended' being higher than 'Targets'... and seen dots get 'Targets & completions allowed' that were granted to a dot that wasn't even assigned to the receiver... but just happened to be 5 yards away when it happened, guarding their OWN assigned receiver just fine. To get a TRUE reading on Completion %'s you have to watch the replays to determine if it was his assigned receiver that was thrown to. Throw out any INT or Deflection where he just happened to benefit from an errant throw to a different receiver in his area. Count only results based off throws directly intended for his assignment for a true stat reading. Just looking at their stats will never give you an accurate look at the dot's true performance.
Edited by Theo Wizzago on May 3, 2020 14:05:10
 
Daedalus
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Originally posted by Theo Wizzago
To get a TRUE reading on Completion %'s you have to watch the replays to determine if it was his assigned receiver that was thrown to. Throw out any INT or Deflection where he just happened to benefit from an errant throw to a different receiver in his area. Count only results based off throws directly intended for his assignment for a true stat reading.


...and you did this?
 
Daedalus
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Originally posted by reddogrw
need to add more SA's


Tried...

Hoping to make up for it in VAs
 
reddogrw
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Originally posted by Daedalus
Tried...

Hoping to make up for it in VAs


it won't let you add any more?
 
Daedalus
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Originally posted by reddogrw
it won't let you add any more?


Nope...maxed out.
 
ProfessionalKop
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INTs are king. https://glb.warriorgeneral.com/game/team.pl?team_id=507 my NAPL team is full of INT dots. I run the O and D and we are still undefeated. if that doesnt prove how important creating turnovers is, idk what will.

forced fumbles that you recover definitely seem to be more difficult than INTs so it's silly not to build to quickly stop an offense imo.
 
Theo Wizzago
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Originally posted by Daedalus
...and you did this?


Yup. Back when I was a scout. (A seriously time consuming job if you do it right.) You have to cherry pick a bit... find a handful of the best and take notes when scouting their games (what I did). I mean, if a Scout does their job right you can avoid INT builds and seriously reduce their effectiveness. As Novus pointed out... there are routes that are hard to get an INT on. And most INT CB's generally get assigned to the best WR's... not the TE's or the HB's or the FB's. And a team FILLED with INT dots is generally very vulnerable to PHB's since they generally sacrifice Strength and Size and Tackling skills, SA's and VA's that are important to stopping PHB's. If I saw a team with a lot of INT builds I'd like pound the shit outa them on the ground... chuck screens and passed to dots they aren't covering.
 
madmal
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Originally posted by Daedalus
...and you did this?


Yes he does.
 
Novus
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Originally posted by ProfessionalKop
INTs are king. https://glb.warriorgeneral.com/game/team.pl?team_id=507 my NAPL team is full of INT dots. I run the O and D and we are still undefeated. if that doesnt prove how important creating turnovers is, idk what will.

forced fumbles that you recover definitely seem to be more difficult than INTs so it's silly not to build to quickly stop an offense imo.


Well, if your team is so awesome at interceptions, why didn't you have any when you played the Palookas, huh? HUH?!?
 
Novus
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Originally posted by Theo Wizzago
Yup. Back when I was a scout. (A seriously time consuming job if you do it right.) You have to cherry pick a bit... find a handful of the best and take notes when scouting their games (what I did). I mean, if a Scout does their job right you can avoid INT builds and seriously reduce their effectiveness. As Novus pointed out... there are routes that are hard to get an INT on. And most INT CB's generally get assigned to the best WR's... not the TE's or the HB's or the FB's. And a team FILLED with INT dots is generally very vulnerable to PHB's since they generally sacrifice Strength and Size and Tackling skills, SA's and VA's that are important to stopping PHB's. If I saw a team with a lot of INT builds I'd like pound the shit outa them on the ground... chuck screens and passed to dots they aren't covering.


Man, I used to get SUUUPER detailed when I was analyzing my own teams back in the day and did shit just like what you're talking about. Just for one example, for our O-line dots, I used to take each dot's game stats, subtract out their Special Teams plays and their Special Teams pancakes, and figure out their pancakes-to-plays ratio... and then track that for the whole season. I'd split out inside runs and outside runs for our HBs, FBs and QBs and track them separately, and since I considered off-tackle runs to be more like inside runs than outside runs, I couldn't just use the built-in Scout tool -- I had to do the data entry into a spreadsheet myself. I spent so damn much time updating spreadsheets and manually looking up numbers... and looking back on it all, I don't think it helped me be any better at this game. Like, at all.

I track WAY less stuff for the Palookas now, and we play better because I spend less time tracking minutiae and more time on scouting and gameplanning, and I'm having WAY more fun at GLB than I used to.
 
ProfessionalKop
Gangstalicious
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Originally posted by Novus
Well, if your team is so awesome at interceptions, why didn't you have any when you played the Palookas, huh? HUH?!?


tried to take it easy by using only 2 plays
 
Theo Wizzago
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Originally posted by Novus
Man, I used to get SUUUPER detailed when I was analyzing my own teams back in the day and did shit just like what you're talking about. Just for one example, for our O-line dots, I used to take each dot's game stats, subtract out their Special Teams plays and their Special Teams pancakes, and figure out their pancakes-to-plays ratio... and then track that for the whole season. I'd split out inside runs and outside runs for our HBs, FBs and QBs and track them separately, and since I considered off-tackle runs to be more like inside runs than outside runs, I couldn't just use the built-in Scout tool -- I had to do the data entry into a spreadsheet myself. I spent so damn much time updating spreadsheets and manually looking up numbers... and looking back on it all, I don't think it helped me be any better at this game. Like, at all.

I track WAY less stuff for the Palookas now, and we play better because I spend less time tracking minutiae and more time on scouting and gameplanning, and I'm having WAY more fun at GLB than I used to.


Mostly the same. When I first got here I did what just about everyone else did... spent my SP's, spread them around, boosted too early, got SA's too early... every wrong thing because that's what the game looked like it was supposed to be. Frustrated I built Peewee dots for several seasons (long live the Kill Devil Hill Flyers) and started coaching to try and figure things out (for building better dots). From there I started scouting games for a few teams so I could find the best dots and study them... as well as help a team out in the process. I got REALLY OCD about it. I have about twenty old spiral notebooks filled with all kinds of crap... some of the notes are obsolete now since we've left BETA and changes to dot building and everything over the years.
For a long time I was a two trick pony / mediocre dot builder. I could build very good Returners... and really, really good O-linemen. But not the best of the best. And when I tried other dots I generally struggled to field good enough quality. I pestered poor ol' JDBollick to near death. I questioned everything he did trying to pick his brain. Poor ol' fella musta thought I hated him. But I learned and adapted and from all my note takin and crazy ideas (both failed and successful) I got good enough to get my dots to WL. Now I don't need to get nearly as crazy anymore. Workin of makin myself a better coach (OC and DC).
 
Dpride59
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Originally posted by Theo Wizzago
As the game has stagnated, DC's have figured out how to stop the pass much better... running game has really increased in it's place. TBH, it's all about the build when concerning INT vs Shutdown CB's. Neither is a piece of cake to build if wanting only highest quality. I was never an INT builder and believed in the Shutdown method. A few of my ol' CB's (and LB's) were pretty good at it.

What you should compare (it's what I used) between the two is Completion %'s and 'deflections vs INT's'. I never used the 'targets vs passes defended' because GLB totally hosed that stat by using a radius formula to determine instead of assignment based values. I've seen WAY too many of both 'Passes Defended' being higher than 'Targets'... and seen dots get 'Targets & completions allowed' that were granted to a dot that wasn't even assigned to the receiver... but just happened to be 5 yards away when it happened, guarding their OWN assigned receiver just fine. To get a TRUE reading on Completion %'s you have to watch the replays to determine if it was his assigned receiver that was thrown to. Throw out any INT or Deflection where he just happened to benefit from an errant throw to a different receiver in his area. Count only results based off throws directly intended for his assignment for a true stat reading. Just looking at their stats will never give you an accurate look at the dot's true performance.


Not true. At the end of season 17 PP had built some really shitty dots and built an entire army of dots for running the ball. He freaked out that you could pass like it was what the NFL is today and manipulated bort into nerfing the fuck out of passing and literally broke the game.

Basically bort broke the passing game and went QQ and we never saw him again.

If those MF’ers would have fixed their builds it woulda been a different game



 
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