Originally posted by Whiley
Originally posted by TJ Spikes
agreed. (and for those that didn't know -- like me -- AINEC stands for And It's Not Even Close)
Slippery is only for KR/PRs because there is no LoS requirement.
Elusive slider is supposed to give a bonus to Spin, but if you're focusing on Spin as a RB, you're doing it wrong.
If you're building a HB whose primary job is taking handoffs, Power Thru with a pHB is really the only way to go.
As stated, pHBs can Juke all day. They get Reds in 1st Step which is useless for handoffs (because they are scripted) and Spin.
So your advice would be get strength up on an elusive HB and use bruiser? I was thinking of adding strength as his atty 5.
or just build the Power Archetype
Originally posted by TJ Spikes
agreed. (and for those that didn't know -- like me -- AINEC stands for And It's Not Even Close)
Slippery is only for KR/PRs because there is no LoS requirement.
Elusive slider is supposed to give a bonus to Spin, but if you're focusing on Spin as a RB, you're doing it wrong.
If you're building a HB whose primary job is taking handoffs, Power Thru with a pHB is really the only way to go.
As stated, pHBs can Juke all day. They get Reds in 1st Step which is useless for handoffs (because they are scripted) and Spin.
So your advice would be get strength up on an elusive HB and use bruiser? I was thinking of adding strength as his atty 5.
or just build the Power Archetype






























