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reddogrw
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Originally posted by Dave Mr Majors
Originally posted by Theo Wizzago

As for DVG, you only see the 'stamina' drain and if that was the ONLY damage it does to your dot then, yes... it would be a very good VA. However... it also hammers your dots morale and that is what I cannot abide. It's bad enough that teams use moral damaging VA's and SA's to cause morale spirals... either that or you're forced to counter it with 'morale protection' VA's and SA's rather than other VA's and SA's you would use if that wasn't an issue... it's bad enough that having you OWN VA (or SA) cause YOU morale damage on top of everything else, I just say no. I suppose if you wanted DvG bad enough then I would advise you to have something in the realm of 90+ confidence on your dot.


Theo,

I'm not trying to be rude, but you have no idea what you're talking about. First of all, dots lose morale and energy when they miss a tackle anyway. The spirit of DvG is that you still get the tackle, while your morale and energy still go down as if you had missed. One dot on the field losing a little bit of energy and morale due to DvG firing, is a lot better than missing the tackle and giving up a TD. With a TD, the entire defense will chase after the ball carrier, so the everyone loses energy. Then when the TD is scored, everyone on the D loses morale. All of my weaker DBs/LBs get DvG, and I've managed more than a few good ones, without ever going anywhere near 90 confidence (seriously, lol'ed at that).


+1
 
shepsterbird
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Deer says Buck you Mack truck says nothing who wins?
 
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Originally posted by shepsterbird
Deer says Buck you Mack truck says nothing who wins?


That depends on whether or not the Mack truck is parked or moving, and if the Mack truck is moving, it depends on whether the deer gets in his path.
 
Farlig
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I endorse sure tackler and David vs Goliath. Am I now a bad DC?
 
reddogrw
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Originally posted by Farlig
I endorse sure tackler and David vs Goliath. Am I now a bad DC?


Season 55, World League, DC of Indianapolis Gurupies
League Champion

guessing no
 
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Originally posted by reddogrw
Season 55, World League, DC of Indianapolis Gurupies
League Champion

guessing no


+1
 
Theo Wizzago
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Originally posted by Dave Mr Majors
Theo,

I'm not trying to be rude, but you have no idea what you're talking about. First of all, dots lose morale and energy when they miss a tackle anyway. The spirit of DvG is that you still get the tackle, while your morale and energy still go down as if you had missed. One dot on the field losing a little bit of energy and morale due to DvG firing, is a lot better than missing the tackle and giving up a TD. With a TD, the entire defense will chase after the ball carrier, so the everyone loses energy. Then when the TD is scored, everyone on the D loses morale. All of my weaker DBs/LBs get DvG, and I've managed more than a few good ones, without ever going anywhere near 90 confidence (seriously, lol'ed at that).


*sigh* I KNOW that you lose energy and and morale, Dave. They also lose energy when they MAKE a tackle as well. But to say I cannot READ is not something I will take quietly. So I'll post here EXACTLY what it says and then you tell me;
"The bigger they are... Each level of David vs Goliath gives a +1% bonus to the success rate of tackling a player that is heavier and stronger. If the tackle could not be made without the bonus of David vs Goliath, the tackler uses double the energy normally used and also loses morale. "

Nowhere does it say what percentage of 'morale' you lose. Nowhere. Not only that but considering the other VA's and SA's out there that already cause morale damage and ADD that onto your 'tackle damage' and before you know it your dot is a... well... I just won't say it. I tried DvG. I did not LIKE DvG and the reason I did not like DvG is EXACTLY the reasons why I have posted about. Game after game my CB would look like a pile of shit despite everything I did to counter the effects...e except for pushing Confidence up into the extremes... which I never tried because I had much more important places for those SP's to go... like speed, agility, jumping, stamina, vision, strength, tackling, and catching. It was just easier to dump DvG and when I did so on subsequent builds, my issues with morale went bye bye. Problem solved.

For those that love DvG... and live and die with DvG... and believe in DvG... great. It's your dot. But I walked that road and found it lacking and therefore I will not endorse it myself. That's really it in a nutshell. Not being pissed or bent or anything else about it all. Just saying what I've learned myself through playing the game. The best thing I think DvG does is give you that tiny little bonus to making the tackle. The worst thing it does is exhaust your dot and potentially crush it's morale. That's one good vs two bad. Not something I bet on. I'd rather build a stronger, better tackling dot than waste my time with DvG.
Edited by Theo Wizzago on Sep 4, 2016 20:28:35
 
reddogrw
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Originally posted by Theo Wizzago
Originally posted by Dave Mr Majors

Theo,

I'm not trying to be rude, but you have no idea what you're talking about. First of all, dots lose morale and energy when they miss a tackle anyway. The spirit of DvG is that you still get the tackle, while your morale and energy still go down as if you had missed. One dot on the field losing a little bit of energy and morale due to DvG firing, is a lot better than missing the tackle and giving up a TD. With a TD, the entire defense will chase after the ball carrier, so the everyone loses energy. Then when the TD is scored, everyone on the D loses morale. All of my weaker DBs/LBs get DvG, and I've managed more than a few good ones, without ever going anywhere near 90 confidence (seriously, lol'ed at that).


*sigh* I KNOW that you lose energy and and morale, Dave. They also lose energy when they MAKE a tackle as well. But to say I cannot READ is not something I will take quietly. So I'll post here EXACTLY what it says and then you tell me;
"The bigger they are... Each level of David vs Goliath gives a +1% bonus to the success rate of tackling a player that is heavier and stronger. If the tackle could not be made without the bonus of David vs Goliath, the tackler uses double the energy normally used and also loses morale. "

Nowhere does it say what percentage of 'morale' you lose. Nowhere. Not only that but considering the other VA's and SA's out there that already cause morale damage and ADD that onto your 'tackle damage' and before you know it your dot is a... well... I just won't say it. I tried DvG. I did not LIKE DvG and the reason I did not like DvG is EXACTLY the reasons why I have posted about. Game after game my CB would look like a pile of shit despite everything I did to counter the effects...e except for pushing Confidence up into the extremes... which I never tried because I had much more important places for those SP's to go... like speed, agility, jumping, stamina, vision, strength, tackling, and catching. It was just easier to dump DvG and when I did so on subsequent builds, my issues with morale went bye bye. Problem solved.

For those that love DvG... and live and die with DvG... and believe in DvG... great. It's your dot. But I walked that road and found it lacking and therefore I will not endorse it myself. That's really it in a nutshell. Not being pissed or bent or anything else about it all. Just saying what I've learned myself through playing the game. The best thing I think DvG does is give you that tiny little bonus to making the tackle. The worst thing it does is exhaust your dot and potentially crush it's morale. That's one good vs two bad. Not something I bet on. I'd rather build a stronger, better tackling dot than waste my time with DvG.


If the tackle could not be made without the bonus of David vs Goliath, the tackler uses double the energy normally used and also loses morale. "

so at this point, it is a missed tackle vs. needing DvG to make the tackle - I would rather make the tackle because missed tackles just kill you

if you would have made the tackle without DvG, nothing changes
if you still miss the tackle, nothing changes

it is making a tackle and taking the hit vs. not making the tackle and most people playing this game would rather make the tackle and take the hit

ps - and if you have 6 similar CB's, the buy losing the energy will sit out a little longer until he recovers
Edited by reddogrw on Sep 4, 2016 20:39:37
 
Sonic
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Is it worth having stamina closer to 68 for guys using DvG?

Though if you have this:
Originally posted by reddogrw
ps - and if you have 6 similar CB's, the buy losing the energy will sit out a little longer until he recovers

it's probably not necessary.

I have been wondering if HHLB's under 90 strength (or even below 95) should have it.
Edited by Sonic on Sep 4, 2016 21:03:41
 
Donk3yMan
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Originally posted by Theo Wizzago
That's one good vs two bad. Not something I bet on.


Sometimes when Im having sex with a hot girl I get tired or I cum too fast. That's one good vs. two bads. Maybe I shouldn't have sex with hot girls.

 
Montoya829
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Originally posted by Donk3yMan
Sometimes when Im having sex with a hot girl I get tired or I cum too fast. That's one good vs. two bads. Maybe I shouldn't have sex with hot girls.



lol
 
TJ Spikes
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Originally posted by Sonic


I have been wondering if HHLB's under 90 strength (or even below 95) should have it.


On a hh LB, I think it comes down to weight. Most pHBs roll around at 259-260. The hhLB can max out at 270.

imo, building a minimum weight hhLB would be the way to go. Then you could still do whatever with strength and tackling and you'd still get the bonus on the biggest backs, when you need it most.

I suppose there's the straight line 1st down type pHBs that roll with 100+ strength too
 
TJ Spikes
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Originally posted by Donk3yMan
Sometimes when Im having sex with a hot girl...


Liez



 
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Originally posted by Theo Wizzago
*sigh* I KNOW that you lose energy and and morale, Dave. They also lose energy when they MAKE a tackle as well. But to say I cannot READ is not something I will take quietly. So I'll post here EXACTLY what it says and then you tell me;
"The bigger they are... Each level of David vs Goliath gives a +1% bonus to the success rate of tackling a player that is heavier and stronger. If the tackle could not be made without the bonus of David vs Goliath, the tackler uses double the energy normally used and also loses morale. "

Nowhere does it say what percentage of 'morale' you lose. Nowhere. Not only that but considering the other VA's and SA's out there that already cause morale damage and ADD that onto your 'tackle damage' and before you know it your dot is a... well... I just won't say it. I tried DvG. I did not LIKE DvG and the reason I did not like DvG is EXACTLY the reasons why I have posted about. Game after game my CB would look like a pile of shit despite everything I did to counter the effects...e except for pushing Confidence up into the extremes... which I never tried because I had much more important places for those SP's to go... like speed, agility, jumping, stamina, vision, strength, tackling, and catching. It was just easier to dump DvG and when I did so on subsequent builds, my issues with morale went bye bye. Problem solved.

For those that love DvG... and live and die with DvG... and believe in DvG... great. It's your dot. But I walked that road and found it lacking and therefore I will not endorse it myself. That's really it in a nutshell. Not being pissed or bent or anything else about it all. Just saying what I've learned myself through playing the game. The best thing I think DvG does is give you that tiny little bonus to making the tackle. The worst thing it does is exhaust your dot and potentially crush it's morale. That's one good vs two bad. Not something I bet on. I'd rather build a stronger, better tackling dot than waste my time with DvG.


http://glb.warriorgeneral.com/game/player.pl?player_id=4578488
2 time WL DMVP that always had DvG.

He played in his first season of decline, and due to that training, he added 6 strength, 2 stamina, 2 tackling, and 4 pts in Super Vision. Post Plateau VAs are 4 Track Star, 4 High Jumper, and 5 Never Give Up. I invested a ton in jumping/catching to get INTs, but I didn't want him to be a liability when it came to tackling. He played for 6 seasons in WL, and missed 25 tackles during that time, while also having enough stamina/morale to get 59 interceptions.

Should I have built a stronger, better tackling dot?
 
drewd21
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Originally posted by Farlig
I endorse sure tackler and David vs Goliath.


 
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