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Forum > Suggestions > Change the way major/minor attributes are assigned..... or even do away with them
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RiverRat2
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I don't think it is a bad thing at all.
It will force agents to learn how to run the O and D differently.
Change is good donkey!
 
Dub ADD
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Originally posted by ProfessionalKop
i wish we got to pick.

freshen up the game and and a little fun.


any suggestion PK supports i support +eleventybillion

Edited by Dub ADD on Aug 19, 2014 21:15:45
 
Bane
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Originally posted by rfick
Kickers/Punters might need to be toned down.


you shut your mouth !
 
e1iterate
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Changelog hasn't been updated in nearly a year...you are wasting your time posting here.
 
ateam1026
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Originally posted by RiverRat2
+1
It would certainly change up the cookie cutter build process.


 
reddogrw
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Originally posted by ateam1026
Originally posted by RiverRat2

+1
It would certainly change up the cookie cutter build process.




no it wouldn't

every single OL would have strength, agility and blocking as majors as an example

every kicker and punter would have kicking/punting, strength and vision as majors

there are "best" attributes that would get chosen instead of making a trade-off based on archetype
 
FuzzyP
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Originally posted by reddogrw
no it wouldn't

every single OL would have strength, agility and blocking as majors as an example

every kicker and punter would have kicking/punting, strength and vision as majors

there are "best" attributes that would get chosen instead of making a trade-off based on archetype


Thus not getting rid of cookie cutter builds. But I still think it's a good idea. I mean yeah, the dots would become really good. But ALL dots would become really good. I think it could work out tbh.
 
Theo Wizzago
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Originally posted by reddogrw
no it wouldn't

every single OL would have strength, agility and blocking as majors as an example

every kicker and punter would have kicking/punting, strength and vision as majors

there are "best" attributes that would get chosen instead of making a trade-off based on archetype


Where it would change is what the secondary selections could be. Someone could go for Speed, Confidence, and Vision as secondaries for O-line... someone else might choose Confidence as one.. someone else might go with Stamina. So while many of the MAIN attributes would still be chosen as they are now, there's still room for some diversity. I KNOW I would really use it on some STOP builds and some LB and CB thoughts as well.


PS. I'll even go one step further and say that, as things are now... completely static and boring, I would probably stick around and play a bit longer if I had something new like this to fiddle around with and have more fun. Right now it's become redundant to simply plug in 'building formula X' for Dot build X and so on.
Edited by Theo Wizzago on Aug 20, 2014 23:46:58
 
HERO
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+1... This game needs something other than a sequel.
 
ProfessionalKop
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Originally posted by Dub ADD
any suggestion PK supports i support +eleventybillion



 
DiMo28
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It's OK to dream...
 
sunder B
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Originally posted by HERO
+1... This game needs something other than a sequel.


That reminds, me. I haven't check on my one "sequel" dot in about a week.
 
reddogrw
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Originally posted by Theo Wizzago
Originally posted by reddogrw

no it wouldn't

every single OL would have strength, agility and blocking as majors as an example

every kicker and punter would have kicking/punting, strength and vision as majors

there are "best" attributes that would get chosen instead of making a trade-off based on archetype


Where it would change is what the secondary selections could be. Someone could go for Speed, Confidence, and Vision as secondaries for O-line... someone else might choose Confidence as one.. someone else might go with Stamina. So while many of the MAIN attributes would still be chosen as they are now, there's still room for some diversity. I KNOW I would really use it on some STOP builds and some LB and CB thoughts as well.


PS. I'll even go one step further and say that, as things are now... completely static and boring, I would probably stick around and play a bit longer if I had something new like this to fiddle around with and have more fun. Right now it's become redundant to simply plug in 'building formula X' for Dot build X and so on.


if the number of majors and minors remains the same, every OL would be like this

Majors
Strength, Agility, Blocking, Speed (speed should be 4th, but some might choose vision)

Minors
Vision, Stamina, Confidence

now if the number of majors and minors is adjustable, then perhaps

I would then go strength, agility and blocking as majors with the other 4 as minors
 
Bane
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Originally posted by reddogrw
no it wouldn't

every kicker and punter would have kicking/punting, strength and vision as majors



negative

all my punters would have Punting, Vision, and Speed as majors, and Strength would be a minor

eta: prolly my kickers, too
Edited by Bane on Aug 21, 2014 16:18:16
 
reddogrw
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Originally posted by Bane
Originally posted by reddogrw

no it wouldn't

every kicker and punter would have kicking/punting, strength and vision as majors



negative

all my punters would have Punting, Vision, and Speed as majors, and Strength would be a minor

eta: prolly my kickers, too


sorry - I meant people that know how to build good dots
 
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