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Forum > Goal Line Blitz > Is Morale a Factor in GLB2 and is it as Stupidly Implemented?
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yello1
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Originally posted by bhall43
Sounds fishy. Your entire team lost 12 point on just one play?

Also fix ur confidence.




In as much as the other drives were stops, the 15 points must have been lost in one DRIVE, the one that gave up a score.
 
bhall43
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Must have? You don't know?
 
yello1
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Originally posted by bhall43
Must have? You don't know?


Let me put it this way

It SHOULD have.

My entire point is that if you stop the offense from scoring, that should be a net positive or at worst a net neutral to your defense's morale.

Yes some SAs can change it a bit here and there, but if your defense walks off the field having forced a punt they should not have lower morale than they did to start the drive.

 
bhall43
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What is the point of having those SA's if a stop nullify's anything that happened?
 
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You can buy a team and start with 77 chem. That should be the lowest that chem should go when having roster turnover.
 
bhall43
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There is no team chemistry in GLB2 so there really is no point in arguing about the concept.
 
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Originally posted by bhall43
There is no team chemistry in GLB2 so there really is no point in arguing about the concept.


I don't give 2 shits about GLB2. The OP is about GLB.
 
Black Peter
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TBH, morale has always been whacked in GLB. Not sure why it's a surprise as it's never made any logical sense.

I have no clue about glb2 and not much interest either.
 
bhall43
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Actually the thread is about GLB2 and morale using GLB1 as an example. And since there is no team chemistry in GLB2 and it won't be changing in GLB1 there really isn't much to say about it.
 
Black Peter
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Originally posted by bhall43
Actually the thread is about GLB2 and morale using GLB1 as an example. And since there is no team chemistry in GLB2 and it won't be changing in GLB1 there really isn't much to say about it.


Coffin meet nail.
 
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Originally posted by bhall43
Actually the thread is about GLB2 and morale using GLB1 as an example. And since there is no team chemistry in GLB2 and it won't be changing in GLB1 there really isn't much to say about it.


The thread title says GLB2 and is asking if it is gonna be like GLB. The OP is all about GLB.
 
bhall43
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What are you not getting about that?
 
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The only reason it says anything about GLB2 is because it actually gets the attention of mods and admins. He is bitching about GLB and that is pretty clear to me. He is disguising it with the question about GLB2.

Why are you not getting that.
 
bhall43
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Anyways. I am not gonna continue talking about GLB1's morale.

Originally posted by bhall43
There are 2 morale type attributes in GLB2. Heart and Toughness. Heart reduces the effects of a bad play given up. Toughness reduces the effects of a hit or rev cake (basically a hard hitting interaction).




Also Intimidation is used to power the art of punishing morale of an opponent. It powers certain Signature Abilities like Showboat, Trash Talk, and Beat Down.
 
yello1
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Now that being said what DID Happen is

EEA (opponent) first drive is a punt, after one conversion. All Defenders were 100 morale at the end of the drive.

EEA second drive kick off from me starts out with a couple of CBs with 97 and 99 morale. Somehow they have lost 4 to 6 morale points despite forcing the other guy to punt.

The drive ends with their scoring, and during that drive is when the defense went to 88 or so.

So yeah they mostly lost 15 points in one drive.

 
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