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Forum > FAQ's, Player Guides and Newbie Help > FS drops back waaaaaaay too far.
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Originally posted by fogie55
this is the biggest problem with GLB. it costs the same to boost a dot three times in their first season as it does to boost three times in their 8th season. but the sim is all built around performance at plateau, not during player development. Admin (and some dot builders) have zero cares about the younger dots and whether the simulation is realistic for them or not.

sounds like they're fixing that in GLB2.


Yeah I find that GLB (admins and some userbase) has just grown complacent with things that are actually an issue, like above, and even though it's obviously a problem the mindset is that since he's level 27 it's 0 cares.

he has 112 speed, mid 60s agility and 50 vision. really shouldn't be happening, especially cause the SS was also set to cover deep strong half and didn't blast off 30 yards downfield.

just doesn't make sense to me.
 
Bane
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Originally posted by Dustin.


he has 112 speed, mid 60s agility and 50 vision. really shouldn't be happening, especially cause the SS was also set to cover deep strong half and didn't blast off 30 yards downfield.

just doesn't make sense to me.


SS had a receiver enter his zone, the FS did not
Originally posted by Bane
no receiver ever approached his zone, so he played deep deep deep protection

 
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Originally posted by Bane
Originally posted by Dustin.



he has 112 speed, mid 60s agility and 50 vision. really shouldn't be happening, especially cause the SS was also set to cover deep strong half and didn't blast off 30 yards downfield.

just doesn't make sense to me.


SS had a receiver enter his zone, the FS did not
Originally posted by Bane

no receiver ever approached his zone, so he played deep deep deep protection



Yeah, but don't you think he should have only dropped back maybe 10-15 yards tops?
 
Bane
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so he dropped back 27 yards...... would it have been better if he stopped after 15yrds and just stood there at the other side of the 50yrd line?

just saying, he was completely out of the play. if he would have begun to slow down at the 45,crossed the 50 and came to rest at the 48... at the time the QB threw to the FB the closest receiver would have still been 12 yards away(the TE)

IMO, may have been better off playing that deep deep coverage, had a ball been completed to any receiver he could have prevented a score. On that particular play he wasn't gonna make any other play.

I don't think it's a bug at all. You told him to "Cover Zone Medium" - Deep Weak Half. And that is what he did.... and then some.
 
skibodragula
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Originally posted by Bane
so he dropped back 27 yards...... would it have been better if he stopped after 15yrds and just stood there at the other side of the 50yrd line?

just saying, he was completely out of the play. if he would have begun to slow down at the 45,crossed the 50 and came to rest at the 48... at the time the QB threw to the FB the closest receiver would have still been 12 yards away(the TE)

IMO, may have been better off playing that deep deep coverage, had a ball been completed to any receiver he could have prevented a score. On that particular play he wasn't gonna make any other play.

I don't think it's a bug at all. You told him to "Cover Zone Medium" - Deep Weak Half. And that is what he did.... and then some.


this...its the tragedy of zone and its a man spec.
 
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I guess that's an interesting way to look at it for that play. If a pass had been caught he would have been a good backup plan.

Still though I don't really like the way it worked out
 
skibodragula
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I hear ya but but builds like that are known drifters and when you get one out in the outfield they tend to pick daisies like little league outfielders
 
Bane
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Originally posted by skibodragula
its the tragedy of zone and its a man spec.


I don't think the spec had any bearing on that particular play. Being that the dot is lvl27 I doubt he has any SA's (or the VA) that effects a dot playing zone coverage. I just think the dot did what he was instructed to within that dot's limitations. Like stated above, dot has 112 speed and 60's agility... he was instructed to cover a deep zone so he hauled ass to his zone. Nobody entered it so he just went a little deeper into his zone. And then a little deeper. And then a little deeper. Luckily the play stopped or he may have made it out to the cows.

SS had receivers enter his zone, so he stayed in his zone. Had a different offensive play been called the FS probably does not react that way,providing an offensive player enters his zone.
 
skibodragula
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I disagree. a MTM is more likely to drift in that type of D...oh and as I write this tactics may play into it as well now that I think of it.
 
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Originally posted by skibodragula
I disagree. a MTM is more likely to drift in that type of D...oh and as I write this tactics may play into it as well now that I think of it.


It's my dot, so I know what his tactics are.
 
skibodragula
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oh no not to be a dick my point was tactics combined with a MTM in zone can cause issues....I.E..full intercept vs. PD can create over the top distance rather than close
 
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Originally posted by skibodragula
oh no not to be a dick my point was tactics combined with a MTM in zone can cause issues....I.E..full intercept vs. PD can create over the top distance rather than close


and my point was that I can tell you what his tactics are if you were curious

looking back on my post it seemed harsh the way I typed it haha.
 
skibodragula
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Oh HA...yeah its factors across board...tactics...DAI...CDP and then build that cause most weirdness at this stage in GLB bugs are not there its usually something over looked and then ya slap yourself in the head when we get together and work on the problem
 
Bane
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Originally posted by skibodragula
I disagree. a MTM is more likely to drift in that type of D


has nothing to do with it. a build is a build.
 
skibodragula
McFroggin
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negatory - drift with MTM when dealing with SPD/AGI ratio is already established. Zone build in zone as well. Lower levels in the 20 to 47 range for sure
 
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