Originally posted by fogie55
this is the biggest problem with GLB. it costs the same to boost a dot three times in their first season as it does to boost three times in their 8th season. but the sim is all built around performance at plateau, not during player development. Admin (and some dot builders) have zero cares about the younger dots and whether the simulation is realistic for them or not.
sounds like they're fixing that in GLB2.
Yeah I find that GLB (admins and some userbase) has just grown complacent with things that are actually an issue, like above, and even though it's obviously a problem the mindset is that since he's level 27 it's 0 cares.
he has 112 speed, mid 60s agility and 50 vision. really shouldn't be happening, especially cause the SS was also set to cover deep strong half and didn't blast off 30 yards downfield.
just doesn't make sense to me.
this is the biggest problem with GLB. it costs the same to boost a dot three times in their first season as it does to boost three times in their 8th season. but the sim is all built around performance at plateau, not during player development. Admin (and some dot builders) have zero cares about the younger dots and whether the simulation is realistic for them or not.
sounds like they're fixing that in GLB2.
Yeah I find that GLB (admins and some userbase) has just grown complacent with things that are actually an issue, like above, and even though it's obviously a problem the mindset is that since he's level 27 it's 0 cares.
he has 112 speed, mid 60s agility and 50 vision. really shouldn't be happening, especially cause the SS was also set to cover deep strong half and didn't blast off 30 yards downfield.
just doesn't make sense to me.






























