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Forum > Goal Line Blitz > Will we ever see a decrease in CPU teams(D-league)
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joe
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Originally posted by Time Trial
No one would have cared in the Pro and WL forums you mean. People who play in the elite leagues are impressed by teams that win consistently in the Elite leagues. No one would care if you won 49 games in non-elite leagues if you couldn't translate that into wins in Elite. No one would care if you won 49 games in casual, except maybe the other people who play casual.

The argument that planning to maximize your dot for level 79 means that you can't have success in the minors is a joke. The same dots who have consistently been performing well all through elite minors aren't built for the elite minors, they are built for level 79. The ability to move around your EQ in the offseason means that you can tailor your build to endgame success without sacrificing minor league success. The ability to buy AEQ means that (at least for some builds) you will have access to high level SAs without having to wait for the endgame.

The reason a lot of people who are "building for level 79" don't have any success in the minors is because they often don't try. I'm on a farm team where many of the dots haven't added CEQ or upgraded their EQ since level 1. Coordinators don't care if they win or lose because they are too busy with their WL teams and often leave the coordinating to people without a lot of experience. Those people often become disheartened when they do try because many of their team's dots aren't upgrading EQ or adding VAs. Those teams tend to wallow in the mid-range of the competitive leagues for the entire minors until they approach level 64-72. These people then report back how great dots cannot succeed in the minors.


Could not have said it any better.

 
coachingubigr
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Actually I'm building for level 78
 
Pwned
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@Staz

None of your dots have ever even hit level 79..

I don't see how you can honestly sit here and argue with the people in this thread..
 
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Originally posted by coachingubigr
Actually I'm building for level 78


I'm building to break it back down
 
AlBarsch
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Um, we have about 70 people in the D league challenge, and since two of those dots can't be on the same team, I sure hope they don't dramatically decrease the number of CPU teams. Of course, there 256 teams eligible for D league dots in leagues 1 - 8, so it's not a problem.
 
Staz
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Originally posted by Time Trial
No one would have cared in the Pro and WL forums you mean. People who play in the elite leagues are impressed by teams that win consistently in the Elite leagues. No one would care if you won 49 games in non-elite leagues if you couldn't translate that into wins in Elite. No one would care if you won 49 games in casual, except maybe the other people who play casual.


I left the game before these leagues were restructured, I think. I'm just making a statement off what I see in the forums. Recaps, stats, victories, etc. seem to be dismissed if they're not in WL. If you don't compete in the WL or win a WL title, people seem to say that you haven't done anything in this game. I, personally, don't care. If you're winning, you're winning, and that's impressive.

Originally posted by Time Trial
The argument that planning to maximize your dot for level 79 means that you can't have success in the minors is a joke. The same dots who have consistently been performing well all through elite minors aren't built for the elite minors, they are built for level 79. The ability to move around your EQ in the offseason means that you can tailor your build to endgame success without sacrificing minor league success. The ability to buy AEQ means that (at least for some builds) you will have access to high level SAs without having to wait for the endgame.


I never once said anything about not being able to have success. I just said that it doesn't seem to matter as much in the big picture, and if it doesn't matter, it's not as fun. Again, I am only stating the impression I've gotten from the forums. If I'm only seeing the opinions of a few (WL teams, for example), then that's just the impression I'm getting. If I'm wrong, then I'm wrong.


Originally posted by Time Trial
The reason a lot of people who are "building for level 79" don't have any success in the minors is because they often don't try. I'm on a farm team where many of the dots haven't added CEQ or upgraded their EQ since level 1. Coordinators don't care if they win or lose because they are too busy with their WL teams and often leave the coordinating to people without a lot of experience. Those people often become disheartened when they do try because many of their team's dots aren't upgrading EQ or adding VAs. Those teams tend to wallow in the mid-range of the competitive leagues for the entire minors until they approach level 64-72. These people then report back how great dots cannot succeed in the minors.


Again, I don't recall saying anything about not being able to SUCCEED in the minors. Back in seasons...like...11-14ish, I had a team who all were following build plans suited for the end game. Like I've mentioned before, we definitely had success. A returner on my team won ST MVP something like 3-4 seasons in a row before I lost interest in the game, and eventually folded everything. I consider that successful. I consider 49 game winning streak, back to back championships successful. I had fun doing it, and there were teams we played against that I seriously enjoyed game planning for.

However, if I would've posted in the forums "Hey guys, I just won my 49th game in a row!", I probably would've gotten laughed at by the teams in the pro and world leagues. As a competitive guy, I don't like being great in the middle levels, I like being great at all levels (unfortunately, it just took too damn long to develop players at that time, so I usually retired them).

Originally posted by Pwned
@Staz

None of your dots have ever even hit level 79..

I don't see how you can honestly sit here and argue with the people in this thread..


I'm not really arguing. If it's coming across like that, then my bad. I'm just stating what I seem to see a lot of in the forums. I've only been back for a season, if not a little more, since leaving back in 2010, or 2011...or something (Season 19, I think?). I left GLB before they sped up player development, too. Looking at one of my highest leveled players, I created him 6/19/08, and retired him (at Level 69) 12/17/09. A year and a half. When I was playing before, things took way too long for my liking. So, no, I've never hit Level 79. But I'm very aware of the fact that you have to plan your dot for the end.




The point I'm trying to make is: When I started this game, D-Leagues were bad because people hated being on CPU teams. Most people I knew on here had a couple players, tops, and everything was just starting out. We all wanted to be on human teams, and we were all learning what the hell was going on.

Then, people started figuring out the build process. People started realizing that you had to plan things out, maximize ALGs, training, etc. The lower levels became more "development" and less "compete now!". Yes, there are plenty of teams in low levels who game plan and want to win the entire way up. We're one of them, and I'm starting another team next season that will be one of them as well. BUT, there are also plenty of CPU filled teams, teams who don't game plan, teams who just coast along, scattered through out the lower leagues. So now, people are okay with sitting on a DL team if they can't find a good team to join (where as in the beginning, basically any human team would do). Plus, people are making so many players, that having one or two, or three of your ten, fifteen, twenty or more players really isn't that big of a deal.

Edited by Staz on Jul 25, 2013 22:20:15
 
jpjn94
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Staz

All I'm saying is only a select group of people are going to play in the World League. I've talked with more people that will never have a dot or a team in the WL than I've OCed games there; and I've been there with five different teams. So the more vocal group in GLB may post about lolMinors and no success outside of WL matters, but it all comes down to the user and the team. WL teams suck at the lolMinors so they talk crap about it; players that can't make the WL don't care about it.



Not sure where I fit in just yet, but I like watching dots move

 
Time Trial
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I'll probably never have a successful WL team, but I bet I can get there. My goal is to make playoffs in the WL. Once I've done that, my goal will be to win a WL playoff game. After that, to get through the second round.

After that, repeat WL champs is my goal. I'm skipping the other goals.
 
-MITH- ~Cult~
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OUCH http://goallineblitz.com/game/game.pl?game_id=2411263
 
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Originally posted by -MITH- ~Cult~
OUCH http://goallineblitz.com/game/game.pl?game_id=2411263


Tittsburg Feelers don't play around
 
F8n4tune
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Originally posted by joe
Originally posted by Time Trial

No one would have cared in the Pro and WL forums you mean. People who play in the elite leagues are impressed by teams that win consistently in the Elite leagues. No one would care if you won 49 games in non-elite leagues if you couldn't translate that into wins in Elite. No one would care if you won 49 games in casual, except maybe the other people who play casual.

The argument that planning to maximize your dot for level 79 means that you can't have success in the minors is a joke. The same dots who have consistently been performing well all through elite minors aren't built for the elite minors, they are built for level 79. The ability to move around your EQ in the offseason means that you can tailor your build to endgame success without sacrificing minor league success. The ability to buy AEQ means that (at least for some builds) you will have access to high level SAs without having to wait for the endgame.

The reason a lot of people who are "building for level 79" don't have any success in the minors is because they often don't try. I'm on a farm team where many of the dots haven't added CEQ or upgraded their EQ since level 1. Coordinators don't care if they win or lose because they are too busy with their WL teams and often leave the coordinating to people without a lot of experience. Those people often become disheartened when they do try because many of their team's dots aren't upgrading EQ or adding VAs. Those teams tend to wallow in the mid-range of the competitive leagues for the entire minors until they approach level 64-72. These people then report back how great dots cannot succeed in the minors.


Could not have said it any better.



Maybe you couldn't have but it also says a lot about the business model of the game and why it's only the same people playing it on the teams going against each other at those levels. Same names on every team almost every season. Not a bad thing for those guys but it is for anyone else that isn't them.

If they cut cpu teams(D Leagues) you'll find an even smaller user base going forward and I think they understand that better than some who actually play this game.
 
joe
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Originally posted by F8n4tune
Maybe you couldn't have but it also says a lot about the business model of the game and why it's only the same people playing it on the teams going against each other at those levels. Same names on every team almost every season. Not a bad thing for those guys but it is for anyone else that isn't them.

If they cut cpu teams(D Leagues) you'll find an even smaller user base going forward and I think they understand that better than some who actually play this game.


or maybe those agents stay and say WTF and sign with a human team. Make new friends that they can add to the group they are friends with now and man. Look I just double friends. ON a human team that's going to kick other human teams butt.

Not sayin do anyway with all together. Just make it a little smaller.
 
dahman32
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They actually need to do a few of the following, if not just simply one of them...

1. Allow for a CPU pool where there are "pre-created" CPU players that can be signed at a higher salary but with a lesser penalty.
(these would be separate from the generic CPUs already present)
Owners/coordinators could beef up these attributes also at the cost of salary, as this will prohibit the bundling of a complete roster. Possibly restrict to 20 per team, just a thought though.

2. Allow for us to see these CPU builds

3. Allow users to create instant one season players at cost of flex.

4. Create schedule on day -4, as this would allow for teams to get moved and shuffled to a more appropriate league.
No schedule locked in, so 4 days is plenty of time to get players signed and then see what is what.

CPUs beating on CPUs, and we would probably see how many leagues have nothing but CPU teams instead of the scattering of them.
 
TehKyou
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We'll see a decrease in CPUs when we see an increase in new players actually stick with the game
 
Staz
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Originally posted by TehKyou
We'll see a decrease in CPUs when we see an increase in new players actually stick with the game


 
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