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Forum > Suggestions > Reduce the penalty to CPU dots on human owned teams.
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toobad4u_00
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Originally posted by Deathblade
or you could, you know, not own a team if you can't recruit any dots


yep, this is a great business plan. make people stop using that flex.
 
BadgerPhil
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Originally posted by toobad4u_00
yep, this is a great business plan. make people stop using that flex.


Well there is a flip side to that, game makes way more money on players than team. Obviously. New agents that get disgruntled with the game and therefore stop spending money due a half-assed owner, to me, has a bigger downside than limiting the number of teams to weed out some crap owners.
 
gbororats
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remember when CPU teams won playoff games?
 
Myd
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Originally posted by Dub J
In my mind, it's not about making things better for all/mostly CPU human owned teams. It's about making things better for new owners that can't quite get 10 or under CPUs despite recruiting hard. You can have 44 human owned dots on the roster and still be penalized. Doesn't seem quite right. Needs to be upped to 15 or 20.



Makes sense.
 
HighRoller74
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I'd be in favor of an XP reduction to human-owned dots on D-League teams.
Edited by High_Roller74 on Jun 7, 2013 12:44:43
 
Myd
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Originally posted by High_Roller74
I'd be in favor of an XP reduction to human-owned dots on D-League teams.


I wouldn't mind that.
 
Dub J
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Originally posted by Deathblade
or you could, you know, not own a team if you can't recruit any dots


your face cant recruit dots
 
gbororats
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Originally posted by High_Roller74
I'd be in favor of an XP reduction to human-owned dots on D-League teams.


why, everyone gets to level 79 based off boosts, who cares if you lose XP.... and why would you penalize a player for putting his dot on a d-league team. Sometimes dots cannot find homes, and sometimes people dont want to keep dots on human teams.

i know i have personally had to purchase a team for my dot to train because he was at an age/level that nobody wanted him. Dont penalize people or dots based off of how they want to play the game. Thats just silly
 
Deathblade
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Originally posted by toobad4u_00
yep, this is a great business plan. make people stop using that flex.


2-3 dollars every 2 months

teams are raking in so much money
 
fogie55
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root problem here goes back to how teams are sorted into leagues... there has long been a need for another sort after some kind of finalized roster date. Then all the CPU dominated teams would end up in the same ghost-town leagues instead of having 3, 4 or sometimes a lot more CPU teams mixed in with competitive teams. This was essentially promised when age-based leagues were implemented, but never delivered.
 
Gambler75
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Yeah the CPU owned, CPU teams aren't a problem. They still go squish very easily, BUT you can set up a game plan to "only" win by 100 or so.

Human owned, gutted all or nearly all CPU teams - it's just not possible *because of that 25% penalty*.

Even if I set my AI to kneel 3 times and punt, that game would've still been 252-0.
 
Dub J
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Originally posted by Deathblade
2-3 dollars every 2 months

teams are raking in so much money


That is quite a large amount for GLB in 2013. Had you posted the same thing in 2008 I would have been laughing along with you. Well, I would be laughing at you as well. Nonetheless, GLB needs the money.

 
Novus
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I don't want CPU dots to be able to compete with human dots. I want human team owners to recruit human dots, and I want even terrible human dots to be better than CPU dots.

But all of this is just discussing how to treat a symptom anyway. Bigger question is... WHY are there so many human-owned teams with CPU rosters? Answer that question, and the question of how strong CPU dots should be becomes academic anyway.
 
BadgerPhil
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Originally posted by Novus
I don't want CPU dots to be able to compete with human dots. I want human team owners to recruit human dots, and I want even terrible human dots to be better than CPU dots.

But all of this is just discussing how to treat a symptom anyway. Bigger question is... WHY are there so many human-owned teams with CPU rosters? Answer that question, and the question of how strong CPU dots should be becomes academic anyway.


To answer part of that question, is people want to take a break but don't want to lose their team. Take mine for example, that team has been around since early GLB. I've passed it off to other people I trust to keep it active but they didn't want to own a team anymore and I didn't want it reset because eventually I'll use it again.

Might be silly, but whatever. Not the whole answer but part.
 
BadgerPhil
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But I do agree CPU dots need to be below average at best and I am fine with penalty for having multiple CPU dots.
 
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