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Forum > FAQ's, Player Guides and Newbie Help > How many BT's does it take to create all of your Equipment?
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Novus
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Originally posted by XtremeT13
Is it worth the chance of losing BT's to buy the +3 piece and try rolling for a +3 with SA or %? The piece I found is a +3 blocking, which is a major.


But is Blocking your primary?

If Blocking is not your primary, then I'd only buy that piece if I was running out of time for AEQ and was getting desperate. Even then, you'd probably be better off just building a piece yourself with the correct attribute, instead of settling for a +3 piece in an attribute that's not your primary, even if it happens to be a Major.
 
BadgerPhil
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Originally posted by Novus
But is Blocking your primary?

If Blocking is not your primary, then I'd only buy that piece if I was running out of time for AEQ and was getting desperate. Even then, you'd probably be better off just building a piece yourself with the correct attribute, instead of settling for a +3 piece in an attribute that's not your primary, even if it happens to be a Major.


Pretty much this.

For example if I am building a Speed WR, the only time I'll take Catching or Agility for my +3 instead of Speed is on the last piece if BTs are low. Though I have banked a +3 Catching or Agility, if I hit one early and had BT to spare. Then I'd use it as a 4th piece or 3rd with a bit more multi training. Bottom line it has to make really good sense for your build or it's not worth it.
 
whodey08
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I took a +3 agility and 5% catch ball for 25 tokens on my receiving TE even though the +3 wasn't for my primary and it was my 1st piece of AE but how do you turn down saving 100 tokens and still get a decent piece
Edited by whodey08 on Jun 3, 2013 12:56:52
 
Jay89
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Originally posted by whodey08
I took a +3 agility and 5% catch ball for 25 tokens on my receiving TE even though the +3 wasn't for my primary and it was my 1st piece of AE but how do you turn down saving 100 tokens and still get a decent piece


Very easily. Its called being smart. 100BT's isnt worth the +3 you lose in speed imo
Edited by Jay89 on Jun 3, 2013 13:10:02
 
whodey08
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Originally posted by Jay89
Very easily. Its called being smart. 100BT's isnt worth the +3 you lose in speed imo


Because the difference in 160 speed or 157 speed is night and day
 
dahman32
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Originally posted by ProfessionalKop
dont build all 4... roll for them.


Made this mistake as a noob... still learning

 
Greg B
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I tried rolling for all my stuff but all I kept getting was blocking for my defensive guys
 
Theo Wizzago
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Originally posted by XtremeT13
Is it worth the chance of losing BT's to buy the +3 piece and try rolling for a +3 with SA or %? The piece I found is a +3 blocking, which is a major.


IMO, anytime you roll one of the following pieces you should jump on it so fast your keyboard breaks;
#1, Best piece--> +3 to your PRIMARY skill AND 5% bonus of what you seek.
#2, Next Best --> 5% bonus of what you seek ONLY. (You then add the +3 skill of your choice for 50 BT's.)
#3, next best ---> +3 to your PRIMARY skill ONLY. (You then add the 5% Bonus of your choice for 75 BT's.)

You seldom ever get #1 and should seriously celebrate when it happens. You usually get #2 and #3 and either one is good and should never be passed up.

Lesser pieces you can accept....
The +3 to your SECONDARY skill and 5% bonus of what you seek...
and the +2 to your PRIMARY skill with, or without, the 5% bonus of what you seek. NEVER accept this UNLESS you've rolled and rolled and rolled and rolled and rolled and rolled (like... if you've spent 90 BT's rolling for ONE AEQ piece... you're messin up.) and rolled and seriously feel you've spent too much rolling already. Then accepting a SLIGHTLY lesser piece can be acceptable (to some.... There's a few out there that would spend 500 BT's rolling JUST to get that "perfect piece". ). But this is ONLY a last resort.
 
iRockVans
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When do you know youve rolled too many times?
 
AirMcMVP
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Originally posted by iRockVans
When do you know youve rolled too many times?


When I start a build I figure out how many BT I need to build all the pieces I want and any extra SAs I plan to add. I then add the 45 BT to my total (15 rolls). In a worst case scenario, this is what it would take if I failed all my rolls and had to build every piece I want.

Then I roll. If I get a piece worth buying I calculate how many BT it saved me and am willing to invest that savings in more rolls.

For example.

Roll 1x - Bad roll - 14 rolls remaining
Roll 1x - Bad roll - 13 rolls remaining
Roll 1x - +5% piece I want for 19BT. It will cost be 50 BT to add the +3 modifier. Total cost, 69 BT. It would've cost me 125 BT to built the piece from scratch. That saved me 56 BTs, enough for 18 additional rolls. 40 rolls remaining (12 + 18 additional).
...

I'm sure others have different ways but that has worked for me.
 
PeeJJK
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I've had success rolling for all 4 pieces of AEQ at level 31. This way you know exactly how many BT you need to end with at a very early age. Might not be the most efficient way, or logical, or smart, or whatever, but it works for me, and I never really have had problems getting the pieces I want.
 
AirMcMVP
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Originally posted by B1G
I've had success rolling for all 4 pieces of AEQ at level 31. This way you know exactly how many BT you need to end with at a very early age. Might not be the most efficient way, or logical, or smart, or whatever, but it works for me, and I never really have had problems getting the pieces I want.


I've found this to be a nice sweet spot myself. You won't find a +3/+5% piece but you'll find plenty of +5% pieces. Between 31 and 41 my scat HB rolled Fake chance +5%, Catch ball chance +5%, Fake chance +5%, Break tackle chance +5%. Not only did it save me 224 BT but they were rolled early enough to affect the direction of the build (more fake based the break tackle based).
 
Theo Wizzago
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Originally posted by B1G
I've had success rolling for all 4 pieces of AEQ at level 31. This way you know exactly how many BT you need to end with at a very early age. Might not be the most efficient way, or logical, or smart, or whatever, but it works for me, and I never really have had problems getting the pieces I want.


Agreed. And also....

Originally posted by iRockVans
When do you know youve rolled too many times?


Since I don't want to spend hours doing math for ALL my dots, I found this simple method for myself that has worked well for many seasons. To understand it though, there is a "little" math to start with.

#1, it costs 3 BT's to roll one time each. #2, you get 12 BT's whenever a multi-training session happens.

This means if you roll 4 times, you can wait until after your next multi-training session and do it again, starting (your session) with the same BT's every time. For myself, that number is (at least) 112 BT's. Why 112? Because 100 BT's is more than enough to purchase ANY AEQ piece AND upgrade it if needed.
Upgrades either cost 50 or 75 BT's depending on whether you need a +3 addition or a 5% addition to the piece. Plus the initial cost of the piece.
So, say worst case, you get a +3 to your primary skill AEQ without any bonus. It costs (estimated) around 20 BT's (usually less than that). It costs you 75 MORE BT's to add in the 5% bonus of your choice. That's a total cost of 95 BT's for that AEQ piece. That leaves you with 5 BT's left over (if you rolled 4 times to get that piece). A nice cushion IMO.

AirMcMVP's advice is also very sound. There are others with different advice adound GLB and you can even come up with something that you like best. Hope this helps you out!
 
BadgerPhil
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Originally posted by whodey08
I took a +3 agility and 5% catch ball for 25 tokens on my receiving TE even though the +3 wasn't for my primary and it was my 1st piece of AE but how do you turn down saving 100 tokens and still get a decent piece


I'd probably take that piece as well. Depending on your level when you rolled this, you might be able to make up at least 1 point in your primary by extended MT, not to mention the additional love your main secondaries will get.
 
BadgerPhil
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Basically Rolling AEQ is no different than any other type of gambling. To be successful, have a plan and stick to it. There are many plans of attack, most have good merit. Where most people go wrong is they either chase or give up. Stick to your plan, and you'll more often than not end up with a better dot.
 
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