Originally posted by Catch22
We have to have a safe end game AI in order to control situations, especially for Casual where there is limited control over what happens with play calling. You can control when FG's are kicked pretty well with the AI and to be honest I looked at your end game AI and it's pretty terrible. You have precisely one FG input in your 4th quarter AI and it's for 30 seconds with any timeouts. Even my crappy presets have better logic then that. Ideally you should at a minimum have 2 end game FG settings, one for 0 timeouts left that is before one that is for any timeouts left.
It only takes one kick FG input. Unless there is something that I have missed for 30 seasons. But it has to be set at 20 seconds. Not 30.
We have to have a safe end game AI in order to control situations, especially for Casual where there is limited control over what happens with play calling. You can control when FG's are kicked pretty well with the AI and to be honest I looked at your end game AI and it's pretty terrible. You have precisely one FG input in your 4th quarter AI and it's for 30 seconds with any timeouts. Even my crappy presets have better logic then that. Ideally you should at a minimum have 2 end game FG settings, one for 0 timeouts left that is before one that is for any timeouts left.
It only takes one kick FG input. Unless there is something that I have missed for 30 seasons. But it has to be set at 20 seconds. Not 30.






























