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Forum > Suggestions > Bring Back the Regions; Elite, Competitive and Normal Leagues Are not working
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We_Rule
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The old system was 10x better TBH...... the only people that I know who like the current system and wanted every single game to be competitive have zero hands in coordinating.

They really should have been a lot more concerned with filling the 8 Pro leagues up via attracting more agents, changing the cost structure, and advertising to promote the game. Naturally the more seasoned agents that are better at the game, and those newer agents that are a quick study, would end up in the Elites....... the newer agents still learning would end up in reg leagues or competitive, and the problem would have sorted itself out.

The problem is bull-headedness in the cost structure makes the game expensive to play. The current structure in building players and coordinating teams is also a steep learning curve to do it well, so that is a road block of sorts as well. The game can prb handle either being "hard" or "expensive" but not really both. A better cost structure would have led to more players, both new agents and old-timers as well, which would have solved this problem in a forward-looking manner.

What we have here resembles wringing out a sponge TBPH......
 
reddogrw
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Originally posted by We_Rule
The old system was 10x better TBH...... the only people that I know who like the current system and wanted every single game to be competitive have zero hands in coordinating.

They really should have been a lot more concerned with filling the 8 Pro leagues up via attracting more agents, changing the cost structure, and advertising to promote the game. Naturally the more seasoned agents that are better at the game, and those newer agents that are a quick study, would end up in the Elites....... the newer agents still learning would end up in reg leagues or competitive, and the problem would have sorted itself out.

The problem is bull-headedness in the cost structure makes the game expensive to play. The current structure in building players and coordinating teams is also a steep learning curve to do it well, so that is a road block of sorts as well. The game can prb handle either being "hard" or "expensive" but not really both. A better cost structure would have led to more players, both new agents and old-timers as well, which would have solved this problem in a forward-looking manner.

What we have here resembles wringing out a sponge TBPH......


I am now coordinating and I want every game to require some effort

the best coordinators still only try come playoffs

as long as there is a wide difference in coordinating ability there will be wide gaps in games

-1 to OP - I like this system better than what we had
 
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The old system was better, it was just stretched too far too soon.
 
Dub J
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Originally posted by reddogrw
I am now coordinating and I want every game to require some effort

the best coordinators still only try come playoffs

as long as there is a wide difference in coordinating ability there will be wide gaps in games

-1 to OP - I like this system better than what we had


CFO isn't coordinating. And at least half the teams you are associated with in the minors have losing records.
 
Dub J
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Originally posted by Plankton
What good is changing a name? If you keep the current regions in Nat Pro, and make it a straight line vs. pyramid, you still would need 4 leagues per age group and yet there are not even 32 teams in the Semi-Pro age group that are competitive with one another (using Bort's definition of competitive i.e. within 70 points)


Blame plateau. I warned against this before plateau was implemented. Way too many high level dots just sitting around in D-leagues or shitty Reg Pro leagues. Would be better for this game if they were retired and the flex used to create new dots.

Going to elite/comp/non-comp is just another mistake that was made that no one wants to own up to. Back in the day if you really wanted 16 competitive games you kept your team together and made it to the top. I always stayed away from coordinating at the Pro/WL level for this reason. I like a few games I have to seriously game plan for and the playoffs with the rest of the games being winnable (at the least) to rent-a-wins.

I think it's fucking hilarious that some people swayed Bort to come up with this shit in the guise of making the lower to mid levels matter. Many of the same people I've seen that say they wanted more competitive games back then are the same people that don't pay any mind to their team until it hits Pro. It's ridiculous to see teams I beat (when I've had a team in elite) by 100 in the tournament win gold while my team gets knocked out in the second round.

To those who think winning gold in elite means more than winning gold in comp or non-comp to recruits...lolno. All recruits see are trophies on the mantle and don't give a shit where it was won. All this set-up has done is reward teams for gaming the league structure and punish teams for putting together a solid roster and putting together nice AIs.


 
VenomCoach
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Originally posted by Phantom Of The Opera
I don't think that was his point. not sure you are being srs.


I am being totally serious do the math he wants 1/2 competitive games and 1/2 boat races. That is a 750 winning percentage for everyone. It's not possible unless 1/2 the teams are CPU.
 
Dub J
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I liked it when it was like that, tbh. I want to be able to game plan for a few games and then still make the playoffs rather than work my ass off 16 games just to get a 4 or 5 seed in the playoffs. This being a chase for a minor league trophy that everyone is going to laugh at anyway if you mention it in the forums. Way too much work for so little payoff.

That's why so many teams gut when they are promoted to elite. Why put in so much effort to win a university league trophy?

Edited by Dub J on Apr 12, 2013 18:00:50
 
Plankton
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Originally posted by Dub J
Blame plateau. I warned against this before plateau was implemented. Way too many high level dots just sitting around in D-leagues or shitty Reg Pro leagues. Would be better for this game if they were retired and the flex used to create new dots.


Folks can blame who and whatever they want. I'm not defending what got us here. I am simply pointing out that now that we are here, going back to regions is not even possible.


Originally posted by
I like a few games I have to seriously game plan for and the playoffs with the rest of the games being winnable (at the least) to rent-a-wins.


For every win there has to be a loss. That is the reality of this game. Thus, in order for a team to have easy wins, they have to be in a league with teams that have no chance to win games. Guess what, those guys won't keep losing over and over again. They sell back their teams and in some cases quit the game. The only way for everyone to have mostly easy schedules is for leagues to be filled with CPUs (see the discussion on page 1).

Originally posted by
To those who think winning gold in elite means more than winning gold in comp or non-comp to recruits...lolno. All recruits see are trophies on the mantle and don't give a shit where it was won.


Regardless of the truth of your statement (which I am not certain of), it assumes that the only reward to winning elite is in recruiting gains. For those of us that put together teams that are in Elite every season, the reward is in beating teams that perhaps you lost to last season and that are the best built teams for your age group. As with everything in GLB, the reward is the fun, and I (and many others) find it more fun to beat the best than to beat CPUs.

Originally posted by
All this set-up has done is reward teams for gaming the league structure and punish teams for putting together a solid roster and putting together nice AIs.


This is only true for the first 2 or 3 seasons. Within 3 or 4 seasons, the teams that round out early start falling behind and the teams that are built for the long haul (and that actually care) start to win.
 
Dub J
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This whole bunch of shit was brought on by WLers that reset and worked their way back up and people that didn't coordinate. The people that enjoyed playing at the mid and lower levels were vastly ignored and this is the shit we were stuck with. ABLs killed the FA market for lower to mid level teams and burned out shitloads of owners and coordinators. This was all done as a money grab/bandaid and there is no reasonable defense for this league set-up. Protip to Bort: It is not necessary to listen to WLers regarding EVERYTHING about this game. How people like ITS had a say in the lower leagues is beyond me.

Say what you want, but the day GLB went to this structure the userbase plummeted. Not just initially with people with non-boost dots, but also team owners who could no longer find FAs. I mean, now you have to sign CPUs rather than non-boosters. Owner/coordinators quickly grew sick of the grind of elite and sold their teams back/stopped coordinating. Then they became bored with just being an agent and walked away from the game forever. I honestly have no idea how anyone looking at this from an honest perspective can see that this has been good for the game.

Going season after season by doing no better than a CC game while teams that can't hang with you win gold is not my idea of fun. This whole idea of "bringing WL to the lower levels" is just plain stupid. Before ABLs people avoided Pro/WL to avoid the grind. Now the grind is forced on us at all levels yet you have less ammunition (FAs) to work with.

At least marketing this game and bringing back the pyramid (while retaining ABLs) is the only way to go. GLB waved the white flag way too soon imo.



 
Dub J
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And the whole idea of "this is what we have now, there's no way to go back/no other way to do things" is why this game has been in the shape it's in.

 
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Originally posted by Dub J
And the whole idea of "this is what we have now, there's no way to go back/no other way to do things" is why this game has been in the shape it's in.



They need to listen to this suggestion, people are getting burned out and losing interest after only 1 season in Elite! You NEED to have some balance in each league of good teams, okay teams and mediocre teams. That's what happens in Sport....
 
Deathblade
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is this the thread where morans act like shitty low levels of the regions were bastions of forum activity?
 
DONKEIDIC
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They needed to be pyramids from the beginning. /thread
 
DONKEIDIC
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Originally posted by Plankton
There are not enough teams to support regions any longer. In the Semi-Pro age group, there are not even enough teams for Elite to be competitive. 7 out of the 16 games in Semi-Pro Elite yesterday were won by 70+ points.


This is the problem. Those 7 teams that lost were promoted for the sake of promotion since that is what GLB does, instead of earning a spot in elite, those teams just get thrown in there, with no rhyme or reason.
 
DONKEIDIC
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Originally posted by daryls61
How does re-naming the leagues help with the competition issue? Teams build for National Pro and World league so many teams do not care about their record until the reach those leagues.


You could enjoy not caring, and so could the teams that care but are casual players, as opposed to the way it is now.

inb4 that is what casual is for.
 
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