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Forum > FAQ's, Player Guides and Newbie Help > Why do people even make sWRs?
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Novus
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All Participation Discouraged
 
whodey08
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NPTM
 
Robbnva
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All Pants Down
 
Novus
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Originally posted by Robbnva
All Pants Down


Winner!
 
whodey08
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Originally posted by whodey08
NPTM


Novus Posts Too Much
 
Novus
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Originally posted by whodey08
Novus Posts Too Much


Fuck yes. Yes I do.
 
Jampy2.0
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Originally posted by aaasahi
He mentioned my team, so I think that sWR is special teamer WR. (wait what?)



What are you talking about?
I mentioned multiple teams and not referring to returners -__-

Now can anyone actually tell me why people use speedsters instead of possession.
 
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Originally posted by jampysos
What are you talking about?
I mentioned multiple teams and not referring to returners -__-


his team is 100% run...with ST archetype WRs
 
Novus
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I've never built a WR that didn't suck, but it's also been a long time since I've tried. So, let's compare the Archetypes...

Speedster WR
Majors: Speed, Agility, Catching, Vision, Confidence
Minors: Jumping, Carrying, Stamina

Possession WR
Majors: Agility, Catching, Jumping, Vision, Carrying
Minors: Speed, Stamina, Confidence

Biggest thing that stands out to me is that Speed is a Major for Speedster WRs but only a Minor for Possession WRs. That right there would turn me off big time... in order to make catches, you need to be able to separate yourself from CBs. And to do that, you need as much Speed and Agility as you can get your hands on.

If you max out Speed on a Speed WR and a Possession WR, the Possession WR will be covered more often, which means more disputed catch rolls. He'll also have more Jumping and Carrying to help him make that disputed catch, but it's far easier to make a catch that isn't disputed in the first place.

I'd really have to run them through the VPB though.
 
Jampy2.0
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Originally posted by Timetoshine-Metta
his team is 100% run...with ST archetype WRs


STOP WRs...

Yeah I through his team because I liked the name, especially back when it was in pro.

I think it was in the WL at one time?

But this is about speed vs. possession ppl

 
Jampy2.0
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Originally posted by Novus

If you max out Speed on a Speed WR and a Possession WR, the Possession WR will be covered more often, which means more disputed catch rolls. He'll also have more Jumping and Carrying to help him make that disputed catch, but it's far easier to make a catch that isn't disputed in the first place.


sWRs can just run,

pWRs have a tad bit more strength, usually double the jump, more vis. etc.

I think that will help in the WL/upper pro more than trying to outrun CBs built not to be outran....

 
spindoctor02
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Originally posted by jampysos
Originally posted by Novus


If you max out Speed on a Speed WR and a Possession WR, the Possession WR will be covered more often, which means more disputed catch rolls. He'll also have more Jumping and Carrying to help him make that disputed catch, but it's far easier to make a catch that isn't disputed in the first place.


sWRs can just run,

pWRs have a tad bit more strength, usually double the jump, more vis. etc.

I think that will help in the WL/upper pro more than trying to outrun CBs built not to be outran....



Neither possession nor speed archetypes have strength as a major/minor, so if the "pWRs have a tad bit more strength" as you claim, that'd be entirely a build choice by the agent, not because of the archetype.
 
Novus
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Originally posted by jampysos
sWRs can just run,

pWRs have a tad bit more strength, usually double the jump, more vis. etc.


It's all going to depend on exactly how they get built, of course. But I'm just straight-up comparing the Major and Minor attributes of each Archetype. For example, if something is a Major in both Archetypes, that means both Archetypes can get it equally high with the same amount of effort.

Possession WRs won't have any more Strength than Speedster WRs... Strength isn't a Major or Minor for EITHER Archetype. However much Strength you pour into your Possession WR, I can make a Speedster WR that is every bit as strong, with the same impact on the rest of my build as you'll have on yours.

Vision is a Major for both Archetypes, so no, Possession WRs won't have more Vision than Speedster WRs. It's the same issue as with Strength... however much Vision you pour into your Possession WR, I can make a Speedster WR with the same amount of Vision, and again with the same impact on the rest of my build as you'll have on yours.

Jumping is a Minor for Speedster WRs but a Major for Possession WRs, so yes, Possession WRs will have more Jumping... but not double. So the Possession WR will be a little bit better at making disputed catches. But being slower, he'll have more disputed pass attempts than the Speedster WR will -- and disputed catches are harder to make in the first place.
 
Novus
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Keep in mind... the names of the Archetypes really don't mean anything. They just have names because they need names for clarity's sake, and Bort decided to give them names that roughly correspond to "real-life" types of WRs.

Ignore the names. Look at the Major and Minor attributes for each Archetype. THAT is what really matters when picking an Archetype -- at any position.
 
Novus
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Quite frankly, I'm just spit-balling here, though... we really need to get someone in here who has actually built a WL-level WR.
 
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