User Pass
Home Sign Up Contact Log In
Page:
 
InRomoWeTrust
Lead Mod
offline
Link
 
^If we're playing 'showoff', if you cut your 2nd attribute a little lower you can do the above but get your 4th attribute to 80. Helps if you want to do something like a 90 catching/80 jumping build (w/ high 150s speed/90 agility).
 
InRomoWeTrust
Lead Mod
offline
Link
 
Originally posted by jampysos
Im assuming 102 natural sped with the +55 eq?

What arch is this WR


archetype is irrelevant, they're all 5 major choices. If 102 was speed then it'd be the speedster archetype, though.
 
reddogrw
HOOD
offline
Link
 
Originally posted by InRomoWeTrust
Originally posted by jampysos

Im assuming 102 natural sped with the +55 eq?

What arch is this WR


archetype is irrelevant, they're all 5 major choices. If 102 was speed then it'd be the speedster archetype, though.


exactly

you can use the speedster archetype to build a possession WR by going catching then speed
 
skibodragula
McFroggin
offline
Link
 
yup
..this
 
bhall43
offline
Link
 
Originally posted by reddogrw
exactly

you can use the speedster archetype to build a possession WR by going catching then speed


Taking a large hit to Sticky Hands though with that so might be against the grain these days.
 
InRomoWeTrust
Lead Mod
offline
Link
 
Originally posted by bhall43
Taking a large hit to Sticky Hands though with that so might be against the grain these days.


highly debatable

Regardless, the offset is nothing compared to the gain of having speed as a major, imo.
Edited by InRomoWeTrust on Mar 19, 2013 19:39:14
 
reddogrw
HOOD
offline
Link
 
Originally posted by bhall43
Originally posted by reddogrw

exactly

you can use the speedster archetype to build a possession WR by going catching then speed


Taking a large hit to Sticky Hands though with that so might be against the grain these days.


perhaps - but if you are looking at wanting to use one in a different spot than WR3 it may be what people choose to do
 
Jampy2.0
thuggin'
offline
Link
 
itt: knowledge
 
bhall43
offline
Link
 
Originally posted by InRomoWeTrust
highly debatable

Regardless, the offset is nothing compared to the gain of having speed as a major, imo.


Dunno...ever since Catch said that I have been looking through builds and it makes a lot of sense really.
 
bhall43
offline
Link
 
i dont know if the offset is so major either. I take carrying pretty high on my builds and jumping is going to help your possession guy obviously.
 
Jampy2.0
thuggin'
offline
Link
 
Originally posted by bhall43
i dont know if the offset is so major either. I take carrying pretty high on my builds and jumping is going to help your possession guy obviously.


why carrying high
 
InRomoWeTrust
Lead Mod
offline
Link
 
Originally posted by jampysos
why carrying high


KL protection and it adds a post-catch element where your fakes will fire.
 
ezra_
You pick
offline
Link
 
there is not a better approach to the red zone than making a d defend wr3 routes plus a sfb and phb. pick your poison. I will auto adjust.



Edited by ezra_ on Mar 20, 2013 05:06:46
Edited by ezra_ on Mar 20, 2013 05:06:09
 
Bane
Baconologist
offline
Link
 
Originally posted by ezra_
there is not a better approach to the red zone than making a d defend wr3 routes plus a sfb and phb. pick your poison. I will auto adjust.





on the same play? how dat possible?
 
Jampy2.0
thuggin'
offline
Link
 
he was drugged
 
Page:
 


You are not logged in. Please log in if you want to post a reply.