Originally posted by yello1
They should be reaching out to the entire user base, at least as represented by the forums - its free marketing research. Something big business spends billions on.Have you SEEN the Suggestions forum lately?

There's only a handful of people here on GLB whose opinions I would even
consider taking seriously towards developing a new game -- and most of them rarely, if ever, post on the forums.
Hell, if I were Catch and Bort, I doubt I would even consider
my opinions on a new game. I'm too hot-headed and too much of a rabble-rouser, and I don't always think things through.
Assuming that GLB's userbase as a whole is a vast, untapped wealth of knowledge on building a new game is laughable. Purely laughable. If all of us know so much about what makes a game great, then why haven't more of us gone out and made our own games? Answer: because we the users don't know as much as you think we know.
That's not to say Bort and Catch couldn't benefit more from listening to
some opinions from
some users. Quite frankly, I think they used to spend too
much time listening to the users, and it caused them to make some mistakes with the game, which in turn has caused them to overreact and stop listening to the users much at all. They need to find a balance in between.
But throwing open the early development of their next game from the beginning would be folly. Hopefully they've learned from their mistakes with GLB, and hopefully they have a select core of GLB users who they are talking to for feedback. (And don't forget, Catch22 himself started out as just another user like you and me.) If they haven't learned, well... they'll pay the price for it when their next game bombs. That's their problem.