User Pass
Home Sign Up Contact Log In
Forum > FAQ's, Player Guides and Newbie Help > best time to roll over training
Page:
 
Homage
offline
Link
 
Originally posted by reddogrw
Training your primary as part of 4-way multi-training until you get it where you want it based on SP application and training is where you want to go


Depends entirely on how you brought it up, how you plan on finishing it... and a wide variety of other crap. There really is no set rule, just general guidelines and when you guys start spouting stuff as factual law, it can get dicey.
 
reddogrw
HOOD
offline
Link
 
Originally posted by Homage
Depends entirely on how you brought it up, how you plan on finishing it... and a wide variety of other crap. There really is no set rule, just general guidelines and when you guys start spouting stuff as factual law, it can get dicey.


yeah - that's why I left it pretty vague
 
Ice Nine
NO PITY
offline
Link
 
Waiting to do the last rollover training does matter. Simplest explanation, you're done training the attribute and it's at 99%. If the attribute is at 49 and you train it over to 50, that is worth 2 SP. But if youre at say 90, that last training to 91 has a value of 11 SP.
 
Homage
offline
Link
 
Originally posted by reddogrw
yeah - that's why I left it pretty vague


yet you still said 4-way multi-training until you get it up...

Originally posted by Ice Nine
Waiting to do the last rollover training does matter. Simplest explanation, you're done training the attribute and it's at 99%. If the attribute is at 49 and you train it over to 50, that is worth 2 SP. But if youre at say 90, that last training to 91 has a value of 11 SP.


except that's not what we're talking about here and even if that were mathematically true, when we're considering ALG's... and the fact you won't be applying anymore SP into it... let's say you have 6 points in ALG's left, 6 points now is going to be the same as 6 points later. However, the training may cost more later than it will now.
 
reddogrw
HOOD
offline
Link
 
Originally posted by Ice Nine
Waiting to do the last rollover training does matter. Simplest explanation, you're done training the attribute and it's at 99%. If the attribute is at 49 and you train it over to 50, that is worth 2 SP. But if youre at say 90, that last training to 91 has a value of 11 SP.




let's say you have an attribute at 71 and 99% and you roll it over to 72

if you wait until it ALG's 89 and roll it over to 90, the attribute rolled over to 72 will have ALG'd to 90 anyway

makes no difference once you are done applying SP and training an attribute
 
T2
Killuh
offline
Link
 
Originally posted by Homage
Depends entirely on how you brought it up, how you plan on finishing it... and a wide variety of other crap. There really is no set rule, just general guidelines and when you guys start spouting stuff as factual law, it can get dicey.


I would never set a rule with rolling over training, because you will roll over training after getting it in the 90% range several times during the training of a dot. It is helpful to understand that your training efficiency (i.e. amount of Skill Points you gain for each individual train, see this graph for a visual compliments of mandyross https://sites.google.com/site/glbmandyross/training_hotspots ) is highest right after you roll over a cap. So your training is pretty terrible if you are training your attribute while it's at 47 (right before you go from the attribute being worth 1 Skill Point (SP), to being worth 2 SPs) but it becomes much better once you get to 49. Every SP you increase afterwards in that 2 cap area (48.5-60.5) your training efficiency drops a little. Once you get to 61, now you have a better training value again. Rinse and repeat for the most part. (gets dicey as it approaches 100, see the graph. Once you get in the high 90s, you need to understand the graph to know if you should be training or not.)

Now, if you are done adding SPs to an attribute and it's just sitting there, and you want to roll it over, there is no benefit to waiting. Just get it over with. If you are still applying SP to that attribute and it's an attribute you are no longer multi-training, it may behoove you to wait and train something else until you are done applying SP to that. This is something you should probably think about once you are done multi-training and have moved on to light training to get those Bonus Tokens you need for your Advanced Equipment.

OP, as you increase your experience with building, you will become more and more comfortable with cap building techniques and understanding how to get the most efficiency out of your training. Until then, just try to understand the concept that you get different amounts of value for your training as your attribute rises, and you get more bang for your buck when you are training an attribute right after you cross a cap.

Sorry if I didn't do a good job explaining that. It's pretty easy for someone who's been doing it a while, but hard to explain to someone who doesn't have much experience.
Edited by T♠2♠ on Dec 31, 2012 15:24:32
Edited by T♠2♠ on Dec 31, 2012 15:22:12
Edited by T♠2♠ on Dec 31, 2012 15:21:57
Edited by T♠2♠ on Dec 31, 2012 11:44:48
Edited by T♠2♠ on Dec 31, 2012 11:43:28
 
Ice Nine
NO PITY
offline
Link
 
Originally posted by reddogrw
Originally posted by Ice Nine

Waiting to do the last rollover training does matter. Simplest explanation, you're done training the attribute and it's at 99%. If the attribute is at 49 and you train it over to 50, that is worth 2 SP. But if youre at say 90, that last training to 91 has a value of 11 SP.




let's say you have an attribute at 71 and 99% and you roll it over to 72

if you wait until it ALG's 89 and roll it over to 90, the attribute rolled over to 72 will have ALG'd to 90 anyway

makes no difference once you are done applying SP and training an attribute


You're right. I suppose I was thinking of attributes I might be done training but still going to put SP in to hit a level cap...which is not the case OP described.


 
Dub J
offline
Link
 
Remember when building a dot used to be fun?
 
Homage
offline
Link
 
Originally posted by Dub J
Remember when building a dot used to be fun?


It's exactly the same as it was before.
 
Dub J
offline
Link
 
The userbase is what has changed. So many people are now consumed by percentages and decimals and don't even watch replays.
Edited by Dub J on Dec 31, 2012 13:52:14
 
Homage
offline
Link
 
Originally posted by Dub J
The userbase is what has changed. So many people are now consumed by percentages and decimals and don't even watch replays.


It's like you don't remember when we didn't have a replay?
 
Novus
offline
Link
 
DECIMAL POINTS ARE MY LIFE.
 
Theo Wizzago
Coyote
offline
Link
 
Originally posted by Novus
DECIMAL POINTS ARE MY LIFE.


Dude... that is one of the saddest things I've ever heard.
 
Hagalaz
offline
Link
 
I like how some people assume everyone gets their fun from the same thing...
 
Novus
offline
Link
 
Originally posted by Theo Wizzago
Dude... that is one of the saddest things I've ever heard.


PERCENTAGES ARE DA BOMB.

Seriously, Theo, you don't know what you're missing.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.