+1
Forum > Suggestions > Team Chemistry
Kestin Doxa
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Originally posted by S3M1N0L3
Perhaps weight wins and losses a little. If a team with poor chem manages a "good win" allow an increase to team morale. The better the win, the better the morale boost, up to a set max.
+1
Perhaps weight wins and losses a little. If a team with poor chem manages a "good win" allow an increase to team morale. The better the win, the better the morale boost, up to a set max.
+1
fogie55
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overall -1
teams that stick together should be rewarded vs. teams that gut every season
i would support having wins and losses effect chemistry, as long as wins/losses in scrims don't count, so that teams can't essentially buy chemistry.
teams that stick together should be rewarded vs. teams that gut every season
i would support having wins and losses effect chemistry, as long as wins/losses in scrims don't count, so that teams can't essentially buy chemistry.
Guppy, Inc
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Originally posted by fogie55
overall -1
teams that stick together should be rewarded vs. teams that gut every season
i would support having wins and losses effect chemistry, as long as wins/losses in scrims don't count, so that teams can't essentially buy chemistry.
this ^
chemistry is a reward for teams sticking together, but i would be ok with +1 going up to 80 instead of 70. at one point or another, we almost all had to deal with chemistry sucking, its just part of owning a team.
overall -1
teams that stick together should be rewarded vs. teams that gut every season
i would support having wins and losses effect chemistry, as long as wins/losses in scrims don't count, so that teams can't essentially buy chemistry.
this ^
chemistry is a reward for teams sticking together, but i would be ok with +1 going up to 80 instead of 70. at one point or another, we almost all had to deal with chemistry sucking, its just part of owning a team.
Lewk57
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+1 to the OP
I dont understand the need for Chemistry anymore. Its hard enough to field a team anymore with people going inactive in droves. So you have a guy on your team go inactive and leave the game and the owner gets a penalty? How is that fair? Trying to improve your team is a reason for a penalty. The only reason Chemistry exists was to limit teams from gutting one team to stock another.
Chemistry affects more than just the team involved, it affects the league in a negative way just like a team that guts mid season. The teams that play the Low chemistry team early benefits and the teams that play them late could miss the playoffs because of it.
For those that say that teams that stay together should be rewarded, why? What does staying have to do with winning and losing?
I dont understand the need for Chemistry anymore. Its hard enough to field a team anymore with people going inactive in droves. So you have a guy on your team go inactive and leave the game and the owner gets a penalty? How is that fair? Trying to improve your team is a reason for a penalty. The only reason Chemistry exists was to limit teams from gutting one team to stock another.
Chemistry affects more than just the team involved, it affects the league in a negative way just like a team that guts mid season. The teams that play the Low chemistry team early benefits and the teams that play them late could miss the playoffs because of it.
For those that say that teams that stay together should be rewarded, why? What does staying have to do with winning and losing?
Guppy, Inc
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Originally posted by Lewk57
+1 to the OP
I dont understand the need for Chemistry anymore. Its hard enough to field a team anymore with people going inactive in droves. So you have a guy on your team go inactive and leave the game and the owner gets a penalty? How is that fair? Trying to improve your team is a reason for a penalty. The only reason Chemistry exists was to limit teams from gutting one team to stock another.
Chemistry affects more than just the team involved, it affects the league in a negative way just like a team that guts mid season. The teams that play the Low chemistry team early benefits and the teams that play them late could miss the playoffs because of it.
For those that say that teams that stay together should be rewarded, why? What does staying have to do with winning and losing?
thats just one scenario. what about a terrible owner who has to recruit half his team every season because no one wants to resign. should he get a free pass on chemistry too? people need to stop fixating on 1-2 scenarios and try to look at all of them. i thought dropping inactive playing didnt cause a chem hit? and if you have have to replace 1-2 inactive players, then this suggestion isnt going to apply. if you have to replace half your team because they went inactive, congrats on being on being so boring that you helped chase agents away.
+1 to the OP
I dont understand the need for Chemistry anymore. Its hard enough to field a team anymore with people going inactive in droves. So you have a guy on your team go inactive and leave the game and the owner gets a penalty? How is that fair? Trying to improve your team is a reason for a penalty. The only reason Chemistry exists was to limit teams from gutting one team to stock another.
Chemistry affects more than just the team involved, it affects the league in a negative way just like a team that guts mid season. The teams that play the Low chemistry team early benefits and the teams that play them late could miss the playoffs because of it.
For those that say that teams that stay together should be rewarded, why? What does staying have to do with winning and losing?
thats just one scenario. what about a terrible owner who has to recruit half his team every season because no one wants to resign. should he get a free pass on chemistry too? people need to stop fixating on 1-2 scenarios and try to look at all of them. i thought dropping inactive playing didnt cause a chem hit? and if you have have to replace 1-2 inactive players, then this suggestion isnt going to apply. if you have to replace half your team because they went inactive, congrats on being on being so boring that you helped chase agents away.

Greywolfmeb
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Originally posted by fogie55
overall -1
teams that stick together should be rewarded vs. teams that gut every season
i would support having wins and losses effect chemistry, as long as wins/losses in scrims don't count, so that teams can't essentially buy chemistry.
This. Fine the way it is and definitely NO to buying chemistry in any way.
-1
overall -1
teams that stick together should be rewarded vs. teams that gut every season
i would support having wins and losses effect chemistry, as long as wins/losses in scrims don't count, so that teams can't essentially buy chemistry.
This. Fine the way it is and definitely NO to buying chemistry in any way.
-1
Lewk57
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Originally posted by Guppy, Inc
thats just one scenario. what about a terrible owner who has to recruit half his team every season because no one wants to resign. should he get a free pass on chemistry too? people need to stop fixating on 1-2 scenarios and try to look at all of them. i thought dropping inactive playing didnt cause a chem hit? and if you have have to replace 1-2 inactive players, then this suggestion isnt going to apply. if you have to replace half your team because they went inactive, congrats on being on being so boring that you helped chase agents away.
You are right, there are many different scenarios but there is no scenario that should penalize owners unless there is cheating. Just because a team stays together doesnt mean they should. They need to encourage ownership. Someone has 10 Pro Level FAs wanting to start a pro team should not have a penalty associated with it, it discourages buying a team at the higher levels. That chemistry grace period is crap. Just let the dots play and the best team and gameplanners will win.
thats just one scenario. what about a terrible owner who has to recruit half his team every season because no one wants to resign. should he get a free pass on chemistry too? people need to stop fixating on 1-2 scenarios and try to look at all of them. i thought dropping inactive playing didnt cause a chem hit? and if you have have to replace 1-2 inactive players, then this suggestion isnt going to apply. if you have to replace half your team because they went inactive, congrats on being on being so boring that you helped chase agents away.

You are right, there are many different scenarios but there is no scenario that should penalize owners unless there is cheating. Just because a team stays together doesnt mean they should. They need to encourage ownership. Someone has 10 Pro Level FAs wanting to start a pro team should not have a penalty associated with it, it discourages buying a team at the higher levels. That chemistry grace period is crap. Just let the dots play and the best team and gameplanners will win.
Krille820
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Originally posted by bobcatt64
+1
Even with less than 50% turnover it takes what seems like forever to rebuild team chem. Far longer than seems realistic.
+1
Even with less than 50% turnover it takes what seems like forever to rebuild team chem. Far longer than seems realistic.
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