User Pass
Home Sign Up Contact Log In
Page:
 
Team Nucleus
Draft Man
offline
Link
 
Originally posted by kevoncox
I want to be clear what I am talking about.
I am talking about the Custom item that you can add to your player on top of the equipment that he wears.
This item gives you a +6, then an additional row of SAs, and then at level 32 and 56, Bonus SAs.

In those bonus SAs, I want to know what direction people are going in.


Ah thanks for clearing that up.
Disreguard my posts then
 
Team Nucleus
Draft Man
offline
Link
 
1 Handed Catch over spin imo
 
Team Nucleus
Draft Man
offline
Link
 
Originally posted by kevoncox
Thinking of adding
One Hand Catch, Spin or Catch %
I already have Catch fake. Last season spin sounded like it was overpowered.
I have opened my builds for your guys to take a look at my WRs. Let me know what you think.


That posted is what threw me off
 
kevoncox
offline
Link
 
Sorry,
I was talking about the first bonus SA you are given at creation.
I checked the bonus I can get from the Custom Item and I wanted to add 1 of the three.
Knowing that, what would you suggest?
People were spinning out of tackles like crazy last season. I figure with my speed and agility, 1 Spin and Im to the crib.
 
Team Nucleus
Draft Man
offline
Link
 
Originally posted by kevoncox
Sorry,
I was talking about the first bonus SA you are given at creation.
I checked the bonus I can get from the Custom Item and I wanted to add 1 of the three.
Knowing that, what would you suggest?
People were spinning out of tackles like crazy last season. I figure with my speed and agility, 1 Spin and Im to the crib.


Wait now I'm confused
You talking about the CE slot?
You talking about the first bonus SA you are given at creation?
You talking about Basic EQ?
Or you talking about AEQ?

As far as I can read you've mentioned almost all of them
 
reddogrw
HOOD
offline
Link
 
Originally posted by kevoncox
Originally posted by whodey08

1) Your vision shouldn't be higher than your catching
2) Are you building this piece of equipment or you trying to shop for it?
3) You want to go with a 5% catch piece over Spin or 1 handed Catch.


My vision won't be higher than catching. Catching will be my Attribute worked.
Order is:
Speed, Natural to 93 then stop training; ends at 103 to 105
Agility Natural to 85 then stop training; ends at 93 - 95
Catching Natural to 75 then stop training; ends at 85
Vision - Natural to 60
Carrying Natural to 60

This is for the Custom bonus EQ ( the one you can add a picture too)
For custom eq for the foot, hands, head and chest, I won't start shopping for those until about 40.


you want 2 5% catch ball pieces of AE - if you only have 1, use your bonus CE to get that to +12% which will net him 6% the way they stack

FS and CF seem to be the most important SA's people use for WR's
 
reddogrw
HOOD
offline
Link
 
Originally posted by whodey08
It adds +1 to an SA. If you have 5 in First Step and you added bonus #1 to First Step than you would have 6 in First Step.

As far as adding % its like any other stacking situation.....it gets cut in half or 2/3 depending how many % pieces you already have that is the same.


nothing ever gets cut by 2/3

it is:

1st piece - 100%
2nd - 50%
3rd - 25%
4th - 12.5%
5th - 6.25%

the highest percentage one gets assigned 1st, and so on

so a +15% and a +12% piece of the same bonus would stack:
15% at 100%
12% at 50% (so 6%)

for +21%
Edited by reddogrw on Dec 4, 2012 17:37:06
 
kevoncox
offline
Link
 
Originally posted by Team Nucleus
Wait now I'm confused
You talking about the CE slot?
You talking about the first bonus SA you are given at creation?
You talking about Basic EQ?
Or you talking about AEQ?

As far as I can read you've mentioned almost all of them


Lol lets try again...

Ok I am talking about the custom item. The peice of equipment that you spend flex points on for 6 points. The same equipment can be upgraded with a row of SA for your position, and this equiptment at level 32 and 56 get 2 bonus SAs.

I simply mentioned what SA I had already added at creation.
I'm not talking about man made/ storebought equipment for the head, hands, feet or chest that you buy with BTs

 
kevoncox
offline
Link
 
With that cleared up, let me ask my questions again...and thank you in advance for your help
 
kevoncox
offline
Link
 
My questions is....

When adding the bonus SAs to the custom item at level 32 and 56 (they cost flex points), are people stacking them in SAs that they already have or are they adding new ones.

If I stack it into an SA I already have... will it:
1) Give me two of the same SA where I can put 5 in one and 5 in the other to equal 10
2) Give me a +1 to the SA I already have (example I have 3 in First step and select first step as my bonus so I know have 4 in FS)

If I chose to add a new SA, what would you suggest between One hand, Spin and % catch?
Will 1 handed catch add a +1 in one handed catch still require the prerequisite and 2 SPs to add 1 to it.

 
Team Nucleus
Draft Man
offline
Link
 
nm
Edited by Team Nucleus on Dec 4, 2012 17:52:53
 
kevoncox
offline
Link
 
Originally posted by Team Nucleus
nm

No help.... I need you man..
 
kevoncox
offline
Link
 
Originally posted by reddogrw
you want 2 5% catch ball pieces of AE - if you only have 1, use your bonus CE to get that to +12% which will net him 6% the way they stack

FS and CF seem to be the most important SA's people use for WR's


Seems llike i confused you too. see below if you can help
 
ATLFan
offline
Link
 
I think a lot of people add the +12% bonus on their CEQ (if they'll finish with four pieces of AEQ), +Catch% for you. I've done it with most of my players.

 
Team Nucleus
Draft Man
offline
Link
 
Originally posted by kevoncox

No help.... I need you man..


I had posted an answer to this....

Originally posted by kevoncox
Lol lets try again...

Ok I am talking about the custom item. The peice of equipment that you spend flex points on for 6 points. The same equipment can be upgraded with a row of SA for your position, and this equiptment at level 32 and 56 get 2 bonus SAs.

I simply mentioned what SA I had already added at creation.
I'm not talking about man made/ storebought equipment for the head, hands, feet or chest that you buy with BTs


then you posted this........

Originally posted by kevoncox
My questions is....

When adding the bonus SAs to the custom item at level 32 and 56 (they cost flex points), are people stacking them in SAs that they already have or are they adding new ones.

If I stack it into an SA I already have... will it:
1) Give me two of the same SA where I can put 5 in one and 5 in the other to equal 10
2) Give me a +1 to the SA I already have (example I have 3 in First step and select first step as my bonus so I know have 4 in FS)

If I chose to add a new SA, what would you suggest between One hand, Spin and % catch?
Will 1 handed catch add a +1 in one handed catch still require the prerequisite and 2 SPs to add 1 to it.


Leading to the NM. My answer now after seeing this new post is still Catch %
 
Page:
 


You are not logged in. Please log in if you want to post a reply.