User Pass
Home Sign Up Contact Log In
Forum > FAQ's, Player Guides and Newbie Help > why is multi training good?
Page:
 
Robbnva
offline
Link
 
Originally posted by jdbolick

It's mathematically indefensible. You are not qualified to post "advice" in the FAQ forum, so please don't.


CerNeT told me his training plan and it didn't involve unlocking his primary. Last I checked he made good dots.

I'm not getting into a fight with you because I agree it's recommended. But it's not a build killer either.
 
rivergato
offline
Link
 
Originally posted by Robbnva
CerNeT told me his training plan and it didn't involve unlocking his primary....


Is keeping primary in first slot even considered unlocking it?...
 
Robbnva
offline
Link
 
Originally posted by rivergato
Is keeping primary in first slot even considered unlocking it?...


No, unlocking is spending BTs.

You have to have it as one of your 4 though.

It's still not preferred

Listen to bollick

He knows best.
Edited by Robbnva on Oct 12, 2012 11:49:13
 
rivergato
offline
Link
 
Originally posted by Robbnva
No, unlocking is spending BTs.

You have to have it as one of your 4 though.

It's still not preferred

Listen to bollick

He knows best.


I agree with jd...But found CerNet's advice he told you with that loophole.
 
mandyross
offline
Link
 
Originally posted by jdbolick
Whatever attribute you cap first is one you'll want to continue training until it is 90+ natural at least, although you should always stop at 100 natural. I favor unlocking the first, second, and third attributes on .4 and .5 major builds, which then allows me to rotate other attributes through the free slot so that none of them get too high above 30 since they won't be getting any skill points until level 50+. On a .67 major (QB, K, P) I would not unlock the first attribute since you should be able to get that to 100 natural much more quickly and therefore you'll want to stop training it at that point.


This is great advice.

Other people would be able to do it differently with success, but for a general build plan I completely agree with this.

Cernet seems to go wild on the primary - I suggest that it goes over 100 so quickly for nearly all .4, .5 and .67 major dots that he has that he can't get the benefit from unlocking that a more balanced build approach would generate.
 
jdbolick
offline
Link
 
Originally posted by Robbnva
CerNeT told me his training plan and it didn't involve unlocking his primary. Last I checked he made good dots.







Not unlocking the first attribute is fine. Not multi-training it at all is a really bad idea. Again, please stop posting in FAQ because you cannot prevent yourself from posting nonsense that will hurt others if they are unfortunate enough to believe you.

 
Robbnva
offline
Link
 
I never said to not multi train it. Sorry if I wasn't clear.

You don't have to unlock it, you have to train it.

Please chill bro
 
jdbolick
offline
Link
 
Originally posted by mandyross
Cernet seems to go wild on the primary - I suggest that it goes over 100 so quickly for nearly all .4, .5 and .67 major dots that he has that he can't get the benefit from unlocking that a more balanced build approach would generate.

I'm skeptical that it's possible to do so that quickly on .4 dots, but if someone is taking a .5 to 83 or higher then you should reach 100 natural by level 52 at the latest, so I could understand not unlocking it. Right now I'm favoring an earlier stop for positions other than OL/DL. The end player value won't be quite as high, but I really like the effect of stopping at 73 or 77 and therefore having the next attributes be considerably higher than they would otherwise. I kind of wish I had stopped at 73 on my LBs & CBs. With that approach, unlocking the first is obviously a must.
 
jdbolick
offline
Link
 
Originally posted by Robbnva
I never said to not multi train it. Sorry if I wasn't clear.

You don't have to unlock it, you have to train it.

Please chill bro

That's what was being discussed:
Originally posted by Theo Wizzago
It took me awhile to figure this out (with help from friends) but with each passing level your dot achieves, the amount of benefit you get from training a skill drops as the skill gets higher. So, since you're cramming a sh*t ton of SP's and training into your primary right from the start (if you're building it right), then by the time you go multi-train your primary is already up where your training gains are much more limited than your other skills.

Originally posted by Golan
It really depends what kind of player you want. You can absolutely make good dots without including the first attribute in multitraining.


Again Robbnva, please stop posting "advice" in FAQ. If you have a question, that's fine, but you don't have enough knowledge to answer questions or even comment on them. When you do so you often say things that are wrong, and therefore force other people to waste their time correcting your posts lest anyone listen to them and get hurt by it.
Edited by jdbolick on Oct 12, 2012 12:15:10
 
Robbnva
offline
Link
 
Also why are you not yelling at romo? He said its fine to not include it also.

Ignoring him and attacking me just proves you are biased.

You should ALWAYS multi train your primary. You dont have to unlock it.

You should do both though.
 
Robbnva
offline
Link
 
And my apologies, I misread the posts. It's an accident.
 
regoob2
offline
Link
 
Originally posted by Robbnva
Also why are you not yelling at romo? He said its fine to not include it also.

Ignoring him and attacking me just proves you are biased.

You should ALWAYS multi train your primary. You dont have to unlock it.

You should do both though.


I wouldn't say you should. It really depends on what you are looking for. Pros and cons for that.
 
InRomoWeTrust
Lead Mod
offline
Link
 
Originally posted by Robbnva
Also why are you not yelling at romo? He said its fine to not include it also.


I did? My point in my post was that you can still build a good dot by not doing it, but that doesn't mean it's a good idea.
Edited by InRomoWeTrust on Oct 12, 2012 12:59:51
 
Robbnva
offline
Link
 
Originally posted by InRomoWeTrust
This is sort of a silly argument, though. Of course you can absolutely make a good dot by not including the first attribute, but you're passing up on some valuable increases on your most important attribute (whether it be speed, strength, etc.)

It's like arguing to take ~97 natural speed over ~105.


That's not what you were saying here?
 
bug03
offline
Link
 
I enjoy that people who 'know' how to build good dots still choose to be inefficient.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.