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Novus
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Firstly, if you try to tip-toe along a cliff, eventually you're gonna slip and fall over. Lesson: don't tip-toe along cliffs.

.....

Secondly, has it occurred to anyone that maybe Bort and Catch don't WANT people to get this hyper-detailed with their build plans?

By adding this random element, they have decreased the benefit you get from paying such hyper-minute attention to the details of your training regimen.

And why would they do this? Because if they didn't, then the only way to get the best dots would be to get insanely hyper-vigilant with your builds, and only people who have hours and hours of free time every day would be able to get top-notch dots. People who only have, say, 30 minutes or an hour a day wouldn't be able to keep up, and eventually they'd say "Why bother?" and leave the game.

Basically, it's diminishing returns. You still have an advantage if you spend extra time and attention on your dot-building, but the more time you spend, the less your advantage increases. And because of that, people who pay some attention can still build dots that can compete with the hyper-vigilant builders. That opens the game up to more people.

So... leave it alone.

Certainly could be documented and explained a bit better on the Training screen. But leave it approximate and RNG'd. GLB shouldn't be limited just to people who have 4 hours of free time every day.
 
whodey08
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Originally posted by Novus

Secondly, has it occurred to anyone that maybe Bort and Catch don't WANT people to get this hyper-detailed with their build plans?

Certainly could be documented and explained a bit better on the Training screen. But leave it approximate and RNG'd. GLB shouldn't be limited just to people who have 4 hours of free time every day.


Hyper detailed with a build plan?? I go to my training screen and see my current training is 65% and I see if I train on Normal I get 34%. That equals 99% so I decide to train. How is that hyper detailed??

This would help the people who don't have 4 hours of free time every day. All they have to know is that 65 +34 = 99 so its safe to train. The people who have 4 hours are the ones who can look thru countless threads and find out that they should multiply their % by 1.05 and that there is a RNG factor involved in training because it says nothing about it on the training screen.

Thank you for proving my point



Edited by whodey08 on Oct 9, 2012 13:10:34
 
whodey08
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This is from Wiki:

Percentage Gains from Training:

Primary training allows a player to train one attribute. There are three options available to a player at a cost of 2 training points.

Intense = largest single attribute bonus +2 bonus tokens
Normal = medium training bonus (70.83% of Intense Training Value) +4 bonus tokens
Light = small training bonus (33.33% of Intense Training Value) +6 bonus tokens
Multi Train Two Attributes - 105% of Intense Training Value +4 bonus tokens
Multi Train Three Attributes - 120% of Intense Training Value +8 bonus tokens
Multi Train Four Attibutes - 130% of Intense Training Value +12 bonus tokens

Where does it talk about a RNG factor being involved? The only place I have seen where they talk about it is the link Mandyross provided which was in Q&A #12. If you don't have all day to research this stuff than you won't know.

Again.....thank you Novus for proving my point that they need to simplify and make 2 +2 = 4 OR lay it out very clearly on the training screen that 2 +2 does not always = 4.

Edited by whodey08 on Oct 9, 2012 13:10:06
 
Guppy, Inc
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did yello hijack this aact? this looks like one of his dumbass complaints.
64% = anywhere between 64.00 and 64.99
35% = anywhere between 35.00 and 35.99

this isnt rocket science. only a total dumbass aims for 99% under this circumstance and this has been repeatedly discussed over the years. start using some common sense.
 
Outlaw Dogs
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Originally posted by Guppy, Inc
did yello hijack this aact? this looks like one of his dumbass complaints.
64% = anywhere between 64.00 and 64.99
35% = anywhere between 35.00 and 35.99

this isnt rocket science. only a total dumbass aims for 99% under this circumstance and this has been repeatedly discussed over the years. start using some common sense.


 
whodey08
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Originally posted by Guppy, Inc

64% = anywhere between 64.00 and 64.99
35% = anywhere between 35.00 and 35.99

This has been repeatedly discussed over the years. start using some common sense.


Show me where it states this anywhere on GLB or Wiki please. You say its been discussed repeatedly which tells me its a confusing issue.

Thank you for proving my point


 
whodey08
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Originally posted by Outlaw Dogs
Originally posted by Guppy, Inc

64% = anywhere between 64.00 and 64.99
35% = anywhere between 35.00 and 35.99
This has been repeatedly discussed over the years. start using some common sense.






Originally posted by whodey08
Show me where it states this anywhere on GLB or Wiki please. You say its been discussed repeatedly which tells me its a confusing issue.

Thank you for proving my point




 
Guppy, Inc
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Originally posted by whodey08
Show me where it states this anywhere on GLB or Wiki please. You say its been discussed repeatedly which tells me its a confusing issue.

Thank you for proving my point




you are applauding that there are many people too stupid to realize that in a game of DECIMALS, that 65% does not mean exactly 65.00???

stupidity - 1
common sense - 0

its really sad when people need every tiny detail spelled out for them. you are the people that cause hair dryers to carry the warning not to use while in the shower.
Edited by Guppy, Inc on Oct 9, 2012 14:04:31
 
whodey08
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Originally posted by Guppy, Inc
you are applauding that there are many people too stupid to realize that in a game of DECIMALS, that 65% does not mean exactly 65.00???

stupidity - 1
common sense - 0


Ahhhh....no evidence/documentation to show the general user base that 65 does not actually equal 65.

My point = 1
Your point = 0
Edited by whodey08 on Oct 9, 2012 14:04:03
 
Guppy, Inc
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Originally posted by whodey08
Ahhhh....no evidence/documentation to show the general user base that 65 does not actually equal 65.

My point = 1
Your point = 0


good to see that you admit that you have no common sense
 
TaySC
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Originally posted by whodey08
It just happened again and it really does just piss you off!

My training bar for my blocking was at 65% per GLB. My training gain if I trained on Normal was 34% per GLB. That would have put my training bar at 99% which is exactly where I wanted it. I know its running close but per GLB it would put me at 99%.

I click on train and it rolled it over with NO training break thru!!! This is such bullshit!

Give me a damn pop up window that says "this will roll your training over...do you wish to proceed?" or just have it end at 99% per what GLB said it would.



You have to remember that the numbers are likely rounded off, so "65%" could be more like 65.3% (or whatever) and "34%" could be 34.3% (or whatever, which would equate to 99.6% and be rounded over I would think.

I am sure at one time or another we have all been burned by this, but knowing it is risky is half the battle.

 
whodey08
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This game has no restriction to who can sign up and play. You have woman, children, old people, smart people, and dumb people who play this game. Your attributes show decimal point gains so the "general user base" may not know that training uses decimals as well despite not showing them. There is no documentation to let them know that it does either.

 
whodey08
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Instead of arguing about this why can't GLB simply show the decimals in your training like it does your attributes. If they want it to be a mystery than they need to document it on the training screen for the average user to be aware.

I still haven't seen where anyone can show me where GLB or Wiki explains this or where it can easily be found by the general user base.
Edited by whodey08 on Oct 9, 2012 14:15:31
Edited by whodey08 on Oct 9, 2012 14:14:56
 
whodey08
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Originally posted by TaySC
You have to remember that the numbers are likely rounded off, so "65%" could be more like 65.3% (or whatever) and "34%" could be 34.3% (or whatever, which would equate to 99.6% and be rounded over I would think.

I am sure at one time or another we have all been burned by this, but knowing it is risky is half the battle.



So your a moderator and you have used the words "likely" and "could be" and "I would think".

Thank you for proving my point
Edited by whodey08 on Oct 9, 2012 14:17:03
 
mandyross
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Originally posted by TaySC
You have to remember that the numbers are likely rounded off, so "65%" could be more like 65.3% (or whatever) and "34%" could be 34.3% (or whatever, which would equate to 99.6% and be rounded over I would think.


I've looked through quite a lot of Bort's code regarding training and I would say that this is not the case. Bort likes to round things a lot, both the display and the actual number - training values, ALGs, you name it.

I posted the reason for not training to 99% earlier in the thread - it is completely different to this, and wasn't documented anywhere until several people gathered a lot of training data in spreadsheets which lead to my question in Q&A #12 being confirmed by Bort.
 
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