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Bane
Baconologist
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I don't think it was worth making a thread about it, even in FAQ

Definitely wasn't worth making a second thread about it after making onein the K/P forum. The lack of responses there shoulda told you something.

Bad idea is bad.
 
Novus
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Originally posted by tautology
I have actually done this and it works fairly well as far as making the substitutions. (though I did it for different reasons....I wanted to stop my K from getting more FGs because I didn't want him to win the MVP so I had my punter kicking FGs in soft games).

I think I put the punter first in the K slot and the K second, but then had the P as the sole occupier of a slot on the KO team so for KO the second slot would fill the K spot.

The way you have it mapped out might work too.

Thanks! Sounds like there's *a* way to do it then, if not the same way I mapped out. Only downside there though is that then your Technician would be blowing energy as a coverage guy on kickoff plays, which could hurt the Technician later on FG attempts.

Originally posted by tautology
However, a good and well built kicker will have both plenty of leg and accuracy so it's pretty pointless to try to gain something this way.

I dunno, I was thinking about that... I mean, any well-built Technician is gonna be pretty good at kickoffs too, because you want a FG kicker to also have plenty of Strength for making longer FG attempts.

HOWEVER... if your Boomer ONLY does kickoffs and no FG attempts, then right away Vision becomes WAY less important. So does Confidence. So that's a few extra SPs you can squeeze into Strength and Kicking instead. And if that makes it possible to build a Boomer who can routinely drill 80-yard-plus kickoffs -- thus putting them out the back of the endzone and eliminating KO returns entirely -- that'd be pretty valuable to me. Also, if your Technician never plays on Kickoffs, then he needs a lot less Stamina -- which in turn frees up a few extra SPs for Kicking, Strength, Vision or Confidence instead.

Is that all worth taking up an extra roster spot though? I dunno.
 
Novus
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Originally posted by Bane
Definitely wasn't worth making a second thread about it after making onein the K/P forum. The lack of responses there shoulda told you something.


Yep, told me 2 things:

1.) Nobody reads the K/P forum, and

2.) Apparently very few people have ever thought of this before. That's true of both a lot of really BAD ideas and a lot of really GOOD ideas.

That either makes me a total idiot, or a brilliant innovator. Either way, we probably won't ever know, since I'm not going to the trouble of running a team again just to find out.

Thanks for your valuable feedback, Bane.
 
tautology
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Hmm. Well, my kicker kicks quite a bit because we score a lot, and he kicks TBs about 40% of the time. Kickers probably average 125 Kickoffs per season (?) so that's maybe 75 returns you are trying to "upgrade" with better kickoffs?

I guess if you increase your TB% to 65% (which seems pretty daunting) then instead of 75 returns you'd only have to handle 44 or so returns per season, and presumably you have to handle them with one fewer STOP on your roster.

And then of course your Punt team is also slightly gimped by losing a STOP.

The math sounds like it *might* not be a completely terrible idea, but it doesn't look enticing to me.

Good luck though, I'd be interested to see you try it



 
Dadd
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Curious if there is a limit to the percentage of TB.

Just like there is no way to get a K to be 100% on PATs ...
 
tautology
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Originally posted by Dadd
Curious if there is a limit to the percentage of TB.

Just like there is no way to get a K to be 100% on PATs ...


I'm sure there is a practical limit, K's are going to shank it from time to time.

btw Novus, I suspect that the best way to increase your TB% is to have fewer "mis-strikes" rather than a longer leg. My kicker puts it into the net with ease when he kicks it well. That's part of the reason that I think the quests for distance and consistent accuracy pretty much converge with well-built kickers.

The coding and building system in GLB allows kickers to have "technical skills" that allow virtually perfect performance at less than 50 yards pretty easily, and enough leg to kick it out of the stadium at the same time. Kicking it into the parking lot doesn't gain you points, but being able to kick it at near full-power consistently gets you TBs.

Could be wrong though, who knows?



Edited by tautology on Aug 31, 2012 14:51:50
 
Time Trial
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The only real reason to do this would be to put the ball out the back of the endzone to save on tackling STOPs or energy on teams with few dedicated STOPs.

I personally hate the games where the ball goes out the back of the endzone more often than not.
 
Bane
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Originally posted by Novus
Yep, told me 2 things:

1.) Nobody reads the K/P forum, and

2.) Apparently very few people have ever thought of this before. That's true of both a lot of really BAD ideas and a lot of really GOOD ideas.

That either makes me a total idiot, or a brilliant innovator. Either way, we probably won't ever know, since I'm not going to the trouble of running a team again just to find out.

Thanks for your valuable feedback, Bane.


all good. I innovated the idea of having a FF Punter , and in my opinion that was brilliant

fwiw, I was just busting your chops.... but you are still quite welcome sir
 
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