Originally posted by greengoose
Chessmasters dots only get run over IF, and only IF two things happen.
1) The opposing chessmaster out-masters him - i.e. finds either an exploit or a hole in his gameplanning from previous games.
2) He has vastly inferior dots, not just micro-inferior. i.e. a chessmaster has to play against another chessmaster short a knight and bishop.
On the flipside you can have the best dots that are mathematically possible to build at every position and at every position of depth on the roster and get absoutely destroyed if you have a mismatch at coordinator.
Look at the multitude of games at the lowest levels, where we know for sure most if not all of the dots are at pretty much identical builds because everybody pretty much pumps that 1st Primary attribute the entire 1st season - yet there are still 80-20 games.
Why?
Because opposing coordinator notices you aren't positioning your dots properly to defend the outside run and he continuously punishes you into submission by repeatedly calling wide runs - where your speedy LB's (equally as speedy as his LB's and equally as blind - low Vision) have no chance to catch the RB because he's too far away at the snap of the ball.
Meanwhile, you try those same outside run he stuffs you for 2 yard gains more often than not - because he's positioned his dots accordingly to shut it down. The only thing that coordinator has to worry about isn't his LB being able to chase him down (which is futile), it's if he whiffs. His guys are in position to make plays on the very plays he calls that yours hopelessly aren't.
That is the truth of GLB chess. If you want to make a difference you are far better addressing the level of coordination and grouping leagues accordingly first - only then will players see the benefits of statistic manipulation. WL does this by attrition, you will never really have issues at that level since you don't get there unless you know what you are doing under the hood. It's the leagues below the top league where you can give players 20% boosts and they will still get skulldrug if there is a mismatch (and there usually is) at coordinator.I am not talking about micro inferior. I am saying substantially worse builds, if not horrible ones.
Now these guys are under leveled, but still. Uber builds with uber AI by some of the games top agents should not be getting beaten in 60 to 255 point shut outs.
No American football sim should generate such crap results.
http://goallineblitz.com/game/team.pl?team_id=1689