fwiw run sometimes works just about as well as one could reasonably expect. My pro level scrambling QB's would take off and pick up 6 to 10 yards occasionally when the opportunities were there when I had the setting on, and I was pleased with the way it worked. However, I would cringe and pray every time they did it because it was an incredible fumble risk, and after a while I just decided that I would rather see them throw than take that risk for such a comparatively minimal gain. My QB's are built to pass the ball, and not so much for running the ball though.
What it really comes down to is what kind of QB you are building, but the notion that you can build a QB that can run, not fumble, and throw the ball down the field is folly. You can't build a dot that can do everything effectively. You just don't have enough SP's to do it, and God knows I've tried. To that end, the only QB that will benefit from a run often setting that "works" is a rushing QB that really shouldn't be passing the ball anyway, in which case the benefit of dropping him back to pass in order to set up a run should be negated by the defense knowing that he can't pass in the first place. The only change that should happen as far as QB run tactics go is remove the run often option completely, make the QB run setting "yes" or "no", and make the "yes" setting the same as the current "run sometimes". It's the only setting you should ever be using anyway. Run often will result in sacks/losses on a third of plays by rushing QB's too. It is completely useless.
What it really comes down to is what kind of QB you are building, but the notion that you can build a QB that can run, not fumble, and throw the ball down the field is folly. You can't build a dot that can do everything effectively. You just don't have enough SP's to do it, and God knows I've tried. To that end, the only QB that will benefit from a run often setting that "works" is a rushing QB that really shouldn't be passing the ball anyway, in which case the benefit of dropping him back to pass in order to set up a run should be negated by the defense knowing that he can't pass in the first place. The only change that should happen as far as QB run tactics go is remove the run often option completely, make the QB run setting "yes" or "no", and make the "yes" setting the same as the current "run sometimes". It's the only setting you should ever be using anyway. Run often will result in sacks/losses on a third of plays by rushing QB's too. It is completely useless.






























