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Forum > Suggestions > Work On Scrambling QBs.
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Kirghiz
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fwiw run sometimes works just about as well as one could reasonably expect. My pro level scrambling QB's would take off and pick up 6 to 10 yards occasionally when the opportunities were there when I had the setting on, and I was pleased with the way it worked. However, I would cringe and pray every time they did it because it was an incredible fumble risk, and after a while I just decided that I would rather see them throw than take that risk for such a comparatively minimal gain. My QB's are built to pass the ball, and not so much for running the ball though.

What it really comes down to is what kind of QB you are building, but the notion that you can build a QB that can run, not fumble, and throw the ball down the field is folly. You can't build a dot that can do everything effectively. You just don't have enough SP's to do it, and God knows I've tried. To that end, the only QB that will benefit from a run often setting that "works" is a rushing QB that really shouldn't be passing the ball anyway, in which case the benefit of dropping him back to pass in order to set up a run should be negated by the defense knowing that he can't pass in the first place. The only change that should happen as far as QB run tactics go is remove the run often option completely, make the QB run setting "yes" or "no", and make the "yes" setting the same as the current "run sometimes". It's the only setting you should ever be using anyway. Run often will result in sacks/losses on a third of plays by rushing QB's too. It is completely useless.

 
TrevJo
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I agree that scrambling needs a ton of work. I made a scrambler in season 5 (developing speed last because there weren't archetypes yet), hoping scrambling code would be improved soon, but gave up on the scrambling code by season 15. I haven't seen any improvement in it since then. The lack of importance of speed in passing QBs is one of the things that bugs me the most in this game. But as much as I like QBs like Rich Gannon and Steve Young (even Aaron Rodgers has become an effective runner), I won't try to build a scrambler again until I see the scrambling code fixed first. On the other hand, Madden and NCAA never got any good at CPU scrambles either.
 
Kirghiz
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If you really want to make QB running effective, these simple changes are what needs to happen:

1. Do not allow the defense to instantly read run on the QB immediately when he pulls the ball down. Instead that should come when the ball has been pulled down AND the QB is moving vigourously toward the LOS, if not force the defense to stay back until he crosses the line.

2. Do not let the QB pull the pass down when the sack is imminent. He needs to throw that ball. On the same token, do not let the QB pull the ball down when he is moving away from the LOS. He should only pull the ball down when he is moving parallel to the LOS or directly toward it, but never away from it.

3. Do not let the transition from scrambling to pass and running cause an interruption of any kind in the movement speed of the QB. That transition should be seamless because moving the ball from a cocked position into a cradle position has nothing to do with the speed of the player. Sometimes you'll see a pause in the QB during that transition, and often times that pause is what foils the run.
 
bhall43
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Originally posted by TrevJo
I agree that scrambling needs a ton of work. I made a scrambler in season 5 (developing speed last because there weren't archetypes yet), hoping scrambling code would be improved soon, but gave up on the scrambling code by season 15. I haven't seen any improvement in it since then. The lack of importance of speed in passing QBs is one of the things that bugs me the most in this game. But as much as I like QBs like Rich Gannon and Steve Young (even Aaron Rodgers has become an effective runner), I won't try to build a scrambler again until I see the scrambling code fixed first. On the other hand, Madden and NCAA never got any good at CPU scrambles either.


They have their advantages if used correctly.

The problem is that people want a dot making good on the fly decisions which is completely lol. They have a hard enough time coding a simple blocking decision. How do people seriously think they are going to make QB's able to make good rational decisions on whether to tuck and run or pass the ball to a target considered low risk?
 
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Originally posted by TrevJo
I agree that scrambling needs a ton of work. I made a scrambler in season 5 (developing speed last because there weren't archetypes yet), hoping scrambling code would be improved soon, but gave up on the scrambling code by season 15. I haven't seen any improvement in it since then. The lack of importance of speed in passing QBs is one of the things that bugs me the most in this game. But as much as I like QBs like Rich Gannon and Steve Young (even Aaron Rodgers has become an effective runner), I won't try to build a scrambler again until I see the scrambling code fixed first. On the other hand, Madden and NCAA never got any good at CPU scrambles either.


Madden and NCAA have gotten better. In GLB, I know nothing that it probably won't be fixed. They did fix a lot of things with the Sim this season, I'm just hoping that they put that much effort forward every season to make improvements to the game. It's not a huge deal to me it's just something That I'd like to see improved. I've got a rushing QB on my team and I have my AI programmed to bring him on the field on 3rd & short and 4th & 1 (or inches). On 3rd down there is a couple of short passing plays for him, he's been successful running those plays. They can be effective, but they have to be used in a sort of "Wildcat" kind of package, at-least that's my opinion. What I would like to see is QBs actually scrambling to avoid pressure, and being able to effectively throw the ball once they are outside of the pocket. Hopefully we get that in the next couple of season, or at-least see some kind of improvement.
 
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Originally posted by bhall43
How do people seriously think they are going to make QB's able to make good rational decisions on whether to tuck and run or pass the ball to a target considered low risk?




By them putting in work to make the Sim better. IT IS POSSIBLE TO DO. They just need to work on it, If it doesn't work, than Keep on trying until it does.
 
bhall43
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Kirghiz
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Originally posted by 21LaDainianTomlinson
What I would like to see is QBs actually scrambling to avoid pressure, and being able to effectively throw the ball once they are outside of the pocket. Hopefully we get that in the next couple of season, or at-least see some kind of improvement.


QB's do that now beautifully.
 
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Originally posted by Kirghiz
QB's do that now beautifully.



I've watched the games of multiple teams that I work with and I haven't seen it.
 
Kirghiz
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Originally posted by 21LaDainianTomlinson

I've watched the games of multiple teams that I work with and I haven't seen it.


Get better dots then.
 
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Originally posted by Kirghiz
Get better dots then.


Undefeated. 1st in Total Offense. 1st In Passing Offense. 1st In Points Scored. And 3 of the Top 5 Receivers in the league play for my team. My dots are doing just fine.


http://goallineblitz.com/game/team.pl?team_id=2829
 
bhall43
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Originally posted by 21LaDainianTomlinson
Undefeated. 1st in Total Offense. 1st In Passing Offense. 1st In Points Scored. And 3 of the Top 5 Receivers in the league play for my team. My dots are doing just fine.


http://goallineblitz.com/game/team.pl?team_id=2829


That team has no scrambling QB's.
 
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Originally posted by bhall43
That team has no scrambling QB's.


NO SHIT. I Coach the team and signed all the dots. I know that there's no scrambling QB's on that team. My other team has 2 Scrambling QBs. That team is also Undefeated.
Edited by 21LaDainianTomlinson on Jun 30, 2012 23:30:25
 
bhall43
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Originally posted by 21LaDainianTomlinson
NO SHIT. I Coach the team and signed all the dots. I know that there's no scrambling QB's on that team. My other team has 2 Scrambling QBs. That team is also Undefeated.


Then wtf was the point in posting about a team with no scrambling QB's when kirgh obviously meant get better RQB's.

Oh...there was no point.
 
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Originally posted by Kirghiz
Get better dots then.


 
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