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Forum > Suggestions > QB Passes - Velocity of the ball
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Diamond Spade
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Originally posted by Enkidu98
Most of the issues like this come down to physics.

Bort system (which annoys me) is that there is a linear progression and physical attributes that go higher just add more and more. When you add in the ridiculous percentage based additives and the like (goal line stand, etc) You get players with absolutely retarded attribute values.

This is why I suggested (and periodically re-suggest) that Bort consider switching to an attribute system where there are absolute upper limits to physical things (like speed) and that attributes in excess of the amount to achieve the upper limit instead start providing bonuses to the rolls that involve the attribute.

This would stop ridiculous feats on the field where players are moving in excess of 30+ MPH.

This would help balance the game as well since the physics would be sound and not perpetually broken by people coming up with interesting exploits until bort re-tweaks the sim.

Or, he could just make the passes fly a lot faster.

...and lead receivers better.


what ever happen to ur vision cone idea
 
bug03
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Originally posted by tautology

Dots are much faster than humans, and a fast dot in GLB can run over 30MPH.

Fortunately the QB ball speed is also uberhuman and strong armed QBs appear to be throwing in the 90 mph or better range, and with no drop-off at the end of a long pass as you would see in real life (due to drag from the wind).

In other words....

-1


Until you show me that passes are going that fast, then I don't believe you.
 
InRomoWeTrust
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Originally posted by tautology
Originally posted by SeattleNiner

+1

Most nfl QBs can throw the ball 50 to 60 MPH.

Running a 4.2 40 yard dash, the runner averages under 20MPH. That means the ball is traveling 2.5x to 3x the speed of the fastest runner running a straight line from starting blocks on a track surface



Dots are much faster than humans, and a fast dot in GLB can run over 30MPH.

Fortunately the QB ball speed is also uberhuman and strong armed QBs appear to be throwing in the 90 mph or better range, and with no drop-off at the end of a long pass as you would see in real life (due to drag from the wind).

In other words....

-1


Just to comment on this.

Obviously GLB caters to a faster pace (dots exceeding what's humanly possible), because it is more visually appealing to watch. A slower sim (e.g. PeeWee just ends up as a bore). As long as things are proportional, it shouldn't matter. Bort could have dots run 50 mph, as long as the pass speed was proportional to the sim where everyone is running at "human" pace.
Edited by Mat McBriar on Dec 6, 2011 23:16:42
Edited by Mat McBriar on Dec 6, 2011 23:13:03
 
bug03
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Originally posted by Mat McBriar
Just to comment on this.

Obviously GLB caters to a faster pace (dots exceeding what's humanly possible), because it is more visually appealing to watch. A slower sim (a la PeeWee just ends up as a bore). As long as things proportional, it shouldn't matter. Bort could have dots run 50 mph, as long as the pass speed was proportional to the sim where everyone is running at "human" pace.


I agree with that, I just don't believe that they are proportional. If they are, I will retract my statement.
 
tautology
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Originally posted by bug03
Until you show me that passes are going that fast, then I don't believe you.


You really want me to crack open a math book on you?

 
tautology
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Originally posted by bug03
I agree with that, I just don't believe that they are proportional. If they are, I will retract my statement.


Just watch this play and use some common sense: http://goallineblitz.com/game/replay.pl?game_id=1880979&pbp_id=9857306

How far does the ball travel? How far does the TE travel during the same period?
 
bug03
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Originally posted by tautology
You really want me to crack open a math book on you?



If you can show me that the ball is moving proportionally faster than the dot, then yes.

Running from the hash to the numbers that quickly is outrageous and you know it.
Edited by bug03 on Dec 6, 2011 23:17:35
 
bug03
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Originally posted by tautology
Just watch this play and use some common sense: http://goallineblitz.com/game/replay.pl?game_id=1880979&pbp_id=9857306

How far does the ball travel? How far does the TE travel during the same period?


The TE obviously slows down...
 
tautology
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Originally posted by bug03
The TE obviously slows down...


How about the WR2? He doesn't see the pass until the last instant? And the TE barely slows down at all.
 
tautology
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Originally posted by bug03
If you can show me that the ball is moving proportionally faster than the dot, then yes.

Running from the hash to the numbers that quickly is outrageous and you know it.


Just measure your damn screen and take a look at your own example:

http://goallineblitz.com/game/replay.pl?game_id=1879457&pbp_id=9500803

The ball travels about three times as far as the MLB.

More interesting to me is how Ralph Shockley is standing exactly where the ball is thrown when it's thrown, and he kindly steps away so the WR can catch it
Edited by tautology on Dec 6, 2011 23:25:52
 
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Originally posted by Dustin.
+1


 
Team Nucleus
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Enkidu98 for Prez
 
bug03
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Originally posted by tautology
Just measure your damn screen and take a look at your own example:

http://goallineblitz.com/game/replay.pl?game_id=1879457&pbp_id=9500803

The ball travels about three times as far as the MLB.

More interesting to me is how Ralph Shockley is standing exactly where the ball is thrown when it's thrown, and he kindly steps away so the WR can catch it


its about 40 feet from the hash marks to the numbers and the mlb runs from the 1 to about 8 yards deep into the endzone. so lets call it 9 yards or 27 feet. So math says he ran about 48 feet in the time it took the qb to throw from about the 17.5 yard line to 8 yards deep so lets call it 25.5 yards or 76.5 feet.

If the mlb (who put up a 40 on the speed script) is running at 30 mph, then the ball speed is only 45.625, is that right?
 
bug03
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^^^ my math could be retarded. i should be in bed anyhow.
 
tautology
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Originally posted by bug03
its about 40 feet from the hash marks to the numbers and the mlb runs from the 1 to about 8 yards deep into the endzone. so lets call it 9 yards or 27 feet. So math says he ran about 48 feet in the time it took the qb to throw from about the 17.5 yard line to 8 yards deep so lets call it 25.5 yards or 76.5 feet.

If the mlb (who put up a 40 on the speed script) is running at 30 mph, then the ball speed is only 45.625, is that right?


Take a look at the sim from where the ball first hovers directly over the QB's head (the release point). Then take a look at where the MLB ends when the ball is directly over the WR.

The MLB travels about 13 yards, the ball travels about 30 yards (maybe 29.5).

A 40 on the script is roughly 27 MPH I think, so the ball is traveling roughly 62 MPH just using the approximations.

And that's not a particularly strong throw. The more accurate way to calculate it would be to break out the source code, but that's a little tedious.

 
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