Originally posted by Otega
So wrong on so many levels.
If you build bad dots, you are going to suck, period, end of story.
This isn't an NFL sim, this is a football math equation.
It's ridiculous to think that if you build a horrible team, you should still be able to hang with my amazing team. WTF?
What you are missing here is the correct definition of "Hang".
I do not expect to be a hairs breadth away from winning if my builds all suck and the OpFor's don't. That sort of "hang" no, that you have to build your dots well for.
I just do not expect to be 255 points out and have my guys putting the ball on the carpet like they were bowling, etc etc. Hanging within the parameters of a realistic pro football game. YES that that I expect.
That I demand.
So wrong on so many levels.
If you build bad dots, you are going to suck, period, end of story.
This isn't an NFL sim, this is a football math equation.
It's ridiculous to think that if you build a horrible team, you should still be able to hang with my amazing team. WTF?
What you are missing here is the correct definition of "Hang".
I do not expect to be a hairs breadth away from winning if my builds all suck and the OpFor's don't. That sort of "hang" no, that you have to build your dots well for.
I just do not expect to be 255 points out and have my guys putting the ball on the carpet like they were bowling, etc etc. Hanging within the parameters of a realistic pro football game. YES that that I expect.
That I demand.




It has nothing to do with "the sim" ... hopefully you can see now that it has everything to do with league structure. The right league structure will ensure that most games will be competitive (30 points or less as you define it).
























