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e1iterate
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Originally posted by SeattleNiner
Originally posted by sigepmagicmike

Since when has effective levels won a game?


Look at the effective level of the good WL teams & report back to me....


EEA had a terrible effective level and made the playoffs.

Choc Blaze had the highest in the game and are still in pro.

 
.spider.
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Originally posted by sigepmagicmike
EEA had a terrible effective level and made the playoffs.

Choc Blaze had the highest in the game and are still in pro.



have to back mikey here. Sofia made the Final 4 in WL last season and had I think bottom 10 EL in WL as well.
 
Forbin
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Originally posted by .spider.
have to back mikey here. Sofia made the Final 4 in WL last season and had I think bottom 10 EL in WL as well.


Yeah..EL means squat. I mean, if you're in Nat'l Pro with 1000 EL, yes you are going to suck balls, but when you're talking the difference between 1120 and 1200, it's negligible. More important than a high EL is having playmaker dots in key positions. You can have glaring holes in both offense and defense dot builds, but if you've got those few key dots to make plays you're still a good team.
 
AdamantEnigma
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GG StewBalls... Kanaan and crew always in for a good scrim.

This particular brew was boring as hell to watch, though... good clash of defenses.
 
AdamantEnigma
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Good game, Black Sea. Definitely appear to be poised to roll in Season 23.

Your passing game must've been pretty ripe today. I haven't had a chance to see any film, but being near 70% completions, I can already tell there's not much good to look at... lol. I haven't seen anything from the changelog that would indicate the passing game got a bump, but the WRs around the game are clearly catching more balls than they have in the past handful of seasons. I hate it as a DC, but it's definitely good for the game (resurrection of the power back as the defenses push to cover downfield more?).
 
maddoggy71
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EL is a joke. It gives you some idea of the quality of dots, but I've seen shitty EL dots tear it up. And other high EL dots be shitty.

I am no master builder... but all I did with my lower dots is train up speed to 100+ base and it gives me a nice EL. If you crank up something stupid, your EL is misleading.

there are master builders who do train up lots of attributes to high levels... those guys do make great dots. I don't have the patience for it... but my dots are always faster than anybody else.
 
ninja turtles
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Originally posted by AdamantEnigma
Good game, Black Sea. Definitely appear to be poised to roll in Season 23.

Your passing game must've been pretty ripe today. I haven't had a chance to see any film, but being near 70% completions, I can already tell there's not much good to look at... lol. I haven't seen anything from the changelog that would indicate the passing game got a bump, but the WRs around the game are clearly catching more balls than they have in the past handful of seasons. I hate it as a DC, but it's definitely good for the game (resurrection of the power back as the defenses push to cover downfield more?).


but strangely your passing was 6/28 today which was weird....passing is not usually our strong suit. maybe Red finally figured something out
 
Redass Ranch
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Originally posted by maddoggy71
EL is a joke.


...as is coordinating... this game is all about VA Stacks, RNG's... and trolling forums.
 
.spider.
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Originally posted by Redass Ranch
...as is coordinating...


lol, so wrong
 
AdamantEnigma
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Originally posted by ninja turtles
... passing is not usually our strong suit. maybe Red finally figured something out

Beg to differ... nearly every dot on your squad can catch, and are dangerous after making the grab.

... even your Rushing QB can probably nab one in the flat and take it to the house .
 
Redass Ranch
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Originally posted by .spider.
Originally posted by Redass Ranch

...as is coordinating...


lol, so wrong


within the context, i'm right... just ask me
 
Sarg01
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Originally posted by Forbin
Yeah..EL means squat. I mean, if you're in Nat'l Pro with 1000 EL, yes you are going to suck balls, but when you're talking the difference between 1120 and 1200, it's negligible. More important than a high EL is having playmaker dots in key positions. You can have glaring holes in both offense and defense dot builds, but if you've got those few key dots to make plays you're still a good team.


EL is more important for the upcoming teams. A 1700 SP center isn't massively better than a 1300 SP center. They're both centers, so both are useless. If you discount the centers and K/P, EL is by far the best predictor of the available metrics. Which isn't to say it's a great one, but its massively better then matchup bars, absolute level, days old, team record and Niboris rankings.

In my estimation, if a team has over a 2% EL advantage that team will win 80% of the time, given average gameplanning on their behalf - regardless of the coaching on the other side. Discounting pre-archetype players and K/P, of course.

And the anecdotal "there once was a team that had a higher effective level and lost!!! So EL is useless!" stuff is really amusing.
Edited by Sarg01 on Jul 9, 2011 00:30:15
 
mwoods07
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Where I disagree is that you can do things to make your EL high on any given player, but overall his build could suck. Hell, I have some don't that are +15 EL who I think about retiring all the time just because they suck since I didn't build them they way I should have...they look good if you can't see their builds though I'm better there is more of that out there than people want to admit to.
 
Darkstrand
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Originally posted by Sarg01
EL is more important for the upcoming teams. A 1700 SP center isn't massively better than a 1300 SP center. They're both centers, so both are useless. If you discount the centers and K/P, EL is by far the best predictor of the available metrics. Which isn't to say it's a great one, but its massively better then matchup bars, absolute level, days old, team record and Niboris rankings.

In my estimation, if a team has over a 2% EL advantage that team will win 80% of the time, given average gameplanning on their behalf - regardless of the coaching on the other side. Discounting pre-archetype players and K/P, of course.

And the anecdotal "there once was a team that had a higher effective level and lost!!! So EL is useless!" stuff is really amusing.


the team with the higher overall bar wins way more often
 
bacardi
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Originally posted by Sarg01
In my estimation, if a team has over a 2% EL advantage that team will win 80% of the time, given average gameplanning on their behalf - regardless of the coaching on the other side. Discounting pre-archetype players and K/P, of course.

And the anecdotal "there once was a team that had a higher effective level and lost!!! So EL is useless!" stuff is really amusing.

i dunno. according to http://goallineblitz.com/game/forum_thread.pl?thread_id=4595017 we had the 29th EL last season. and somehow won 11 games. woulda been 12 if we didnt have to play the ratels inter-conf

this season, taking a quick look, we're around 24th. although i've heard we peaked a few seasons ago
 
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