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Forum > Position Talk > D Line Club > Retiring my DT, laugh away
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Rage Kinard
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Originally posted by Nuldaan
That I didn't know. So is this logic the same if you're making a containment DE as well? I understand that neither is going to get a lot of sacks but "W"s are more important than stats anyway.


Yes, Agility is important for containment DEs as well. Also, it is probably the most under rated attribute by LBs.
 
Rage Kinard
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Originally posted by Hagalaz
And most likely less speed too, no ?


Usually it will either be less speed or vision or both. Sometimes it will be that a NT has no shed block as well.
 
Hagalaz
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Originally posted by Rage Kinard
Usually it will either be less speed or vision or both. Sometimes it will be that a NT has no shed block as well.


Bad choice. Just occupying blockers is ok, but actually getting rid of the block to stop a carrier dead in it's track is better...
 
Rage Kinard
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Originally posted by Hagalaz
Bad choice. Just occupying blockers is ok, but actually getting rid of the block to stop a carrier dead in it's track is better...


I agree. I sacrificed vision on Scary. (actually I sacrificed a lot more because I started on run stuffer tree and adding DLG before 35, but mostly vision)
 
DiMo28
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Originally posted by Rage Kinard

IMO - a DT made today will need a minimum raw agility + strength score of 180 (220 with equipment) by the time they hit 60.


My NT is well below these numbers and does just fine.
 
monsterkill
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your NT also wasnt made today
 
Rage Kinard
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Originally posted by DiMo28
My NT is well below these numbers and does just fine.


My NT is below those and does just fine as well. However, as Monster Kill pointed out, our DTs weren't made today.

My NT is very good at his level today and has been very successful in the Pros. He rivals some WL NT builds (not the best but some). However, a NT with the same build at the same level in season 16 will be below average. In season 15 it will probably only be an average build for the level.

OL and DL are both getting better as more and more people slow build, more people slow build for longer periods, and more people slow build better. Plus the training system and new player creation method allows for better dots than those created in season 3 or even 4.
 
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