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B-Spears.
 
Cloudwalker
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Removed so future teams could not use the information. Good luck next season everyone!
Last edited Jun 4, 2008 14:10:53
 
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Haha you had us changing our minds about the special abilites strategy only to now show us that you had points in them just like everyone else
Last edited Jun 3, 2008 14:09:24
 
Cloudwalker
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You have to remember that 1-1-1-1-1 is from the custom equipment boost. Britney has more than most of my players because she's my returner.
 
refusetolose
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Nothing earth shattering here...
 
jktooley
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I'm actually suprised by how low the stamina is.
 
Cloudwalker
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Like I said in another post, no big secret to my builds, I for the most part go with the standard conventions. I just have better control over my players and can make sure they are built in the direction I want them to be built.

Stamina is over rated. I laugh at the people that jam their stamina up to 40. Waste of valuable points in my opinion.

 
jktooley
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see, my understanding was that in-game stamina was important, because as your guy gets lower, his attributes take a negative multiplier...... I guess that is overrated
 
Hans Hammer
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Originally posted by Cloudwalker
Like I said in another post, no big secret to my builds, I for the most part go with the standard conventions. I just have better control over my players and can make sure they are built in the direction I want them to be built.

Stamina is over rated. I laugh at the people that jam their stamina up to 40. Waste of valuable points in my opinion.



THANKING YOU LIEUTENANT OBVIOUS. MOST TEAMS ARE HAVING BACKUPS ONLY ONE OR TO LEVELS LOWER THAN STARTING PLAYERS. IF STARTING PLAYER IS OFF FIELD FOR ONE FEW MORE PLAYS IT IS NOT I BELIEVE IN MY OPINION I THINK A BIG DEAL.
 
Cloudwalker
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Originally posted by jktooley
see, my understanding was that in-game stamina was important, because as your guy gets lower, his attributes take a negative multiplier...... I guess that is overrated


The way it works as I understand it is that your stamina directly affects how much energy you lose in a play. Your player's base attributes are decreased by a percentage dependent upon what his energy is on a given play but it is not a direct 1 to 1 correlation. It might be more like a 1 to 5, so for example if a player has 50 speed and his energy is 70, his speed might be decreased by 6% and would be 47. Usually, however, the player will be going up against another player whose energy has been reduced thus negating the loss to your player and if a backup has come in, they are usually more than 6% behind the other player in terms of skill anyway so that loss is negated as well.

OK, I'm confusing myself, was just trying to explain why it's not as important as people make it out to be.
 
jktooley
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makes a bit of sense....... looks like i have to find another solution as for why my team always dominates the first half and struggles a bit in the second...
 
Hans Hammer
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Originally posted by jktooley
makes a bit of sense....... looks like i have to find another solution as for why my team always dominates the first half and struggles a bit in the second...


I THINK THAT BECAUSE YOUR OPPONENTS PASS THE FOOTBALLS WHEN THEY LOOSING AND THE SECONDAIRY ARE YOU WEAKEST UNITY.
 
oukurt
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I agree that stamina is overated.

I also found as an owner that helping out players that may not have the best player builds going on is KEY. I had these players get with me or one my GMs by private message for help in getting their builds going in the right direction. As these builds improved so did the success of my team.

Also getting depth at all positions helps and then tweaking sub in/out settings to perfection will help your team not tire in the 2nd half.

Just a few basic tips from your friendly resident bookie that spends way too much time here at GLB that may help out some teams.
Last edited Jun 3, 2008 15:27:18
 
Rhuin
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Seems to depend on position too' my mlb will get tired faster, but once I hit around 30 stam being in on 50-60 plays was very easy to recover from
 
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