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Djinnt
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Originally posted by Bukowski
Originally posted by Daddy Warbucks

Originally posted by RobertRJS



Also, vision increases the trigger for head fake, juke, etc, and if you get those up the higher vision will benefit more.


I have yet to see evidence of this or anyone saying it that knows for certain. Please enlighten if it exists.


Bort said it.

Is that good enough?


When and in what context? I'm not really one to go on word of mouth.
 
voltageaav
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Yeah, if he said that, it would be a nice piece of info to have.
 
Blamo
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Originally posted by Daddy Warbucks
Originally posted by Blamo


Personally, I don't see why you'd need jumping that high.
I'm also not sure if I agree with agility being so low. If all you need is one headfake or juke to get wide open, I'd consider taking agility to the 68 cap to try and ensure you can get one of them to fire.


I'm a firm believer that catching for a speed WR should be low and supporting attributes to it should be higher. Not necessarily to create an emphasis on jumping itself (though it could potentially help you with YAC as well) but to make yourself lower on the QB priority check while deceivingly having your receiving ability disproportionately higher.

As for agility, I don't think SAs fire more frequently based on your stats... they fire more frequently and have a greater effect if they're a higher level.


Well I don't why you'd want to be lower on the QB priority check in the first place...


And I also don't think that agility helps it fire more often, but rather it helps them work when they DO fire. Bad choice of words on my part. And my logic from that comes from the wording of the Juke SA...

Originally posted by Juke

...This is more effective than a Head Fake, but takes more agility to pull off successfully.
Originally posted by


which gives the implication that more agility helps out one's ability to HF/Juke.


My level 38 WR should end up being a decent barometer of this. He has 103 speed/74 agility and didn't do anything last season (ended up moving him to mostly KR/PR because he was doing so terribly as a WR) and I plan on using most of my boosts on getting his SAs up (speedster tree is 3/5/3/1/1 right now) so hopefully I'll start to see a difference. I like Juke a lot, but don't care to invest in spin... so I'm hoping I can get lucky and roll a piece of Juke gear, too.
 
Djinnt
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Originally posted by Blamo
Well I don't why you'd want to be lower on the QB priority check in the first place...


So you don't get thrown to when you really shouldn't, and when you do you've been properly estimated (or even underestimated.) In my eyes this is a good thing.
 
Djinnt
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I remember Bort saying once that there is no attribute requirement for a SA to trigger. I'm not going to go find it because it was probably a year or so ago, but it definitely occurred.
The OP proposed a huge list of "these are the estimated values each attribute should be at before a SA becomes reliable/triggers frequently"
then Bort came in and said it was all false and reaffirmed that higher SAs will trigger the SA occurring more frequently and in higher strength (thus why you raise it) otherwise, if you had 100 speed 100 agi but only 1 FS/QC/etc wouldn't they all fire stronger thus making your SA worth more than a guy who has 80 speed 80 agi but 10 FS/QC/etc? I'm polarizing just to emphasize that it's nonsensical.
The only arguable stance imo is if you said "10 QC/FS/etc is worthless to a guy with 10 speed"
maybe true, but maybe the guy is just worthless because he has 10 speed...
 
drakeborn
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Originally posted by Daddy Warbucks
I remember Bort saying once that there is no attribute requirement for a SA to trigger. I'm not going to go find it because it was probably a year or so ago, but it definitely occurred.


Specifically, he said it was "bullshit."
 
Djinnt
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Sounds about right.
 
Bukowski
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Yeah fuck it.

Believe what you want.
Edited by Bukowski on Jun 2, 2009 06:24:05
 
Blamo
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Originally posted by Daddy Warbucks
I remember Bort saying once that there is no attribute requirement for a SA to trigger. I'm not going to go find it because it was probably a year or so ago, but it definitely occurred.
The OP proposed a huge list of "these are the estimated values each attribute should be at before a SA becomes reliable/triggers frequently"
then Bort came in and said it was all false and reaffirmed that higher SAs will trigger the SA occurring more frequently and in higher strength (thus why you raise it) otherwise, if you had 100 speed 100 agi but only 1 FS/QC/etc wouldn't they all fire stronger thus making your SA worth more than a guy who has 80 speed 80 agi but 10 FS/QC/etc? I'm polarizing just to emphasize that it's nonsensical.
The only arguable stance imo is if you said "10 QC/FS/etc is worthless to a guy with 10 speed"
maybe true, but maybe the guy is just worthless because he has 10 speed...


Again, I'm not saying for it to trigger, but rather for it to be effective. Under your current presumption, a back with 10 strength would be able to use Power Through just as effectively as a back with 80 strength... which just seems preposterous to me.
 
voltageaav
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Originally posted by Blamo
Originally posted by Daddy Warbucks

I remember Bort saying once that there is no attribute requirement for a SA to trigger. I'm not going to go find it because it was probably a year or so ago, but it definitely occurred.
The OP proposed a huge list of "these are the estimated values each attribute should be at before a SA becomes reliable/triggers frequently"
then Bort came in and said it was all false and reaffirmed that higher SAs will trigger the SA occurring more frequently and in higher strength (thus why you raise it) otherwise, if you had 100 speed 100 agi but only 1 FS/QC/etc wouldn't they all fire stronger thus making your SA worth more than a guy who has 80 speed 80 agi but 10 FS/QC/etc? I'm polarizing just to emphasize that it's nonsensical.
The only arguable stance imo is if you said "10 QC/FS/etc is worthless to a guy with 10 speed"
maybe true, but maybe the guy is just worthless because he has 10 speed...


Again, I'm not saying for it to trigger, but rather for it to be effective. Under your current presumption, a back with 10 strength would be able to use Power Through just as effectively as a back with 80 strength... which just seems preposterous to me.


No, he's saying it will fire as often, not that it will be as effective when it fires.
 
djhoffman99
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Originally posted by Daddy Warbucks
Originally posted by Bukowski

Originally posted by Daddy Warbucks


Originally posted by RobertRJS




Also, vision increases the trigger for head fake, juke, etc, and if you get those up the higher vision will benefit more.


I have yet to see evidence of this or anyone saying it that knows for certain. Please enlighten if it exists.


Bort said it.

Is that good enough?


When and in what context? I'm not really one to go on word of mouth.


Something has to trigger HF/Spin/Juke. If it isn't vision, what would it be? It had better not be random. Nothing else makes sense.
 
whatje
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carrying.
 
Djinnt
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Originally posted by Blamo
Again, I'm not saying for it to trigger, but rather for it to be effective. Under your current presumption, a back with 10 strength would be able to use Power Through just as effectively as a back with 80 strength... which just seems preposterous to me.


Yes, I believe that if you have 10 Power Through but only 10 strength your Power Through will still be as effective as a guy with 120 strength.
Your player won't though.
 
Djinnt
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Originally posted by djhoffman99
Something has to trigger HF/Spin/Juke. If it isn't vision, what would it be? It had better not be random. Nothing else makes sense.


The SA itself triggers it.
 
Bukowski
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Originally posted by Daddy Warbucks
Originally posted by djhoffman99

Something has to trigger HF/Spin/Juke. If it isn't vision, what would it be? It had better not be random. Nothing else makes sense.


The SA itself triggers it.


No.
 
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