Yeah i'm going Ball hawk and Zone Spec for my SS first. Then i'll try some Jackhammer and long reach
miladmaaan
offline
offline
Originally posted by BansheeTime
Any thoughts on ZS or BH first for a FS who's just getting his VXP?
ZS IMO
Any thoughts on ZS or BH first for a FS who's just getting his VXP?
ZS IMO
SunshineMan89
offline
offline
Originally posted by BansheeTime
Any thoughts on ZS or BH first for a FS who's just getting his VXP?
It might not matter--you have to have 40 jumping for Ballhawk. But yeah, ZS . . .
Any thoughts on ZS or BH first for a FS who's just getting his VXP?
It might not matter--you have to have 40 jumping for Ballhawk. But yeah, ZS . . .
drakeborn
offline
offline
Originally posted by JHight
Ball Hawk (+1% to Speed, Agility, Vision after seeing a pass released)
It is actually after the player sees the ball coming (not immediately when released). Still, Bort said in his testing it takes effect for 5 or 6 ticks. Seems damn good to me.
Ball Hawk (+1% to Speed, Agility, Vision after seeing a pass released)
It is actually after the player sees the ball coming (not immediately when released). Still, Bort said in his testing it takes effect for 5 or 6 ticks. Seems damn good to me.
Passer
offline
offline
Originally posted by drakeborn
Originally posted by JHight
Ball Hawk (+1% to Speed, Agility, Vision after seeing a pass released)
It is actually after the player sees the ball coming (not immediately when released). Still, Bort said in his testing it takes effect for 5 or 6 ticks. Seems damn good to me.
Ball Hawk is +2%, not +1%.
Zone Specialist is +1%, but for the entire play, when playing zone.
Originally posted by JHight
Ball Hawk (+1% to Speed, Agility, Vision after seeing a pass released)
It is actually after the player sees the ball coming (not immediately when released). Still, Bort said in his testing it takes effect for 5 or 6 ticks. Seems damn good to me.
Ball Hawk is +2%, not +1%.
Zone Specialist is +1%, but for the entire play, when playing zone.
Rodion
offline
offline
Originally posted by JHight
Long Reach - 2nd chance to deflect a pass at 3% per/level.
Maxed - 45% chance to reroll a failed deflected pass check.
For example, if a FS has a 25% chance to deflect a pass, with this ability, he would have a .25 + .45*.25 = .3625 or 36.25% chance.
3rd Down Stopper - +3% chance to deflect a pass on 3rd and 4th down.
Maxed - +45% chance to deflect a pass on 3rd and 4th down.
For example, a FS has a 25% chance to deflect a pass, with this ability, he would have a .25*1.45 = 36.25% chance ONLY on 3rd and 4th down.
If the percentages were raised to 40%:
LR - .4 + .45*.4 = .58 or 58%
3rd - .4 * 1.45 = .58 or 58% ONLY on 3rd/4th Down.
If I am doing this math correctly, there is ZERO reason to ever take 3rd Down Stopper.
Maybe you're missing something in the long reach formula.
I would change your first example to .25 + .75* .45*.25 = 33,4375%
Long Reach - 2nd chance to deflect a pass at 3% per/level.
Maxed - 45% chance to reroll a failed deflected pass check.
For example, if a FS has a 25% chance to deflect a pass, with this ability, he would have a .25 + .45*.25 = .3625 or 36.25% chance.
3rd Down Stopper - +3% chance to deflect a pass on 3rd and 4th down.
Maxed - +45% chance to deflect a pass on 3rd and 4th down.
For example, a FS has a 25% chance to deflect a pass, with this ability, he would have a .25*1.45 = 36.25% chance ONLY on 3rd and 4th down.
If the percentages were raised to 40%:
LR - .4 + .45*.4 = .58 or 58%
3rd - .4 * 1.45 = .58 or 58% ONLY on 3rd/4th Down.
If I am doing this math correctly, there is ZERO reason to ever take 3rd Down Stopper.
Maybe you're missing something in the long reach formula.
I would change your first example to .25 + .75* .45*.25 = 33,4375%
Last edited Apr 18, 2009 19:29:41
Challenge Everything
offline
offline
Originally posted by Passer
Zone Specialist is +1%, but for the entire play, when playing zone.
This is incorrect.
Zone Specialist is +1%, but for the entire play, when playing zone.
This is incorrect.
Last edited Apr 19, 2009 01:34:57
Riggs_Inator
offline
offline
Originally posted by carumba10
BH gonna get nerfed. Very powerful atm.
doubtful since WR's can get it too.
BH gonna get nerfed. Very powerful atm.
doubtful since WR's can get it too.
Cactus71
offline
offline
Originally posted by Riggs_Inator
Originally posted by carumba10
BH gonna get nerfed. Very powerful atm.
doubtful since WR's can get it too.
doesn't work the same way
Originally posted by carumba10
BH gonna get nerfed. Very powerful atm.
doubtful since WR's can get it too.
doesn't work the same way
PollardsVision
offline
offline
Originally posted by BansheeTime
Any thoughts on ZS or BH first for a FS who's just getting his VXP?
I'm going with BH first for my guys b/c they are backups and get some time at CB.
Any thoughts on ZS or BH first for a FS who's just getting his VXP?
I'm going with BH first for my guys b/c they are backups and get some time at CB.
that1guy
offline
offline
maxed out football genius, 10 pts to both zone spec and ball hawk, and 3 pts to jack hammer.
You are not logged in. Please log in if you want to post a reply.






























