Originally posted by LostPeon
Originally posted by caesarrodneybengal
stockpiling SPs
Every level, you get an automatic bonus to your attributes of 2 skill points spread evenly among your major attributes and 1 among your minor. By capping an attribute as early as possible, these automatic increases become worth much more (even more so by taking your attribute to higher caps).
For example:
Kicker A is level 10 and has never applied any skill points. He is gaining +1 to kicking every level.
Kicker B is level 10 and has capped kicking by level 3, second capped kicking by level 8, and is continuing to invest skill points in kicking. He is still getting that +1 to kicking every level, but for him that +1 is worth more since it now takes 3 skill points to raise kicking otherwise. That automatic level increase is worth 3x what it is for kicker A.
It's not anywhere near as simple as that because you aren't including the possibility that kicker A is getting a significant amount more out of training the kicking attribute. K and P get a bigger benefit to level ups because of the fewer number of primary attributes, but it still isn't as straight forward as your example.
Originally posted by caesarrodneybengal
stockpiling SPs
Every level, you get an automatic bonus to your attributes of 2 skill points spread evenly among your major attributes and 1 among your minor. By capping an attribute as early as possible, these automatic increases become worth much more (even more so by taking your attribute to higher caps).
For example:
Kicker A is level 10 and has never applied any skill points. He is gaining +1 to kicking every level.
Kicker B is level 10 and has capped kicking by level 3, second capped kicking by level 8, and is continuing to invest skill points in kicking. He is still getting that +1 to kicking every level, but for him that +1 is worth more since it now takes 3 skill points to raise kicking otherwise. That automatic level increase is worth 3x what it is for kicker A.
It's not anywhere near as simple as that because you aren't including the possibility that kicker A is getting a significant amount more out of training the kicking attribute. K and P get a bigger benefit to level ups because of the fewer number of primary attributes, but it still isn't as straight forward as your example.






























