Here is something Bort posted about things he is working on and the link to the thread:
Originally posted by Iceman16
Originally posted by tsimp93
2 Questions,
Is the Defensive AI going to be more User Friendly than the Current AI?
Will Powerbacks get a Nerf this year, meaning that LBs who put loads of points in Tackling and Strength will be sucky next year?
Power backs need to be required to have higher levels of vision and carrying (they do, Bort) to be effective. That's why they're overpowered. They can get away with it.
Borts response:
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There are multiple things, actually I think, that aren't really build related, but player interaction and AI related:
- They really need to not be able to just plow through 5 guys without slowing down just because they are on "power" style. They should have to slow down more or find a hole.
- They shouldn't fall forward more than a couple yards unless the tackle is really bad or they have a great roll on dive 4 yards, etc.
- O line needs to push a little less, and D line needs to be able to get more penetration/pushback if they are evenly matched
- D line needs to be able to get some more grabs/tackles off of blocks when the runner goes through the line. Basically, D line needs to be able to do more than they currently do vs the run, especially big strong guys.
- LB's need to react to fill the hole a little better instead of standing and waiting for the HB to come to them (I think this causes a lot of problems of extra yardage actually)
- Head Fake/Juke needs a little longer delay to improve elusive running backs
These are all things I'm playing around with right now on my dev server and we'll be testing on the test server.
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http://goallineblitz.com/game/forum_thread.pl?thread_id=2319558&page=21