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Forum > North American Pro League > USA Conference > Week 4 Western Conference RECAP/HIGHLIGHTS show!
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Vegas_Bronco
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Please...DO NOT post the East hightlights.


 
CTap
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Originally posted by Galkuris
Originally posted by CTap

Originally posted by Galkuris


To the "Spikes the Ball three times for some unkown reason" comment. Take a look at the end of the second quarter of last seasons championship game and you'll figure it out. (I couldn't figure out any other way to do it)

Also, http://goallineblitz.com/game/replay.pl?game_id=373178&pbp_id=5192956 was one of the plays of the game (most won't look at it, that is why I'm posting it). Looks like an INT but Skeeter rips it away and the drive continues for the killer TD.

Great job on these Sik.


My only issue with that Galk would be the time remaining when you executed it. Outside :20 you can call a pass play and then execute the Spike the Ball stuff.... otherwise, the 3 times is the easy way to set it up to ensure you don't end up with a down and time remaining combination that misses the Spike and results in no points...

Our OAI does the same thing... only slightly later in the time -
From our slow build team:
0:30 2nd & 10 OPP 18.5 Blaze McArm pass to Twinkle Van Winkle over the middle [deflected by Brick Tamlend] (11.5 yd gain) [tackle: Brick Tamlend] Replay
0:15 1st & G OPP 7 Blaze McArm spikes ball Replay
0:15 2nd & G OPP 7 Blaze McArm spikes ball Replay
0:15 3rd & G OPP 7 Blaze McArm spikes ball Replay
0:15 4th & G OPP 7 24 yd field goal attempted by Buster Cherri, made [FG]


If we run a play with 22 seconds left the clock will expire...

or at least it would when it really counts. Trust me, I'd much rather run a play from the 3 yard line and spike it, but according to this game it can't be done in the 10 seconds it takes a real team to do it.



You just have to know WHICH play to run to ensure the seconds remain... again, I don't think you really made the wrong call tbh... I just think you could have taken one shot, IF you set it to only call a play that you know will execute in less than :22, then called QB spike if you failed to score. Again, not a big deal and I agree with the multiple QB Spike input/outputs.
 
Capaneus
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Excellent work.
 
kadafitcd
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Now this is the kind of thread I could get used to! Sick work Sik!
Last edited Mar 5, 2009 21:16:14
 
xManning1018x
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It's a lot more time consuming that you'd think, eh?

Great stuff.
 
StrinG
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Nice work.
 
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